experiment

This commit is contained in:
[VB]AWOL
2013-08-11 10:48:24 -05:00
parent 987727c3b1
commit 7840345ff5
2 changed files with 36 additions and 0 deletions

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@@ -0,0 +1,35 @@
private ["_unit1","_building","_relPos","_boundingBox","_min","_max","_myX","_myY","_myZ","_inside"];
_unit1 = _this select 0;
_building = _this select 1;
//_type = typeOf _building;
_relPos = _building worldToModel _unit1;
_boundingBox = boundingBox _building;
//diag_log ("DEBUG: Building: " + str(_building) );
//diag_log ("DEBUG: Building Type: " + str(_type) );
//diag_log ("DEBUG: BoundingBox: " + str(_boundingBox) );
_min = _boundingBox select 0;
_max = _boundingBox select 1;
//diag_log ("Min: " + str(_min) );
//diag_log ("Max: " + str(_max) );
_myX = _relPos select 0;
_myY = _relPos select 1;
_myZ = _relPos select 2;
//diag_log ("X: " + str(_myX) );
//diag_log ("Y: " + str(_myY) );
//diag_log ("Z: " + str(_myZ) );
if ((_myX > (_min select 0)) and (_myX < (_max select 0))) then {
if ((_myY > (_min select 1)) and (_myY < (_max select 1))) then {
if ((_myZ > (_min select 2)) and (_myZ < (_max select 2))) then {
_inside = true;
} else { _inside = false; };
} else { _inside = false; };
} else { _inside = false; };
//diag_log ("isinBuilding Check: " + str(_inside) );
_inside

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@@ -646,6 +646,7 @@ if (!isDedicated) then {
fnc_inString = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_inString.sqf"; fnc_inString = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_inString.sqf";
fnc_isInsideBuilding = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_isInsideBuilding.sqf"; //_isInside = [_unit,_building] call fnc_isInsideBuilding; fnc_isInsideBuilding = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_isInsideBuilding.sqf"; //_isInside = [_unit,_building] call fnc_isInsideBuilding;
fnc_isInsideBuilding2 = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_isInsideBuilding2.sqf"; //_isInside = [_unit,_building] call fnc_isInsideBuilding; fnc_isInsideBuilding2 = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_isInsideBuilding2.sqf"; //_isInside = [_unit,_building] call fnc_isInsideBuilding;
fnc_isInsideBuilding3 = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_isInsideBuilding3.sqf"; //_isInside = [_unit,_building] call fnc_isInsideBuilding;
dayz_zombieSpeak = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\object_speak.sqf"; //Used to generate random speech for a unit dayz_zombieSpeak = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\object_speak.sqf"; //Used to generate random speech for a unit
vehicle_getHitpoints = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\vehicle_getHitpoints.sqf"; vehicle_getHitpoints = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\vehicle_getHitpoints.sqf";
local_gutObject = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\local_gutObject.sqf"; //Generated on the server (or local to unit) when gutting an object local_gutObject = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\local_gutObject.sqf"; //Generated on the server (or local to unit) when gutting an object