Update zombie_agent.fsm

Vanilla commits:

3571cf9384

728c83bdbd
This commit is contained in:
ebayShopper
2017-03-20 16:31:04 -04:00
parent e38f47375c
commit 7833f6743f
4 changed files with 227 additions and 223 deletions

View File

@@ -26,7 +26,8 @@ class Citizen1: Citizen {
class Zed_Base : Citizen1 {
scope = public;
class HitDamage {};
armor = 3;
armor = 3;
agentTasks[] = {};
};
class zZombie_Base : Zed_Base {
scope = public;
@@ -180,6 +181,16 @@ class z_villager3 : z_villager1 {
hiddenSelectionsTextures[] = {"\ca\characters2\civil\villager\data\villager_v3_co.paa"};
};
class z_villagertest : z_villager1 {
hiddenSelectionsTextures[] = {"\ca\characters2\civil\villager\data\villager_v3_co.paa"};
class Eventhandlers
{
local = "_z = _this select 0; if (!(_this select 1)) exitWith {}; if (isServer) exitWith { _z call sched_co_deleteVehicle; }; [_z,true] call zombie_initialize;";
HandleDamage = "_this call local_zombieDamage;";
Killed = "[_this,'zombieKills'] call local_eventKill;";
};
};
class z_priest : zZombie_Base {
displayName = $STR_ZNAME_PRIEST;
zombieLoot = ZombieCivilian;