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https://github.com/EpochModTeam/DayZ-Epoch.git
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Update private tags
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e69f8d5306
Moved dog files to the \dog\ folder and pzombie files to the \pzombie\
folder. Also removed some legacy files that are no longer used.
The actions\ and compile\ folders are fully up to date now
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@@ -7,7 +7,7 @@ disableSerialization;
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player removeAction s_player_butcher;
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s_player_butcher = 1;
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if(!(alive _item)) then {
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if !(alive _item) then {
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_rnd = (round(random 4)) + 1;
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_move = "ZombieFeed" + str(_rnd);
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@@ -68,7 +68,7 @@ if(!(alive _item)) then {
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[player,"eat",0,false] call dayz_zombieSpeak;
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// todo: dump loot on ground && then remove
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// todo: dump loot on ground and then remove
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//Ensure Control is visible
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_display = uiNamespace getVariable 'DAYZ_GUI_display';
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