Add drop weapon action to MeleeSledge

This commit is contained in:
ebaydayz
2016-04-27 15:01:28 -04:00
parent 1a6593d198
commit 7753ae2859
3 changed files with 19 additions and 16 deletions

View File

@@ -5,6 +5,7 @@
[NEW] 1.8.7 spawn selection, set dayz_spawnselection = 1; in init.sqf (Chernarus only)
[NEW] 1.8.7 infected camps, points of interest and infectious waterholes map additions (Chernarus only)
[NEW] 1.8.7 weapon switching system and hotkeys (1 = primary, 2 = pistol, 3 = melee)
[NEW] 1.8.7 configurable blood trails, set dayz_bleedingeffect in init.sqf
[NEW] Optional news/rules feed on player login, set dayz_enableRules in init.sqf
[NEW] Status UI icons are toggleable between "vanilla","epoch","dark" set DZE_UI in init.sqf @ebaydayz
[NEW] Anzio 20mm sniper and RedRyder BB Gun by @arma2WillRobinson

View File

@@ -2,29 +2,30 @@ class MeleeSledge: MeleeWeapon
{
scope = public;
model="\z\addons\dayz_epoch\models\sledge_weaponized";
picture="\z\addons\dayz_epoch\pictures\equip_sledge_CA.paa"; // todo icon
displayName=$STR_EQUIP_NAME_SledgeHammer;
descriptionShort=$STR_EQUIP_SLEDGE_DESC;
model = "\z\addons\dayz_epoch\models\sledge_weaponized";
picture = "\z\addons\dayz_epoch\pictures\equip_sledge_CA.paa"; // todo icon
displayName = $STR_EQUIP_NAME_SledgeHammer;
descriptionShort = $STR_EQUIP_SLEDGE_DESC;
magazines[]= {"Sledge_Swing"};
magazines[] = {"Sledge_Swing"};
droppeditem= "ItemSledge";
droppeditem = "ItemSledge";
class ItemActions
{
class Toolbelt
{
text=$STR_ACTIONS_2TB;
script="spawn player_addToolbelt;";
use[]=
{
"MeleeSledge"
text = $STR_ACTIONS_2TB;
script = "spawn player_addToolbelt;";
use[] = {"MeleeSledge"};
output[] = {"ItemSledge"};
};
output[]=
class Drop
{
"ItemSledge"
};
text = $STR_ACTIONS_DROP;
script = "spawn player_dropWeapon; r_action_count = r_action_count + 1;";
use[] = {"Sledge_Swing"};
};
};
class Library

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@@ -6,6 +6,7 @@ class ItemSledge: ItemCore // Epoch class
picture="\z\addons\dayz_epoch\pictures\equip_sledge_CA.paa";
displayName=$STR_EQUIP_NAME_SledgeHammer;
descriptionShort=$STR_EQUIP_SLEDGE_DESC;
class ItemActions
{
class ToBack