Auto select main weapon after throwing

Also added to gear unload so player will auto select pistol if picking
one up with flares in their hands.

Vanilla commit:

08449fdfda
This commit is contained in:
ebaydayz
2016-09-06 16:36:45 -04:00
parent bbf0ac583d
commit 771284a297
4 changed files with 27 additions and 1 deletions

View File

@@ -7,7 +7,7 @@ class RscDisplayGear
//onLoad = "[] spawn object_monitorGear; {player removeMagazines _x} count MeleeMagazines; call gear_ui_init; call ui_gear_sound; if (isNil('IGUI_GEAR_activeFilter')) then { IGUI_GEAR_activeFilter = 0;}; [_this,'onLoad'] execVM '\z\addons\dayz_code\system\handleGear.sqf'";/* diag_log 'RscDisplayGear : : onLoad'; */
//onUnload = "{player removeMagazines _x} count MeleeMagazines; call player_forceSave; call dayz_meleeMagazineCheck;"; /* diag_log 'RscDisplayGear : : onunLoad'; */
onLoad = "setMousePosition [0.5, 0.5];_this call fn_gearMenuChecks; false call dz_fn_meleeMagazines; [] spawn object_monitorGear; call gear_ui_init; call ui_gear_sound; if (isNil 'IGUI_GEAR_activeFilter') then {IGUI_GEAR_activeFilter = 0}; [_this, 'onLoad'] execVM '\z\addons\dayz_code\system\handleGear.sqf'";
onUnload = "true call dz_fn_meleeMagazines; call player_forceSave;";
onUnload = "true call dz_fn_meleeMagazines; call player_selectWeapon; call player_forceSave;";
onMouseMoving = "[] call gear_ui_hide;";
onMouseHolding = "[] call gear_ui_hide;";