This commit is contained in:
Aaron Clark
2012-11-04 20:28:50 -06:00
commit 76e9a0582e
1049 changed files with 94406 additions and 0 deletions

View File

@@ -0,0 +1,27 @@
////////////////////////////////////////////////////////////////////
//DeRap: Produced from mikero's Dos Tools Dll version 3.97
//http://dev-heaven.net/projects/list_files/mikero-pbodll
////////////////////////////////////////////////////////////////////
#define _ARMA_
//Class dayz_equip : textures\glass.rvmat{
ambient[] = {1.0,1.0,1.0,1.0};
diffuse[] = {1.0,1.0,1.0,1.0};
forcedDiffuse[] = {0.0,0.0,0.0,0.0};
emmisive[] = {0.0,0.0,0.0,1.0};
specular[] = {1.0,1.0,1.0,0.0};
specularPower = 1000.0;
PixelShaderID = "Glass";
VertexShaderID = "Glass";
class Stage1
{
texture = "#(ai,32,128,1)fresnel(0.8,0.56)";
uvSource = "none";
};
class Stage2
{
texture = "dayz_equip\textures\env_land_co.paa";
uvSource = "none";
};
//};