This commit is contained in:
Aaron Clark
2012-11-04 20:28:50 -06:00
commit 76e9a0582e
1049 changed files with 94406 additions and 0 deletions

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// animHealed.sqf
private["_array","_unit","_medic","_display","_control","_lowBlood"];
disableserialization;
_array = _this; //_this select 0;
_unit = _array select 0;
_medic = _array select 1;
if (_unit == player) then {
r_player_blood = r_player_bloodTotal;
r_player_lowblood = false;
10 fadeSound 1;
"dynamicBlur" ppEffectAdjust [0]; "dynamicBlur" ppEffectCommit 5;
"colorCorrections" ppEffectAdjust [1, 1, 0, [1, 1, 1, 0.0], [1, 1, 1, 1], [1, 1, 1, 1]];"colorCorrections" ppEffectCommit 5;
//Ensure Control is visible
_display = uiNamespace getVariable 'DAYZ_GUI_display';
_control = _display displayCtrl 1300;
_control ctrlShow true;
player setVariable["USEC_BloodQty",r_player_bloodTotal,true];
};
if (isServer) then {
_unit setVariable["medForceUpdate",true];
};