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0.1
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12
dayz_code/medical/publicEH/medPainkiller.sqf
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12
dayz_code/medical/publicEH/medPainkiller.sqf
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// animHealed.sqf
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_array = _this; //_this select 0;
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_unit = _array select 0;
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_medic = _array select 1;
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if (_unit == player) then {
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r_player_inpain = false;
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"dynamicBlur" ppEffectAdjust [0]; "dynamicBlur" ppEffectCommit 5;
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};
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if (isServer) then {
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_unit setVariable["medForceUpdate",true];
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};
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