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0.1
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6
dayz_code/compile/player_login.sqf
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6
dayz_code/compile/player_login.sqf
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@@ -0,0 +1,6 @@
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private["_unit","_move","_damage","_wound","_sound","_local","_dir","_hpList","_hp","_strH","_dam","_total","_result","_vehicle"];
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_unit = _this select 0;
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_detail = _this select 1;
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if(_unit == getPlayerUID player) then {
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player setVariable["publish",_detail];
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};
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