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0.1
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10
dayz_code/compile/object_vehicleKilled.sqf
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10
dayz_code/compile/object_vehicleKilled.sqf
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private["_unit","_selection","_strH","_dam","_total"];
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_unit = _this select 0;
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_killer = _this select 1;
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_type = typeOf _unit;
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_pos = getposATL _unit;
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_dir = direction _unit;
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if (local _unit) then {
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deleteVehicle _unit;
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// [_type,_pos,_dir] spawn object_spawnDamVehicle;
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};
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