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0.1
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13
dayz_code/actions/unpack.sqf
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13
dayz_code/actions/unpack.sqf
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_array = _this select 3;
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_location = player modeltoworld [0,1,0];
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_dir = getDir player;
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_classname = _array select 0;
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removeBackpack player;
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player playActionNow "Medic";
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sleep 8;
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player removeAction r_player_action_bag;
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r_action_bag = false;
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_weapon = createVehicle [_classname, _location, [], 0, "CAN_COLLIDE"];
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_weapon setDir _dir;
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//_weapon setpos _location;
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player reveal _weapon;
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