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https://github.com/EpochModTeam/DayZ-Epoch.git
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0.1
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44
dayz_code/actions/player_reloadMags.sqf
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44
dayz_code/actions/player_reloadMags.sqf
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@@ -0,0 +1,44 @@
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private["_item"];
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disableSerialization;
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_item = _this;
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_config = configFile >> "CfgMagazines" >> _item;
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_consume = getArray (_config >> "ItemActions" >> "ReloadMag" >> "use");
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_create = getArray (_config >> "ItemActions" >> "ReloadMag" >> "output");
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_textConsume = getText(configFile >> "CfgMagazines" >> (_consume select 0) >> "displayName");
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_textCreate = getText(configFile >> "CfgMagazines" >> (_create select 0) >> "displayName");
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//_qtyConsume = getText(configFile >> "CfgMagazines" >> (_consume select 0) >> "count");
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//_qtyCreate = getText(configFile >> "CfgMagazines" >> (_create select 0) >> "count");
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_amountNeed = count _consume;
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_amountHas = {_x == (_consume select 0)} count magazines player;
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_amountMake = count _create;
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_qty = 0;
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if (_amountNeed == 1 and _amountMake == 1) then {
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_control = uiNamespace getVariable 'uiControl';
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_qty = gearSlotAmmoCount _control;
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};
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_hasInput = (_amountNeed <= _amountHas);
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player playActionNow "PutDown";
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if (_hasInput) then {
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//Take Items
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{
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player removeMagazine _x;
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} forEach _consume;
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sleep 1;
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//Give Items
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{
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if (_qty > 0) then {
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player addMagazine [_x,_qty];
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} else {
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player addMagazine _x;
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};
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} forEach _create;
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cutText [format[(localize "str_player_29"),_amountMake,_textCreate], "PLAIN DOWN"];
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} else {
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cutText [format[(localize "str_player_28"),_amountNeed,_textConsume], "PLAIN DOWN"];
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};
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