mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2026-02-22 08:00:49 +03:00
0.1
This commit is contained in:
57
dayz_code/actions/player_eat.sqf
Normal file
57
dayz_code/actions/player_eat.sqf
Normal file
@@ -0,0 +1,57 @@
|
||||
private["_hasFood","_item","_text","_key"];
|
||||
disableserialization;
|
||||
call gear_ui_init;
|
||||
_onLadder = (getNumber (configFile >> "CfgMovesMaleSdr" >> "States" >> (animationState player) >> "onLadder")) == 1;
|
||||
if (_onLadder) exitWith {cutText [(localize "str_player_21") , "PLAIN DOWN"]};
|
||||
|
||||
if (vehicle player != player) exitWith {cutText ["You may not eat while in a vehicle", "PLAIN DOWN"]};
|
||||
|
||||
_item = _this;
|
||||
_hasfoodmag = _this in magazines player;
|
||||
|
||||
_config = configFile >> "CfgMagazines" >> _item;
|
||||
_text = getText (_config >> "displayName");
|
||||
_regen = getNumber (_config >> "bloodRegen");
|
||||
|
||||
if (!_hasfoodmag) exitWith {cutText [format[(localize "str_player_31"),_text,"consume"] , "PLAIN DOWN"]};
|
||||
|
||||
player playActionNow "PutDown";
|
||||
player removeMagazine _item;
|
||||
sleep 1;
|
||||
|
||||
r_player_blood = r_player_blood + _regen;
|
||||
if (r_player_blood > r_player_bloodTotal) then {
|
||||
r_player_blood = r_player_bloodTotal;
|
||||
};
|
||||
|
||||
player setVariable ["messing",[dayz_hunger,dayz_thirst],true];
|
||||
player setVariable["USEC_BloodQty",r_player_blood,true];
|
||||
player setVariable["medForceUpdate",true];
|
||||
|
||||
[player,"eat",0,false] call dayz_zombieSpeak;
|
||||
/*
|
||||
_update = player getVariable["updatePlayer",[false,false,false,false,false]];
|
||||
_update set [3,true];
|
||||
player setVariable["updatePlayer",_update,true];
|
||||
*/
|
||||
dayzPlayerSave = player;
|
||||
publicVariable "dayzPlayerSave";
|
||||
if (isServer) then {
|
||||
dayzPlayerSave call server_updatePlayer;
|
||||
};
|
||||
|
||||
dayz_lastMeal = time;
|
||||
dayz_hunger = 0;
|
||||
|
||||
_id = [player,20,true,(getPosATL player)] spawn player_alertZombies;
|
||||
|
||||
//Ensure Control is visible
|
||||
_display = uiNamespace getVariable 'DAYZ_GUI_display';
|
||||
_control = _display displayCtrl 1301;
|
||||
_control ctrlShow true;
|
||||
|
||||
_bloodVal = r_player_blood / r_player_bloodTotal;
|
||||
if (_bloodVal >= 0.2) then {
|
||||
_ctrlBlood ctrlShow true;
|
||||
};
|
||||
cutText [format[(localize "str_player_consumed"),_text], "PLAIN DOWN"];
|
||||
Reference in New Issue
Block a user