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0.1
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45
dayz_code/actions/player_drink.sqf
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45
dayz_code/actions/player_drink.sqf
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@@ -0,0 +1,45 @@
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private["_hasFood","_item","_text","_key","_config","_sfx"];
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disableserialization;
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call gear_ui_init;
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_onLadder = (getNumber (configFile >> "CfgMovesMaleSdr" >> "States" >> (animationState player) >> "onLadder")) == 1;
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if (_onLadder) exitWith {cutText [(localize "str_player_21") , "PLAIN DOWN"]};
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if (vehicle player != player) exitWith {cutText ["You may not drink while in a vehicle", "PLAIN DOWN"]};
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_item = _this;
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_hasdrinkitem = _this in magazines player;
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_config = configFile >> "CfgMagazines" >> _item;
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_text = getText (_config >> "displayName");
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_sfx = getText (_config >> "sfx");
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if (!_hasdrinkitem) exitWith {cutText [format[(localize "str_player_31"),_text,"drink"] , "PLAIN DOWN"]};
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player playActionNow "PutDown";
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player removeMagazine _item;
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sleep 1;
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[player,_sfx,0,false] call dayz_zombieSpeak;
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if (_item == "ItemWaterbottle") then {
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player addMagazine "ItemWaterbottleUnfilled";
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};
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player setVariable ["messing",[dayz_hunger,dayz_thirst],true];
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/*
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_update = player getVariable["updatePlayer",[false,false,false,false,false]];
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_update set [4,true];
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player setVariable["updatePlayer",_update,true];
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*/
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_id = [player,20,true,(getPosATL player)] spawn player_alertZombies;
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dayz_lastDrink = time;
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dayz_thirst = 0;
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//Ensure Control is visible
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_display = uiNamespace getVariable 'DAYZ_GUI_display';
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_control = _display displayCtrl 1302;
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_control ctrlShow true;
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cutText [format[(localize "str_player_consumed"),_text], "PLAIN DOWN"];
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