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0.1
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36
dayz_code/actions/cook.sqf
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36
dayz_code/actions/cook.sqf
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private["_hasFoodMeat","_hasFoodTin","_item","_wait"];
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player removeAction s_player_cook;
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s_player_cook = -1;
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_qty = {_x == "FoodSteakRaw"} count magazines player;
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_wait = 5 - _qty;
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if ("FoodSteakRaw" in magazines player) then {
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player playActionNow "Medic";
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[player,"cook",0,false] call dayz_zombieSpeak;
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_id = [player,70,true,(getPosATL player)] spawn player_alertZombies;
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sleep _wait;
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for "_x" from 1 to _qty do {
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_hasFoodMeat = "FoodSteakRaw" in magazines player;
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if (!_hasFoodMeat) exitWith {cutText [format[(localize "str_player_31"),_text,"cook"] , "PLAIN DOWN"]};
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player removeMagazine "FoodSteakRaw";
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player addMagazine "FoodSteakCooked";
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sleep 1;
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};
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cutText [format[(localize "str_success_cooked"),_qty,(localize "STR_EQUIP_NAME_24")], "PLAIN DOWN"];
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};
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/*
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_hasFoodMeat = "FoodSteakRaw" in magazines player;
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_qty = {_x == "ItemWaterbottleUnfilled"} count magazines player;
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if (_hasFoodMeat) then {
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player removeMagazine "FoodSteakRaw";
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player playActionNow "Medic";
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[player,"eat",0,false] call dayz_zombieSpeak;
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sleep 6;
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player addMagazine "FoodSteakCooked";
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cutText [localize "str_success_cooked_steak", "PLAIN DOWN"];
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};
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*/
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