0.1
BIN
dayz_anim/zmb/KneelFeeding2zombieStand.rtm
Normal file
307
dayz_anim/zmb/model.cfg
Normal file
@@ -0,0 +1,307 @@
|
||||
class CfgSkeletons
|
||||
{
|
||||
class Default
|
||||
{
|
||||
isDiscrete = 1;
|
||||
skeletonInherit = "";
|
||||
skeletonBones[] = {};
|
||||
};
|
||||
|
||||
class OFP2_ManSkeleton
|
||||
{
|
||||
isDiscrete = 0;
|
||||
skeletonInherit = "";
|
||||
skeletonBones[] =
|
||||
{
|
||||
"Pelvis", "",
|
||||
"Spine", "Pelvis",
|
||||
"Spine1", "Spine",
|
||||
"Spine2", "Spine1",
|
||||
"Spine3", "Spine2",
|
||||
"Camera", "Pelvis",
|
||||
"weapon", "Spine1",
|
||||
"launcher", "Spine1",
|
||||
|
||||
//Head skeleton in hierarchy
|
||||
"neck", "Spine3",
|
||||
"neck1", "neck",
|
||||
"head", "neck1",
|
||||
"HeadCutScene", "head",
|
||||
"jaw", "head",
|
||||
"chin", "head",
|
||||
"jaw_rf", "head",
|
||||
"jaw_rm", "head",
|
||||
"jaw_rs", "head",
|
||||
"jaw_lf", "head",
|
||||
"jaw_lm", "head",
|
||||
"jaw_ls", "head",
|
||||
"ear_r", "head",
|
||||
"ear_l", "head",
|
||||
"lip_lc", "head",
|
||||
"lip_lwlb", "head",
|
||||
"lip_lwlf", "head",
|
||||
"lip_lwm", "head",
|
||||
"lip_lwrf", "head",
|
||||
"lip_lwrb", "head",
|
||||
"lip_rc", "head",
|
||||
"lip_uprb", "head",
|
||||
"lip_uprf", "head",
|
||||
"lip_upm", "head",
|
||||
"lip_uplf", "head",
|
||||
"lip_uplb", "head",
|
||||
"nose_tip", "head",
|
||||
"nose_r", "head",
|
||||
"nose_l", "head",
|
||||
"zig_lt", "head",
|
||||
"zig_lm", "head",
|
||||
"zig_lb", "head",
|
||||
"zig_rt", "head",
|
||||
"zig_rm", "head",
|
||||
"zig_rb", "head",
|
||||
"cheek_r", "head",
|
||||
"cheek_l", "head",
|
||||
"eyebrow_lb", "head",
|
||||
"eyebrow_lm", "head",
|
||||
"eyebrow_lf", "head",
|
||||
"corr", "head",
|
||||
"eyebrow_rf", "head",
|
||||
"eyebrow_rm", "head",
|
||||
"eyebrow_rb", "head",
|
||||
"eye_upr", "head",
|
||||
"eye_lwr", "head",
|
||||
"eye_upl", "head",
|
||||
"eye_lwl", "head",
|
||||
"cheek_rf", "head",
|
||||
"cheek_rm", "head",
|
||||
"cheek_rb", "head",
|
||||
"cheek_lf", "head",
|
||||
"cheek_lm", "head",
|
||||
"cheek_lb", "head",
|
||||
"forehead_l", "head",
|
||||
"forehead_m", "head",
|
||||
"forehead_r", "head",
|
||||
"l_eye", "head",
|
||||
"r_eye", "head",
|
||||
"l_pupila", "head",
|
||||
"r_pupila", "head",
|
||||
"neck_t", "head",
|
||||
"neck_b", "head",
|
||||
"neck_r", "head",
|
||||
"neck_l", "head",
|
||||
"tongue_b", "head",
|
||||
"tongue_m", "head",
|
||||
"tongue_f", "head",
|
||||
|
||||
//Left upper side
|
||||
"LeftShoulder", "Spine3",
|
||||
"LeftArm", "LeftShoulder",
|
||||
"LeftArmRoll", "LeftArm",
|
||||
"LeftForeArm", "LeftArmRoll",
|
||||
"LeftForeArmRoll", "LeftForeArm",
|
||||
"LeftHand", "LeftForeArmRoll",
|
||||
"LeftHandRing", "LeftHand",
|
||||
"LeftHandRing1", "LeftHandRing",
|
||||
"LeftHandRing2", "LeftHandRing1",
|
||||
"LeftHandRing3", "LeftHandRing2",
|
||||
"LeftHandPinky1", "LeftHandRing",
|
||||
"LeftHandPinky2", "LeftHandPinky1",
|
||||
"LeftHandPinky3", "LeftHandPinky2",
|
||||
"LeftHandMiddle1", "LeftHand",
|
||||
"LeftHandMiddle2", "LeftHandMiddle1",
|
||||
"LeftHandMiddle3", "LeftHandMiddle2",
|
||||
"LeftHandIndex1", "LeftHand",
|
||||
"LeftHandIndex2", "LeftHandIndex1",
|
||||
"LeftHandIndex3", "LeftHandIndex2",
|
||||
"LeftHandThumb1", "LeftHand",
|
||||
"LeftHandThumb2", "LeftHandThumb1",
|
||||
"LeftHandThumb3", "LeftHandThumb2",
|
||||
|
||||
//Right upper side
|
||||
"RightShoulder", "Spine3",
|
||||
"RightArm", "RightShoulder",
|
||||
"RightArmRoll", "RightArm",
|
||||
"RightForeArm", "RightArmRoll",
|
||||
"RightForeArmRoll", "RightForeArm",
|
||||
"RightHand", "RightForeArmRoll",
|
||||
"RightHandRing", "RightHand",
|
||||
"RightHandRing1", "RightHandRing",
|
||||
"RightHandRing2", "RightHandRing1",
|
||||
"RightHandRing3", "RightHandRing2",
|
||||
"RightHandPinky1", "RightHandRing",
|
||||
"RightHandPinky2", "RightHandPinky1",
|
||||
"RightHandPinky3", "RightHandPinky2",
|
||||
"RightHandMiddle1", "RightHand",
|
||||
"RightHandMiddle2", "RightHandMiddle1",
|
||||
"RightHandMiddle3", "RightHandMiddle2",
|
||||
"RightHandIndex1", "RightHand",
|
||||
"RightHandIndex2", "RightHandIndex1",
|
||||
"RightHandIndex3", "RightHandIndex2",
|
||||
"RightHandThumb1", "RightHand",
|
||||
"RightHandThumb2", "RightHandThumb1",
|
||||
"RightHandThumb3", "RightHandThumb2",
|
||||
|
||||
//Left lower side
|
||||
"LeftUpLeg", "Pelvis",
|
||||
"LeftUpLegRoll", "LeftUpLeg",
|
||||
"LeftLeg", "LeftUpLegRoll",
|
||||
"LeftLegRoll", "LeftLeg",
|
||||
"LeftFoot", "LeftLegRoll",
|
||||
"LeftToeBase", "LeftFoot",
|
||||
|
||||
//Right lower side
|
||||
"RightUpLeg", "Pelvis",
|
||||
"RightUpLegRoll", "RightUpLeg",
|
||||
"RightLeg", "RightUpLegRoll",
|
||||
"RightLegRoll", "RightLeg",
|
||||
"RightFoot", "RightLegRoll",
|
||||
"RightToeBase", "RightFoot"
|
||||
};
|
||||
|
||||
pivotsModel = "";
|
||||
};
|
||||
};
|
||||
|
||||
class CfgModels
|
||||
{
|
||||
class Default
|
||||
{
|
||||
sectionsInherit = "";
|
||||
sections[] = {};
|
||||
skeletonName = "";
|
||||
};
|
||||
|
||||
class ArmaMan : Default
|
||||
{
|
||||
sections[] =
|
||||
{
|
||||
"osobnost",
|
||||
"Head_Injury",
|
||||
"Body_Injury",
|
||||
"l_leg_in jury",
|
||||
"l_arm_injury",
|
||||
"r_arm_injury",
|
||||
"r_leg_injury",
|
||||
"clan",
|
||||
"clan_sign",
|
||||
"Camo",
|
||||
"CamoB"
|
||||
};
|
||||
|
||||
skeletonName = "OFP2_ManSkeleton";
|
||||
};
|
||||
|
||||
class zmbStandIdleA : ArmaMan {};
|
||||
class zmbStandIdleB : ArmaMan {};
|
||||
class zmbStandIdleC_lookAround : ArmaMan {};
|
||||
class zmbStandIdleD_sniffingHyped : ArmaMan {};
|
||||
class zmbStandIdleE_swinging : ArmaMan {};
|
||||
class zmbStandCry1 : ArmaMan {};
|
||||
class zmbStandCry2 : ArmaMan {};
|
||||
class zmbStandDeath1 : ArmaMan {};
|
||||
class zmbStandDeath2 : ArmaMan {};
|
||||
class zmbStandDeath3 : ArmaMan {};
|
||||
class zmbStandAttack1 : ArmaMan {};
|
||||
class zmbStandAttack2bite : ArmaMan {};
|
||||
class zmbStandAttack3 : ArmaMan {};
|
||||
class zmbStandAttack4 : ArmaMan {};
|
||||
class zmbStandAttack5 : ArmaMan {};
|
||||
class zmbStandAttack6 : ArmaMan {};
|
||||
class zmbStandWalkF1 : ArmaMan {};
|
||||
class zmbStandWalkF2 : ArmaMan {};
|
||||
class zmbStandRunF1 : ArmaMan {};
|
||||
class zmbStandRunF2 : ArmaMan {};
|
||||
class zmbStandRunF3 : ArmaMan {};
|
||||
class zmbStandHit1_toRunF1 : ArmaMan {};
|
||||
class zmbStandHit2 : ArmaMan {};
|
||||
class zmbStandHit3_fromBehind : ArmaMan {};
|
||||
class zmbStandHit4 : ArmaMan {};
|
||||
class zmbBentIdleA : ArmaMan {};
|
||||
class zmbBentIdleB_lookAroundSwing : ArmaMan {};
|
||||
class zmbBentIdleC_lookAround : ArmaMan {};
|
||||
class zmbStand_zmbKneel : ArmaMan {};
|
||||
class zmbKneel_zmbStand : ArmaMan {};
|
||||
class zmbKneel_idleA : ArmaMan {};
|
||||
class zmbKneel_idleB : ArmaMan {};
|
||||
class zmbKneel_idleC : ArmaMan {};
|
||||
class zmbKneel_idleD : ArmaMan {};
|
||||
class zmbKneel_feedA : ArmaMan {};
|
||||
class zmbKneel_feedB : ArmaMan {};
|
||||
class zmbKneel_feedC : ArmaMan {};
|
||||
class zmbKneel_feedD : ArmaMan {};
|
||||
class zmbKneel_feedE : ArmaMan {};
|
||||
class zmbKneel_deathA : ArmaMan {};
|
||||
class zmbKneel_deathB : ArmaMan {};
|
||||
class zmbKneelAttack1_toStand : ArmaMan {};
|
||||
class zmbKneelAttack2 : ArmaMan {};
|
||||
class zmbKneelWalkF : ArmaMan {};
|
||||
class zmbKneelWalkB : ArmaMan {};
|
||||
class zmbKneeljogF : ArmaMan {};
|
||||
class zmbKneelrunF1 : ArmaMan {};
|
||||
class zmbKneelrunF2 : ArmaMan {};
|
||||
class zmbKneelrunF3 : ArmaMan {};
|
||||
class zmbKneelrunFrenzy1 : ArmaMan {};
|
||||
class zmbKneelrunFrenzy2 : ArmaMan {};
|
||||
class zmbKneelHit1 : ArmaMan {};
|
||||
class zmbKneelHit1 : ArmaMan {};
|
||||
class zmbKneelHit2 : ArmaMan {};
|
||||
class zombie1_attack : ArmaMan {};
|
||||
class zombie1_deathFromWalk : ArmaMan {};
|
||||
class zombie1_walk : ArmaMan {};
|
||||
class zombie1_jump : ArmaMan {};
|
||||
class zombie1_birth : ArmaMan {};
|
||||
class zombie2_walk : ArmaMan {};
|
||||
class zombie2_birth : ArmaMan {};
|
||||
class zombie2_deathFromWalk : ArmaMan {};
|
||||
class zombie2_attack : ArmaMan {};
|
||||
class zombie2_jump : ArmaMan {};
|
||||
class zombie3_attack : ArmaMan {};
|
||||
class zombie3_birth : ArmaMan {};
|
||||
class zombie3_walk : ArmaMan {};
|
||||
class zombie3_jump : ArmaMan {};
|
||||
class zmbErcSprint9 : ArmaMan {};
|
||||
class zmbErcSprint13 : ArmaMan {};
|
||||
class zombie_frenziedCrawl3 : ArmaMan {};
|
||||
class zombie_frenziedCrawl3 : ArmaMan {};
|
||||
class zombie_runDeaths6 : ArmaMan {};
|
||||
class zombie_stumble3 : ArmaMan {};
|
||||
class zombie_walk2sprint2 : ArmaMan {};
|
||||
class zombie_frenziedCrawl3 : ArmaMan {};
|
||||
class zombieStand2KneelFeeding : ArmaMan {};
|
||||
class KneelFeeding2zombieStand : ArmaMan {};
|
||||
class zombie_kneelFeeding2_112_301 : ArmaMan {};
|
||||
class zombie_kneelFeeding2_1054_1275 : ArmaMan {};
|
||||
class zombie_kneelFeeding3_109-308 : ArmaMan {};
|
||||
class zombie_kneelFeeding3_363-574 : ArmaMan {};
|
||||
class zombie_kneelFeeding3_idle_1292-1461 : ArmaMan {};
|
||||
class zombie_kneelFeeding3_idle_1488-1587 : ArmaMan {};
|
||||
class zombie_kneelFeeding2_idle_893-1054 : ArmaMan {};
|
||||
class zombie_kneelFeeding2_idle_893-1054 : ArmaMan {};
|
||||
class zombie_kneelFeeding2_idle_1275-1430 : ArmaMan {};
|
||||
class zombie_standSpasms1Stand_74-112 : ArmaMan {};
|
||||
class zombie_standSpasms1Stand_74-112 : ArmaMan {};
|
||||
class zombie_standSpasms1Stand_113-198 : ArmaMan {};
|
||||
class zombie_standSpasms1Stand_199-327 : ArmaMan {};
|
||||
class zombie_standSpasms1Stand_199-327 : ArmaMan {};
|
||||
class zombie_standSpasms2bentPose_82-134 : ArmaMan {};
|
||||
class zombie_standSpasms2bentPose_135-178 : ArmaMan {};
|
||||
class zombie_standSpasms2bentPose_179-235 : ArmaMan {};
|
||||
class zombie_standSpasms2bentPose_236-293 : ArmaMan {};
|
||||
class zombie_standSpasms2bentPose_294-336 : ArmaMan {};
|
||||
class zombie_standSpasms2bentPose_337-439 : ArmaMan {};
|
||||
class zombie_standSpasms3Stand_83-190 : ArmaMan {};
|
||||
class zombie_standSpasms3Stand_191-314 : ArmaMan {};
|
||||
class zombie_standSpasms3Stand_315-400 : ArmaMan {};
|
||||
class zombie_standSpasms3Stand_315-400 : ArmaMan {};
|
||||
class zombie_standSpasms3Stand_401-478 : ArmaMan {};
|
||||
class zombie_staticAttack3_67-158 : ArmaMan {};
|
||||
class zombie_staticAttack3_67-158 : ArmaMan {};
|
||||
class zombie_staticAttack3_183-274 : ArmaMan {};
|
||||
class zombie_staticAttack3_183-274 : ArmaMan {};
|
||||
class zombie_staticAttack3_441-554 : ArmaMan {};
|
||||
class zombie_staticAttack3_570-707 : ArmaMan {};
|
||||
class zombie_staticAttack3_742-833 : ArmaMan {};
|
||||
class zombie_staticAttack3_855-987 : ArmaMan {};
|
||||
class zombie_sniffing_264-499 : ArmaMan {};
|
||||
class zombie_sniffing_573-809 : ArmaMan {};
|
||||
class zombie_sniffing_573-809 : ArmaMan {};
|
||||
};
|
||||
91
dayz_anim/zmb/speeds.txt
Normal file
@@ -0,0 +1,91 @@
|
||||
zmbErcSprint9.rtm - 0.566038
|
||||
|
||||
zmbErcSprint13.rtm - 0.638298
|
||||
|
||||
zombie_frenziedCrawl3.rtm - 0.468750, frames 32
|
||||
|
||||
zombie_frenziedCrawl3.rtm - 0.468750, frames 64
|
||||
|
||||
zombie_runDeaths6.rtm - 0.153061, frames 196
|
||||
|
||||
zombie_stumble3.rtm - 0.348837, frames 86
|
||||
|
||||
zombie_walk2sprint2.rtm - 0.206897, frames 145
|
||||
|
||||
zombie_frenziedCrawl3.rtm - 0.468750, frames 64
|
||||
|
||||
zombieStand2KneelFeeding.rtm - 0.434783, frames 69
|
||||
|
||||
KneelFeeding2zombieStand.rtm - 0.434783, frames 69
|
||||
|
||||
zombie_kneelFeeding2_112_301.rtm - 0.157895, frames 190
|
||||
|
||||
zombie_kneelFeeding2_1054_1275.rtm - 0.148515, frames 202
|
||||
|
||||
zombie_kneelFeeding3_109-308.rtm - 0.150000, frames 200
|
||||
|
||||
zombie_kneelFeeding3_363-574.rtm - 0.141509, frames 212
|
||||
|
||||
zombie_kneelFeeding3_idle_1292-1461.rtm - 0.176471, frames 170
|
||||
|
||||
zombie_kneelFeeding3_idle_1488-1587.rtm - 0.300000, frames 100
|
||||
|
||||
zombie_kneelFeeding2_idle_893-1054.rtm - 0.185185, frames 162
|
||||
|
||||
zombie_kneelFeeding2_idle_893-1054.rtm - 0.185185, frames 162
|
||||
|
||||
zombie_kneelFeeding2_idle_1275-1430.rtm - 0.192308, frames 156
|
||||
|
||||
zombie_standSpasms1Stand_74-112.rtm - 0.769231, frames 39
|
||||
|
||||
zombie_standSpasms1Stand_74-112.rtm - 0.769231, frames 39
|
||||
|
||||
zombie_standSpasms1Stand_113-198.rtm - 0.348837, frames 86
|
||||
|
||||
zombie_standSpasms1Stand_199-327.rtm - 0.232558, frames 129
|
||||
|
||||
zombie_standSpasms1Stand_199-327.rtm - 0.232558, frames 129
|
||||
|
||||
zombie_standSpasms2bentPose_82-134.rtm - 0.566038, frames 53
|
||||
|
||||
zombie_standSpasms2bentPose_135-178.rtm - 0.681818, frames 44
|
||||
|
||||
zombie_standSpasms2bentPose_179-235.rtm - 0.526316, frames 57
|
||||
|
||||
zombie_standSpasms2bentPose_236-293.rtm - 0.517241, frames 58
|
||||
|
||||
zombie_standSpasms2bentPose_294-336.rtm - 0.697674, frames 43
|
||||
|
||||
zombie_standSpasms2bentPose_337-439.rtm - 0.291262, frames 103
|
||||
|
||||
zombie_standSpasms3Stand_83-190.rtm - 0.277778, frames 108
|
||||
|
||||
zombie_standSpasms3Stand_191-314.rtm - 0.241935, frames 124
|
||||
|
||||
zombie_standSpasms3Stand_315-400.rtm - 0.348837, frames 86
|
||||
|
||||
zombie_standSpasms3Stand_315-400.rtm - 0.348837, frames 86
|
||||
|
||||
zombie_standSpasms3Stand_401-478.rtm - 0.384615, frames 78
|
||||
|
||||
zombie_staticAttack3_67-158.rtm - 0.326087, frames 92
|
||||
|
||||
zombie_staticAttack3_67-158.rtm - 0.326087, frames 92
|
||||
|
||||
zombie_staticAttack3_183-274.rtm - 0.326087, frames 92
|
||||
|
||||
zombie_staticAttack3_183-274.rtm - 0.326087, frames 92
|
||||
|
||||
zombie_staticAttack3_441-554.rtm - 0.263158, frames 114
|
||||
|
||||
zombie_staticAttack3_570-707.rtm - 0.217391, frames 138
|
||||
|
||||
zombie_staticAttack3_742-833.rtm - 0.326087, frames 92
|
||||
|
||||
zombie_staticAttack3_855-987.rtm - 0.225564, frames 133
|
||||
|
||||
zombie_sniffing_264-499.rtm - 0.127119, frames 236
|
||||
|
||||
zombie_sniffing_573-809.rtm - 0.126582, frames 237
|
||||
|
||||
zombie_sniffing_573-809.rtm - 0.126582, frames 237
|
||||
BIN
dayz_anim/zmb/stand_pose_static.rtm
Normal file
|
After Width: | Height: | Size: 3.6 KiB |
BIN
dayz_anim/zmb/zmbBentIdleA.rtm
Normal file
BIN
dayz_anim/zmb/zmbBentIdleB_lookAroundSwing.rtm
Normal file
BIN
dayz_anim/zmb/zmbBentIdleC_lookAround.rtm
Normal file
BIN
dayz_anim/zmb/zmbErcSprint13.rtm
Normal file
BIN
dayz_anim/zmb/zmbErcSprint9.rtm
Normal file
BIN
dayz_anim/zmb/zmbKneelAttack1_toStand.rtm
Normal file
BIN
dayz_anim/zmb/zmbKneelAttack2.rtm
Normal file
BIN
dayz_anim/zmb/zmbKneelHit1.rtm
Normal file
BIN
dayz_anim/zmb/zmbKneelHit2.rtm
Normal file
BIN
dayz_anim/zmb/zmbKneelPose.rtm
Normal file
BIN
dayz_anim/zmb/zmbKneelWalkB.rtm
Normal file
BIN
dayz_anim/zmb/zmbKneelWalkF.rtm
Normal file
BIN
dayz_anim/zmb/zmbKneel_deathA.rtm
Normal file
BIN
dayz_anim/zmb/zmbKneel_deathB.rtm
Normal file
BIN
dayz_anim/zmb/zmbKneel_feedA.rtm
Normal file
BIN
dayz_anim/zmb/zmbKneel_feedB.rtm
Normal file
BIN
dayz_anim/zmb/zmbKneel_feedC.rtm
Normal file
BIN
dayz_anim/zmb/zmbKneel_feedD.rtm
Normal file
BIN
dayz_anim/zmb/zmbKneel_feedE.rtm
Normal file
BIN
dayz_anim/zmb/zmbKneel_idleA.rtm
Normal file
BIN
dayz_anim/zmb/zmbKneel_idleB.rtm
Normal file
BIN
dayz_anim/zmb/zmbKneel_idleC.rtm
Normal file
BIN
dayz_anim/zmb/zmbKneel_idleD.rtm
Normal file
BIN
dayz_anim/zmb/zmbKneel_zmbStand.rtm
Normal file
BIN
dayz_anim/zmb/zmbKneeljogF.rtm
Normal file
BIN
dayz_anim/zmb/zmbKneelrunF1.rtm
Normal file
BIN
dayz_anim/zmb/zmbKneelrunF2.rtm
Normal file
BIN
dayz_anim/zmb/zmbKneelrunF3.rtm
Normal file
BIN
dayz_anim/zmb/zmbKneelrunFrenzy1.rtm
Normal file
BIN
dayz_anim/zmb/zmbKneelrunFrenzy2.rtm
Normal file
BIN
dayz_anim/zmb/zmbStandAttack1.rtm
Normal file
BIN
dayz_anim/zmb/zmbStandAttack2bite.rtm
Normal file
BIN
dayz_anim/zmb/zmbStandAttack3.rtm
Normal file
BIN
dayz_anim/zmb/zmbStandAttack4.rtm
Normal file
BIN
dayz_anim/zmb/zmbStandAttack5.rtm
Normal file
BIN
dayz_anim/zmb/zmbStandAttack6.rtm
Normal file
BIN
dayz_anim/zmb/zmbStandCry1.rtm
Normal file
BIN
dayz_anim/zmb/zmbStandCry2.rtm
Normal file
BIN
dayz_anim/zmb/zmbStandDeath1.rtm
Normal file
BIN
dayz_anim/zmb/zmbStandDeath2.rtm
Normal file
BIN
dayz_anim/zmb/zmbStandDeath3.rtm
Normal file
BIN
dayz_anim/zmb/zmbStandHit1_toRunF1.rtm
Normal file
BIN
dayz_anim/zmb/zmbStandHit2.rtm
Normal file
BIN
dayz_anim/zmb/zmbStandHit3_fromBehind.rtm
Normal file
BIN
dayz_anim/zmb/zmbStandHit4.rtm
Normal file
BIN
dayz_anim/zmb/zmbStandIdleA.rtm
Normal file
BIN
dayz_anim/zmb/zmbStandIdleB.rtm
Normal file
BIN
dayz_anim/zmb/zmbStandIdleC_lookAround.rtm
Normal file
BIN
dayz_anim/zmb/zmbStandIdleD_sniffingHyped.rtm
Normal file
BIN
dayz_anim/zmb/zmbStandIdleE_swinging.rtm
Normal file
BIN
dayz_anim/zmb/zmbStandPose.rtm
Normal file
BIN
dayz_anim/zmb/zmbStandRunF1.rtm
Normal file
BIN
dayz_anim/zmb/zmbStandRunF2.rtm
Normal file
BIN
dayz_anim/zmb/zmbStandRunF3.rtm
Normal file
BIN
dayz_anim/zmb/zmbStandWalkF1.rtm
Normal file
BIN
dayz_anim/zmb/zmbStandWalkF2.rtm
Normal file
BIN
dayz_anim/zmb/zmbStand_zmbKneel.rtm
Normal file
BIN
dayz_anim/zmb/zombie2_attack.rtm
Normal file
BIN
dayz_anim/zmb/zombie2_birth.rtm
Normal file
BIN
dayz_anim/zmb/zombie2_deathFromWalk.rtm
Normal file
BIN
dayz_anim/zmb/zombie2_jump.rtm
Normal file
BIN
dayz_anim/zmb/zombie2_walk.rtm
Normal file
BIN
dayz_anim/zmb/zombie3_attack.rtm
Normal file
BIN
dayz_anim/zmb/zombie3_birth.rtm
Normal file
BIN
dayz_anim/zmb/zombie3_jump.rtm
Normal file
BIN
dayz_anim/zmb/zombie3_walk.rtm
Normal file
BIN
dayz_anim/zmb/zombieStand2KneelFeeding.rtm
Normal file
BIN
dayz_anim/zmb/zombie_frenziedCrawl3.rtm
Normal file
BIN
dayz_anim/zmb/zombie_idle_0_loop.rtm
Normal file
|
After Width: | Height: | Size: 20 KiB |
BIN
dayz_anim/zmb/zombie_idle_1_loop.rtm
Normal file
|
After Width: | Height: | Size: 20 KiB |
BIN
dayz_anim/zmb/zombie_idle_2_loop.rtm
Normal file
|
After Width: | Height: | Size: 20 KiB |
BIN
dayz_anim/zmb/zombie_idle_3_loop.rtm
Normal file
|
After Width: | Height: | Size: 20 KiB |
BIN
dayz_anim/zmb/zombie_idle_4_loop.rtm
Normal file
|
After Width: | Height: | Size: 20 KiB |
BIN
dayz_anim/zmb/zombie_idle_5_loop.rtm
Normal file
|
After Width: | Height: | Size: 20 KiB |