This commit is contained in:
Aaron Clark
2012-11-04 20:28:50 -06:00
commit 76e9a0582e
1049 changed files with 94406 additions and 0 deletions

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dayz_anim/$PBOPREFIX$ Normal file
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dayz_anim

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dayz_anim/PboPrefix.txt Normal file
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dayz_anim

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dayz_anim/config.cpp Normal file

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dayz_anim/dog/model.cfg Normal file
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class CfgSkeletons
{
class Default;
class AnimalSkeleton: Default
{
isDiscrete = 0;
skeletonInherit = "";
skeletonBones[] ={};
};
class DogSkeleton
{
isDiscrete = 0;
skeletonInherit = "";
skeletonBones[] =
{
"Hips","",
"spine","Hips",
"spine1","spine",
"spine2","spine1",
"neck","spine2",
"neck1","neck",
"head","neck1",
"Jaw","head",
"Tongue1","Jaw",
"Tongue2","Tongue1",
"leftArm","spine2",
"leftForeArm","leftArm",
"leftHand","leftForeArm",
"leftFinger","leftHand",
"rightArm","spine2",
"rightForeArm","rightArm",
"rightHand","rightForeArm",
"rightFinger","rightHand",
"tail1","Hips",
"tail2","tail1",
"tail3","tail2",
"leftUpLeg","spine",
"leftLeg","leftUpLeg",
"leftFoot","leftLeg",
"leftToe","leftFoot",
"rightUpLeg","spine",
"rightLeg","rightUpLeg",
"rightFoot","rightLeg",
"rightToe","rightFoot",
"leftEar","head",
"rightEar","head"
};
pivotsModel = "ca\Animals2\Dog_Skeleton.p3d";
};
class BirdSkeleton: AnimalSkeleton
{
skeletonInherit = "AnimalSkeleton";
skeletonBones[] =
{
"head","neck",
"Hips","spine",
"leftArm","leftShoulder",
"leftForeArm","leftArm",
"leftHand","leftForeArm",
"LeftFingerBase","leftHand",
"leftFoot","leftLeg",
"leftFootIndex1","leftFoot",
"leftFootMiddle1","leftFoot",
"leftFootRing1","leftFoot",
"leftFootThumb1","leftFoot",
"leftLeg","leftUpLeg",
"leftShoulder","spine",
"leftUpLeg","spine",
"neck","spine1",
"rightArm","rightShoulder",
"rightForeArm","rightArm",
"rightHand","rightForeArm",
"rightFingerBase","RightHand",
"rightFoot","rightLeg",
"rightFootIndex1","rightFoot",
"rightFootMiddle1","rightFoot",
"rightFootRing1","rightFoot",
"RightFootThumb1","rightFoot",
"rightLeg","rightUpLeg",
"rightShoulder","spine",
"rightUpLeg","spine",
"spine","",
"spine1","spine",
"tail","Hips",
};
};
class CfgMovesButterfly: Default
{
skeletonBones[] =
{
"body", "",
"LBwing", "",
"LTwing", "",
"RBwing", "",
"RTwing", ""
};
};
};
class CfgModels
{
class Default;
class Dog: Default
{
sections[] = {"trup"};
skeletonName = "DogSkeleton";
htMin = 60; // Minimum half-cooling time (in seconds)
htMax = 1800; // Maximum half-cooling time (in seconds)
afMax = 30; // Maximum temperature in case the model is alive (in celsius)
mfMax = 0; // Maximum temperature when the model is moving (in celsius)
mFact = 1; // Metabolism factor - number from interval <0, 1> (0 - metabolism has no influence, 1 - metabolism has full influence (no other temperature source will be considered)).
tBody = 37; // Metabolism temperature of the model (in celsius)
};
class dogBarkOnce: Dog {};
class dogDownIdle: Dog {};
class dogDownStand: Dog {};
class dogDownStill: Dog {};
class dogGestureHeadL: Dog {};
class dogGestureHeadR: Dog {};
class dogGestureIdle1: Dog {};
class dogGestureIdle2: Dog {};
class dogGestureSniff: Dog {};
class dogStandDown: Dog {};
class dogGestureGrowl: Dog {};
};

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DogSkeleton

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dayz_anim/speeds.txt Normal file
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zmbStandIdleA.rtm - 0.088757, frames 169
zmbStandIdleB.rtm - 0.107143, frames 140
zmbStandIdleC_lookAround.rtm - 0.089286, frames 168
zmbStandIdleD_sniffingHyped.rtm - 0.066079, frames 227
zmbStandIdleE_swinging.rtm - 0.061983, frames 242
zmbStandCry1.rtm - 0.222222, frames 135
zmbStandCry2.rtm - 0.209790, frames 143
zmbStandDeath1.rtm - 0.379747, frames 79
zmbStandDeath2.rtm - 0.215827, frames 139
zmbStandDeath3.rtm - 0.291262, frames 103
zmbStandAttack1.rtm - 0.348837, frames 86 Maybe, not good at end
zmbStandAttack2bite.rtm - 0.379747, frames 79
zmbStandAttack3.rtm - 0.319149, frames 94
zmbStandAttack4.rtm - 0.236220, frames 127
zmbStandAttack5.rtm - 0.461538, frames 65
zmbStandAttack6.rtm - 0.410959, frames 73
zmbStandWalkF1.rtm - 0.166667, frames 180
zmbStandWalkF2.rtm - 0.375000, frames 80
zmbStandRunF1.rtm - 0.422535, frames 71
zmbStandRunF2.rtm - 0.447761, frames 67
zmbStandRunF3.rtm - 0.491803, frames 61
zmbStandHit1_toRunF1.rtm - 0.164835, frames 182
zmbStandHit2.rtm - 0.201681, frames 119
zmbStandHit3_fromBehind.rtm - 0.135135, frames 222
zmbStandHit4.rtm - 0.319149, frames 94
zmbBentIdleA.rtm - 0.172414, frames 87
zmbBentIdleB_lookAroundSwing.rtm - 0.093750, frames 160
zmbBentIdleC_lookAround.rtm - 0.091463, frames 164
zmbStand_zmbKneel.rtm - 0.291262, frames 103
zmbKneel_zmbStand.rtm - 0.229008, frames 131
zmbKneel_idleA.rtm - 0.040650, frames 369
zmbKneel_idleB.rtm - 0.049505, frames 303
zmbKneel_idleC.rtm - 0.043732, frames 343
zmbKneel_idleD.rtm - 0.140187, frames 107
zmbKneel_feedA.rtm - 0.091255, frames 263
zmbKneel_feedB.rtm - 0.186047, frames 129
zmbKneel_feedC.rtm - 0.179104, frames 134
zmbKneel_feedD.rtm - 0.142012, frames 169
zmbKneel_feedE.rtm - 0.275862, frames 87
zmbKneel_deathA.rtm - 0.361446, frames 83
zmbKneel_deathB.rtm - 0.254237, frames 118
zmbKneelAttack1_toStand.rtm - 0.193548, frames 155
zmbKneelAttack2.rtm - 0.344828, frames 87
zmbKneelWalkF.rtm - 0.058111, frames 413
zmbKneelWalkB.rtm - 0.076190, frames 315
zmbKneeljogF.rtm - 0.220588, frames 136
zmbKneelrunF1.rtm - 0.194805, frames 154
zmbKneelrunF2.rtm - 0.263158, frames 114
zmbKneelrunF3.rtm - 0.272727, frames 110
zmbKneelrunFrenzy1.rtm - 0.508475, frames 59
zmbKneelrunFrenzy2.rtm - 0.447761, frames 67
zmbKneelHit1.rtm - 0.136364, frames 220
zmbKneelHit1.rtm - 0.136364, frames 176
zmbKneelHit2.rtm - 0.193548, frames 124
==============================================
zombie1_attack.rtm - 0.357143, frames 84
zombie1_deathFromWalk.rtm - 0.384615, frames 78
zombie1_walk.rtm - 0.160428, frames 187
zombie1_jump.rtm - 0.126582, frames 237
zombie1_birth.rtm - 0.076531, frames 392
zombie2_walk.rtm - 0.133333, frames 225
zombie2_birth.rtm - 0.103448, frames 290
zombie2_deathFromWalk.rtm - 0.312500, frames 96
zombie2_attack.rtm - 0.322581, frames 93
zombie2_jump.rtm - 0.250000, frames 120
zombie3_attack.rtm - 0.227273, frames 132
zombie3_birth.rtm - 0.075000, frames 400
zombie3_walk.rtm - 0.159574, frames 188
zombie3_jump.rtm - 0.215827, frames 139

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dayz_anim/zmb/model.cfg Normal file
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class CfgSkeletons
{
class Default
{
isDiscrete = 1;
skeletonInherit = "";
skeletonBones[] = {};
};
class OFP2_ManSkeleton
{
isDiscrete = 0;
skeletonInherit = "";
skeletonBones[] =
{
"Pelvis", "",
"Spine", "Pelvis",
"Spine1", "Spine",
"Spine2", "Spine1",
"Spine3", "Spine2",
"Camera", "Pelvis",
"weapon", "Spine1",
"launcher", "Spine1",
//Head skeleton in hierarchy
"neck", "Spine3",
"neck1", "neck",
"head", "neck1",
"HeadCutScene", "head",
"jaw", "head",
"chin", "head",
"jaw_rf", "head",
"jaw_rm", "head",
"jaw_rs", "head",
"jaw_lf", "head",
"jaw_lm", "head",
"jaw_ls", "head",
"ear_r", "head",
"ear_l", "head",
"lip_lc", "head",
"lip_lwlb", "head",
"lip_lwlf", "head",
"lip_lwm", "head",
"lip_lwrf", "head",
"lip_lwrb", "head",
"lip_rc", "head",
"lip_uprb", "head",
"lip_uprf", "head",
"lip_upm", "head",
"lip_uplf", "head",
"lip_uplb", "head",
"nose_tip", "head",
"nose_r", "head",
"nose_l", "head",
"zig_lt", "head",
"zig_lm", "head",
"zig_lb", "head",
"zig_rt", "head",
"zig_rm", "head",
"zig_rb", "head",
"cheek_r", "head",
"cheek_l", "head",
"eyebrow_lb", "head",
"eyebrow_lm", "head",
"eyebrow_lf", "head",
"corr", "head",
"eyebrow_rf", "head",
"eyebrow_rm", "head",
"eyebrow_rb", "head",
"eye_upr", "head",
"eye_lwr", "head",
"eye_upl", "head",
"eye_lwl", "head",
"cheek_rf", "head",
"cheek_rm", "head",
"cheek_rb", "head",
"cheek_lf", "head",
"cheek_lm", "head",
"cheek_lb", "head",
"forehead_l", "head",
"forehead_m", "head",
"forehead_r", "head",
"l_eye", "head",
"r_eye", "head",
"l_pupila", "head",
"r_pupila", "head",
"neck_t", "head",
"neck_b", "head",
"neck_r", "head",
"neck_l", "head",
"tongue_b", "head",
"tongue_m", "head",
"tongue_f", "head",
//Left upper side
"LeftShoulder", "Spine3",
"LeftArm", "LeftShoulder",
"LeftArmRoll", "LeftArm",
"LeftForeArm", "LeftArmRoll",
"LeftForeArmRoll", "LeftForeArm",
"LeftHand", "LeftForeArmRoll",
"LeftHandRing", "LeftHand",
"LeftHandRing1", "LeftHandRing",
"LeftHandRing2", "LeftHandRing1",
"LeftHandRing3", "LeftHandRing2",
"LeftHandPinky1", "LeftHandRing",
"LeftHandPinky2", "LeftHandPinky1",
"LeftHandPinky3", "LeftHandPinky2",
"LeftHandMiddle1", "LeftHand",
"LeftHandMiddle2", "LeftHandMiddle1",
"LeftHandMiddle3", "LeftHandMiddle2",
"LeftHandIndex1", "LeftHand",
"LeftHandIndex2", "LeftHandIndex1",
"LeftHandIndex3", "LeftHandIndex2",
"LeftHandThumb1", "LeftHand",
"LeftHandThumb2", "LeftHandThumb1",
"LeftHandThumb3", "LeftHandThumb2",
//Right upper side
"RightShoulder", "Spine3",
"RightArm", "RightShoulder",
"RightArmRoll", "RightArm",
"RightForeArm", "RightArmRoll",
"RightForeArmRoll", "RightForeArm",
"RightHand", "RightForeArmRoll",
"RightHandRing", "RightHand",
"RightHandRing1", "RightHandRing",
"RightHandRing2", "RightHandRing1",
"RightHandRing3", "RightHandRing2",
"RightHandPinky1", "RightHandRing",
"RightHandPinky2", "RightHandPinky1",
"RightHandPinky3", "RightHandPinky2",
"RightHandMiddle1", "RightHand",
"RightHandMiddle2", "RightHandMiddle1",
"RightHandMiddle3", "RightHandMiddle2",
"RightHandIndex1", "RightHand",
"RightHandIndex2", "RightHandIndex1",
"RightHandIndex3", "RightHandIndex2",
"RightHandThumb1", "RightHand",
"RightHandThumb2", "RightHandThumb1",
"RightHandThumb3", "RightHandThumb2",
//Left lower side
"LeftUpLeg", "Pelvis",
"LeftUpLegRoll", "LeftUpLeg",
"LeftLeg", "LeftUpLegRoll",
"LeftLegRoll", "LeftLeg",
"LeftFoot", "LeftLegRoll",
"LeftToeBase", "LeftFoot",
//Right lower side
"RightUpLeg", "Pelvis",
"RightUpLegRoll", "RightUpLeg",
"RightLeg", "RightUpLegRoll",
"RightLegRoll", "RightLeg",
"RightFoot", "RightLegRoll",
"RightToeBase", "RightFoot"
};
pivotsModel = "";
};
};
class CfgModels
{
class Default
{
sectionsInherit = "";
sections[] = {};
skeletonName = "";
};
class ArmaMan : Default
{
sections[] =
{
"osobnost",
"Head_Injury",
"Body_Injury",
"l_leg_in jury",
"l_arm_injury",
"r_arm_injury",
"r_leg_injury",
"clan",
"clan_sign",
"Camo",
"CamoB"
};
skeletonName = "OFP2_ManSkeleton";
};
class zmbStandIdleA : ArmaMan {};
class zmbStandIdleB : ArmaMan {};
class zmbStandIdleC_lookAround : ArmaMan {};
class zmbStandIdleD_sniffingHyped : ArmaMan {};
class zmbStandIdleE_swinging : ArmaMan {};
class zmbStandCry1 : ArmaMan {};
class zmbStandCry2 : ArmaMan {};
class zmbStandDeath1 : ArmaMan {};
class zmbStandDeath2 : ArmaMan {};
class zmbStandDeath3 : ArmaMan {};
class zmbStandAttack1 : ArmaMan {};
class zmbStandAttack2bite : ArmaMan {};
class zmbStandAttack3 : ArmaMan {};
class zmbStandAttack4 : ArmaMan {};
class zmbStandAttack5 : ArmaMan {};
class zmbStandAttack6 : ArmaMan {};
class zmbStandWalkF1 : ArmaMan {};
class zmbStandWalkF2 : ArmaMan {};
class zmbStandRunF1 : ArmaMan {};
class zmbStandRunF2 : ArmaMan {};
class zmbStandRunF3 : ArmaMan {};
class zmbStandHit1_toRunF1 : ArmaMan {};
class zmbStandHit2 : ArmaMan {};
class zmbStandHit3_fromBehind : ArmaMan {};
class zmbStandHit4 : ArmaMan {};
class zmbBentIdleA : ArmaMan {};
class zmbBentIdleB_lookAroundSwing : ArmaMan {};
class zmbBentIdleC_lookAround : ArmaMan {};
class zmbStand_zmbKneel : ArmaMan {};
class zmbKneel_zmbStand : ArmaMan {};
class zmbKneel_idleA : ArmaMan {};
class zmbKneel_idleB : ArmaMan {};
class zmbKneel_idleC : ArmaMan {};
class zmbKneel_idleD : ArmaMan {};
class zmbKneel_feedA : ArmaMan {};
class zmbKneel_feedB : ArmaMan {};
class zmbKneel_feedC : ArmaMan {};
class zmbKneel_feedD : ArmaMan {};
class zmbKneel_feedE : ArmaMan {};
class zmbKneel_deathA : ArmaMan {};
class zmbKneel_deathB : ArmaMan {};
class zmbKneelAttack1_toStand : ArmaMan {};
class zmbKneelAttack2 : ArmaMan {};
class zmbKneelWalkF : ArmaMan {};
class zmbKneelWalkB : ArmaMan {};
class zmbKneeljogF : ArmaMan {};
class zmbKneelrunF1 : ArmaMan {};
class zmbKneelrunF2 : ArmaMan {};
class zmbKneelrunF3 : ArmaMan {};
class zmbKneelrunFrenzy1 : ArmaMan {};
class zmbKneelrunFrenzy2 : ArmaMan {};
class zmbKneelHit1 : ArmaMan {};
class zmbKneelHit1 : ArmaMan {};
class zmbKneelHit2 : ArmaMan {};
class zombie1_attack : ArmaMan {};
class zombie1_deathFromWalk : ArmaMan {};
class zombie1_walk : ArmaMan {};
class zombie1_jump : ArmaMan {};
class zombie1_birth : ArmaMan {};
class zombie2_walk : ArmaMan {};
class zombie2_birth : ArmaMan {};
class zombie2_deathFromWalk : ArmaMan {};
class zombie2_attack : ArmaMan {};
class zombie2_jump : ArmaMan {};
class zombie3_attack : ArmaMan {};
class zombie3_birth : ArmaMan {};
class zombie3_walk : ArmaMan {};
class zombie3_jump : ArmaMan {};
class zmbErcSprint9 : ArmaMan {};
class zmbErcSprint13 : ArmaMan {};
class zombie_frenziedCrawl3 : ArmaMan {};
class zombie_frenziedCrawl3 : ArmaMan {};
class zombie_runDeaths6 : ArmaMan {};
class zombie_stumble3 : ArmaMan {};
class zombie_walk2sprint2 : ArmaMan {};
class zombie_frenziedCrawl3 : ArmaMan {};
class zombieStand2KneelFeeding : ArmaMan {};
class KneelFeeding2zombieStand : ArmaMan {};
class zombie_kneelFeeding2_112_301 : ArmaMan {};
class zombie_kneelFeeding2_1054_1275 : ArmaMan {};
class zombie_kneelFeeding3_109-308 : ArmaMan {};
class zombie_kneelFeeding3_363-574 : ArmaMan {};
class zombie_kneelFeeding3_idle_1292-1461 : ArmaMan {};
class zombie_kneelFeeding3_idle_1488-1587 : ArmaMan {};
class zombie_kneelFeeding2_idle_893-1054 : ArmaMan {};
class zombie_kneelFeeding2_idle_893-1054 : ArmaMan {};
class zombie_kneelFeeding2_idle_1275-1430 : ArmaMan {};
class zombie_standSpasms1Stand_74-112 : ArmaMan {};
class zombie_standSpasms1Stand_74-112 : ArmaMan {};
class zombie_standSpasms1Stand_113-198 : ArmaMan {};
class zombie_standSpasms1Stand_199-327 : ArmaMan {};
class zombie_standSpasms1Stand_199-327 : ArmaMan {};
class zombie_standSpasms2bentPose_82-134 : ArmaMan {};
class zombie_standSpasms2bentPose_135-178 : ArmaMan {};
class zombie_standSpasms2bentPose_179-235 : ArmaMan {};
class zombie_standSpasms2bentPose_236-293 : ArmaMan {};
class zombie_standSpasms2bentPose_294-336 : ArmaMan {};
class zombie_standSpasms2bentPose_337-439 : ArmaMan {};
class zombie_standSpasms3Stand_83-190 : ArmaMan {};
class zombie_standSpasms3Stand_191-314 : ArmaMan {};
class zombie_standSpasms3Stand_315-400 : ArmaMan {};
class zombie_standSpasms3Stand_315-400 : ArmaMan {};
class zombie_standSpasms3Stand_401-478 : ArmaMan {};
class zombie_staticAttack3_67-158 : ArmaMan {};
class zombie_staticAttack3_67-158 : ArmaMan {};
class zombie_staticAttack3_183-274 : ArmaMan {};
class zombie_staticAttack3_183-274 : ArmaMan {};
class zombie_staticAttack3_441-554 : ArmaMan {};
class zombie_staticAttack3_570-707 : ArmaMan {};
class zombie_staticAttack3_742-833 : ArmaMan {};
class zombie_staticAttack3_855-987 : ArmaMan {};
class zombie_sniffing_264-499 : ArmaMan {};
class zombie_sniffing_573-809 : ArmaMan {};
class zombie_sniffing_573-809 : ArmaMan {};
};

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zmbErcSprint9.rtm - 0.566038
zmbErcSprint13.rtm - 0.638298
zombie_frenziedCrawl3.rtm - 0.468750, frames 32
zombie_frenziedCrawl3.rtm - 0.468750, frames 64
zombie_runDeaths6.rtm - 0.153061, frames 196
zombie_stumble3.rtm - 0.348837, frames 86
zombie_walk2sprint2.rtm - 0.206897, frames 145
zombie_frenziedCrawl3.rtm - 0.468750, frames 64
zombieStand2KneelFeeding.rtm - 0.434783, frames 69
KneelFeeding2zombieStand.rtm - 0.434783, frames 69
zombie_kneelFeeding2_112_301.rtm - 0.157895, frames 190
zombie_kneelFeeding2_1054_1275.rtm - 0.148515, frames 202
zombie_kneelFeeding3_109-308.rtm - 0.150000, frames 200
zombie_kneelFeeding3_363-574.rtm - 0.141509, frames 212
zombie_kneelFeeding3_idle_1292-1461.rtm - 0.176471, frames 170
zombie_kneelFeeding3_idle_1488-1587.rtm - 0.300000, frames 100
zombie_kneelFeeding2_idle_893-1054.rtm - 0.185185, frames 162
zombie_kneelFeeding2_idle_893-1054.rtm - 0.185185, frames 162
zombie_kneelFeeding2_idle_1275-1430.rtm - 0.192308, frames 156
zombie_standSpasms1Stand_74-112.rtm - 0.769231, frames 39
zombie_standSpasms1Stand_74-112.rtm - 0.769231, frames 39
zombie_standSpasms1Stand_113-198.rtm - 0.348837, frames 86
zombie_standSpasms1Stand_199-327.rtm - 0.232558, frames 129
zombie_standSpasms1Stand_199-327.rtm - 0.232558, frames 129
zombie_standSpasms2bentPose_82-134.rtm - 0.566038, frames 53
zombie_standSpasms2bentPose_135-178.rtm - 0.681818, frames 44
zombie_standSpasms2bentPose_179-235.rtm - 0.526316, frames 57
zombie_standSpasms2bentPose_236-293.rtm - 0.517241, frames 58
zombie_standSpasms2bentPose_294-336.rtm - 0.697674, frames 43
zombie_standSpasms2bentPose_337-439.rtm - 0.291262, frames 103
zombie_standSpasms3Stand_83-190.rtm - 0.277778, frames 108
zombie_standSpasms3Stand_191-314.rtm - 0.241935, frames 124
zombie_standSpasms3Stand_315-400.rtm - 0.348837, frames 86
zombie_standSpasms3Stand_315-400.rtm - 0.348837, frames 86
zombie_standSpasms3Stand_401-478.rtm - 0.384615, frames 78
zombie_staticAttack3_67-158.rtm - 0.326087, frames 92
zombie_staticAttack3_67-158.rtm - 0.326087, frames 92
zombie_staticAttack3_183-274.rtm - 0.326087, frames 92
zombie_staticAttack3_183-274.rtm - 0.326087, frames 92
zombie_staticAttack3_441-554.rtm - 0.263158, frames 114
zombie_staticAttack3_570-707.rtm - 0.217391, frames 138
zombie_staticAttack3_742-833.rtm - 0.326087, frames 92
zombie_staticAttack3_855-987.rtm - 0.225564, frames 133
zombie_sniffing_264-499.rtm - 0.127119, frames 236
zombie_sniffing_573-809.rtm - 0.126582, frames 237
zombie_sniffing_573-809.rtm - 0.126582, frames 237

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