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Rename SQF/dayz_code/util/Request.hpp to Server Files/Archive/dayz_code/util/Request.hpp
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49
Server Files/Archive/dayz_code/util/Request.hpp
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49
Server Files/Archive/dayz_code/util/Request.hpp
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/* Provides means for a client to send requests to the server and subsequently receive a reply.
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Do not use this header on the server.
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Author: Foxy*/
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#include "Dictionary.hpp"
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#ifndef _INCLUDE_GUARD_REQUEST
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#define _INCLUDE_GUARD_REQUEST
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assert (!isServer);
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#define Request_IsInitialized() (!isNil "dz_owner")
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//Waits for initialization to be completed.
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#define Request_WaitInit() waitUntil {Request_IsInitialized()}
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/* Send request to server.
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Parameters:
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string/scalar request
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Request type. Various request types can be defined by the server.
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See Request_Server.hpp.
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any args
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Argument(s) sent to the server.
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boolean reply
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Whether a reply is wanted from the server.
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Return:
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Request object which or can be waited and provides the result once completed.
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See Request_Wait() and Request_GetResult().
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Returns nil if no reply is expected.
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Example:
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_myRequest = Request_Send("GetDate", nil, true);
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Request_Wait(_myRequest);
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_myDate = Request_GetResult(_myRequest);
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*/
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#define Request_Send(request, args, reply) ([request, args, reply] call dz_fn_request_send)
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//Determines whether the specified request is completed.
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#define Request_IsDone(request) (count (request) > 2)
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//Waits for the request to complete.
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#define Request_Wait(request) waitUntil {Request_IsDone(request)}
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//Retrieves the result of the request.
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#define Request_GetResult(request) ((request) select 2)
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#undef
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