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Update player_gearSet.sqf
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@@ -1,4 +1,4 @@
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private "_idc";
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private["_inventory","_wpns","_mags","_item","_val"];
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_inventory = _this;
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_inventory = _this;
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if (count _inventory > 0) then {
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if (count _inventory > 0) then {
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_wpns = _inventory select 0;
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_wpns = _inventory select 0;
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