diff --git a/SQF/dayz_code/actions/modular_build.sqf b/SQF/dayz_code/actions/modular_build.sqf index 58b82fa93..df6630c69 100644 --- a/SQF/dayz_code/actions/modular_build.sqf +++ b/SQF/dayz_code/actions/modular_build.sqf @@ -506,7 +506,7 @@ if (_canBuild select 0) then { _combination_2 = floor(random 10); _combination_3 = floor(random 10); _combination = format["%1%2%3",_combination_1,_combination_2,_combination_3]; - dayz_combination = _combination; + DZE_Lock_Door = _combination; _combinationDisplay = _combination; }; diff --git a/SQF/dayz_code/actions/player_build.sqf b/SQF/dayz_code/actions/player_build.sqf index 43ed524c2..c5609dba2 100644 --- a/SQF/dayz_code/actions/player_build.sqf +++ b/SQF/dayz_code/actions/player_build.sqf @@ -387,7 +387,7 @@ if (_canBuild select 0) then { _combination_2 = floor(random 10); _combination_3 = floor(random 10); _combination = format["%1%2%3",_combination_1,_combination_2,_combination_3]; - dayz_combination = _combination; + DZE_Lock_Door = _combination; _combinationDisplay = _combination; }; diff --git a/SQF/dayz_code/actions/player_upgrade.sqf b/SQF/dayz_code/actions/player_upgrade.sqf index 22ec9f4e3..08ef8a5ba 100644 --- a/SQF/dayz_code/actions/player_upgrade.sqf +++ b/SQF/dayz_code/actions/player_upgrade.sqf @@ -120,6 +120,7 @@ if ((count _upgrade) > 0) then { _combination = format["%1%2%3",_combination_1,_combination_2,_combination_3]; _objectCharacterID = _combination; + DZE_Lock_Door = _combination; format[localize "str_epoch_player_158",_combination,_text] call dayz_rollingMessages; systemChat format[localize "str_epoch_player_158",_combination,_text];