mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
Salvage vehicles last fixes.
Add changelog and enable by default
This commit is contained in:
@@ -42,7 +42,7 @@ DZE_SafeZonePosArray = []; //Prevent players in safeZones from being killed if t
|
||||
DZE_GemOccurance = [["ItemTopaz",10], ["ItemObsidian",8], ["ItemSapphire",6], ["ItemAmethyst",4], ["ItemEmerald",3], ["ItemCitrine",2], ["ItemRuby",1]]; //Sets how rare each gem is in the order shown when mining (whole numbers only)
|
||||
DZE_GodModeBaseExclude = []; //Array of object class names excluded from the god mode bases feature
|
||||
DZE_groupManagement = false; //Enable or disable group management. Enabled by default
|
||||
DZE_salvageLocked = false; //Enable or disable salvaging of locked vehicles, useful for stopping griefing on locked vehicles.
|
||||
DZE_salvageLocked = true; //Enable or disable salvaging of locked vehicles, useful for stopping griefing on locked vehicles.
|
||||
|
||||
// Trader Menu
|
||||
dayz_sellDistance_vehicle = 10; // Max distance players can sell land vehicles from at traders
|
||||
|
||||
Reference in New Issue
Block a user