Salvage vehicles last fixes.

Add changelog and enable by default
This commit is contained in:
oiad
2016-09-09 09:46:51 +12:00
parent 51f85acb9e
commit 75f4f2fa1f
2 changed files with 2 additions and 1 deletions

View File

@@ -42,7 +42,7 @@ DZE_SafeZonePosArray = []; //Prevent players in safeZones from being killed if t
DZE_GemOccurance = [["ItemTopaz",10], ["ItemObsidian",8], ["ItemSapphire",6], ["ItemAmethyst",4], ["ItemEmerald",3], ["ItemCitrine",2], ["ItemRuby",1]]; //Sets how rare each gem is in the order shown when mining (whole numbers only)
DZE_GodModeBaseExclude = []; //Array of object class names excluded from the god mode bases feature
DZE_groupManagement = false; //Enable or disable group management. Enabled by default
DZE_salvageLocked = false; //Enable or disable salvaging of locked vehicles, useful for stopping griefing on locked vehicles.
DZE_salvageLocked = true; //Enable or disable salvaging of locked vehicles, useful for stopping griefing on locked vehicles.
// Trader Menu
dayz_sellDistance_vehicle = 10; // Max distance players can sell land vehicles from at traders