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1.0.2.3 RC2
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@@ -95,7 +95,7 @@ if (_proceed) then {
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// Set location
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_object setPos _location;
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dayzSwapObj = [_objectCharacterID,_object,[_dir,_location],_classname,_objectID,_objectUID,_obj];
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dayzSwapObj = [_objectCharacterID,_object,[_dir,_location],_classname,_obj,_objectID,_objectUID];
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publicVariableServer "dayzSwapObj";
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cutText [format["You have repaired %1.",_text], "PLAIN DOWN", 5];
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