Move more debug lines to #ifdef (#1829)

* Move more debug lines to #ifdef

Tidys up server RPT

Also make the combination rolling text overwrite the previous build
spam.

* Make additional changes
This commit is contained in:
oiad
2016-12-26 11:20:30 +13:00
committed by ebayShopper
parent 7496ef5d5c
commit 75243933b4
7 changed files with 49 additions and 4 deletions

View File

@@ -153,8 +153,10 @@ _object_damage = {
} else {
_key = format["CHILD:306:%1:",_objectID] + str _array + ":" + str _damage + ":";
};
#ifdef OBJECT_DEBUG
diag_log ("HIVE: WRITE: "+ str(_key));
#endif
_key call server_hiveWrite;
};
};
@@ -169,8 +171,9 @@ _objWallDamage = {
} else {
_key = format["CHILD:306:%1:%2:%3:",_objectID,[],_damage];
};
#ifdef OBJECT_DEBUG
diag_log ("HIVE: WRITE: "+ str(_key));
#endif
_key call server_hiveWrite;
};
@@ -188,7 +191,9 @@ _object_killed = {
};
_key call server_hiveWrite;
#ifdef OBJECT_DEBUG
diag_log format["DELETE: Deleted by KEY: %1",_key];
#endif
if (((typeOf _object) in DayZ_removableObjects) or ((typeOf _object) in DZE_isRemovable)) then {[_objectID,_objectUID] call server_deleteObj;};
};