diff --git a/SQF/dayz_code/Configs/CfgMagazines.hpp b/SQF/dayz_code/Configs/CfgMagazines.hpp
index 6caf3a1c9..74f30c898 100644
--- a/SQF/dayz_code/Configs/CfgMagazines.hpp
+++ b/SQF/dayz_code/Configs/CfgMagazines.hpp
@@ -1308,7 +1308,38 @@ class CfgMagazines {
displayName = "Fuel Barrel (Empty)";
picture = "\z\addons\dayz_epoch\pictures\equip_oildrum_e_CA.paa";
descriptionShort = "210 litres of fuel per barrel (Empty)";
+ class ItemActions {
+ class Crafting
+ {
+ text = "$STR_EPOCH_PLAYER_276";
+ script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
+ neednearby[] = {"fire"};
+ requiretools[] = {"ItemToolbox","ItemHatchet"};
+ output[] = {{"ItemFireBarrel_kit",1}};
+ input[] = {{"ItemFuelBarrelEmpty",1},{"ItemJerryCan",1},{"PartWoodLumber",4}};
+ };
};
+ class ItemFireBarrel_kit: CA_Magazine
+ {
+ scope = 2;
+ count = 1;
+ type = 256;
+ displayName = "Fire Barrel Kit";
+ descriptionShort = "Fire Barrel";
+ model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
+ picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
+ weight = 25;
+ class ItemActions
+ {
+ class Build
+ {
+ text = "$STR_ACTIONS_BUILD";
+ script = "spawn player_build;";
+ require[] = {"ItemToolbox"};
+ create = "FireBarrel_DZ";
+ };
+ };
+ };
class ItemJerrycan: CA_Magazine
{
scope = 2;
diff --git a/SQF/dayz_code/Configs/cfgVehicles.hpp b/SQF/dayz_code/Configs/cfgVehicles.hpp
index 61f294d35..61ee1be35 100644
--- a/SQF/dayz_code/Configs/cfgVehicles.hpp
+++ b/SQF/dayz_code/Configs/cfgVehicles.hpp
@@ -1926,7 +1926,22 @@ class CfgVehicles {
};
};
};
-
+ class Land_Fire_barrel;
+ class FireBarrel_DZ: Land_Fire_barrel
+ {
+ scope = 2;
+ destrType = "DestructNo";
+ cost = 100;
+ model = "\z\addons\dayz_epoch\models\oil_drum_model.p3d";
+ icon = "\ca\data\data\Unknown_object.paa";
+ offset[] = {0,1.5,0.5};
+ mapSize = 2;
+ armor = 400;
+ displayName = "Fire Barrel";
+ vehicleClass = "Fortifications";
+ constructioncount = 3;
+ removeoutput[] = {{"ItemFuelBarrelEmpty",1}};
+ };
// modular
class MetalFloor_DZ: ModularItems
@@ -2935,6 +2950,7 @@ class CfgVehicles {
offset[] = {0,2.5,0};
displayName = "Light Pole";
vehicleClass = "Fortifications";
+ maintainBuilding[] = {{"ItemPole",1}};
};
class WoodGate_DZ: BuiltItems
{
diff --git a/SQF/dayz_epoch_b/stringtable.xml b/SQF/dayz_epoch_b/stringtable.xml
index 9d29dfda8..e59f8b526 100644
--- a/SQF/dayz_epoch_b/stringtable.xml
+++ b/SQF/dayz_epoch_b/stringtable.xml
@@ -5284,5 +5284,15 @@
+
+ Craft Fire Barrel
+ Craft Fire Barrel
+
+
+
+
+
+
+