mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2026-02-10 10:12:54 +03:00
Use nearEntities for plot pole searches
Also made 73899d5 compatible with DZE_permanentPlot = false; at the
request of @oiad
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@@ -8,7 +8,7 @@ _friendName = _userList lbText (lbCurSel _userList);
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if (_friendUID == "") exitWith {};
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_plots = nearestObjects [[player] call FNC_getPos, ["Plastic_Pole_EP1_DZ"],15];
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_plots = ([player] call FNC_getPos) nearEntities ["Plastic_Pole_EP1_DZ",15];
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_thePlot = _plots select 0;
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_friends = _thePlot getVariable ["plotfriends",[]];
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@@ -1,7 +1,7 @@
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private ["_name","_plots","_friendlies","_thePlot"];
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lbClear 7002;
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_plots = nearestObjects [[player] call FNC_getPos, ["Plastic_Pole_EP1_DZ"],15];
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_plots = ([player] call FNC_getPos) nearEntities ["Plastic_Pole_EP1_DZ",15];
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_thePlot = _plots select 0;
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_friendlies = _thePlot getVariable ["plotfriends", []];
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{
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@@ -2,7 +2,7 @@ private ["_range","_buildables","_count","_colour","_ctrl","_target"];
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disableSerialization;
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_range = DZE_PlotPole select 0;
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_target = nearestObject [[player] call FNC_getPos,"Plastic_Pole_EP1_DZ"];
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_target = (([player] call FNC_getPos) nearEntities ["Plastic_Pole_EP1_DZ",15]) select 0;
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// Also count safes, lockboxes, vanilla buildables, tents and stashes against DZE_BuildingLimit
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_buildables = DZE_maintainClasses + DZE_LockableStorage + ["DZ_buildables","DZ_storage_base"];
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_count = count (nearestObjects [_target,_buildables,_range]);
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@@ -2,7 +2,7 @@ private ["_pos","_plots","_thePlot","_friends","_toRemove","_newList"];
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_pos = _this select 0;
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if (_pos < 0) exitWith {};
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_plots = nearestObjects [[player] call FNC_getPos, ["Plastic_Pole_EP1_DZ"],15];
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_plots = ([player] call FNC_getPos) nearEntities ["Plastic_Pole_EP1_DZ",15];
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_thePlot = _plots select 0;
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_friends = _thePlot getVariable ["plotfriends", []];
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_toRemove = (_friends select _pos);
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@@ -6,7 +6,7 @@ _density = 3; // density of markers per ring
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_model = "Sign_sphere100cm_EP1"; // marker model to use on rings
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// Possible ones to use :: Sign_sphere10cm_EP1 Sign_sphere25cm_EP1 Sign_sphere100cm_EP1
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_thePlot = (nearestObjects [player, ["Plastic_Pole_EP1_DZ"],15]) select 0;
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_thePlot = (([player] call FNC_getPos) nearEntities ["Plastic_Pole_EP1_DZ",15]) select 0;
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_center = getPosASL _thePlot;
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_radius = DZE_PlotPole select 0;
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_obj = false;
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