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https://github.com/EpochModTeam/DayZ-Epoch.git
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Update damage handler and improve study body
Vanilla development commits applied: https://github.com/DayZMod/DayZ/commit/3db0fe8e7a3df0c2ab9e0f6bb220acf84e450da3 https://github.com/DayZMod/DayZ/commit/73a63898f11501c4aad83ead106c90b3e49461ac https://github.com/DayZMod/DayZ/commit/08e18d5b526f8f8ee570fed1a3640d217f7fa83b https://github.com/DayZMod/DayZ/commit/126da2dcd38a03d5583627607a78d37ad7f64091 https://github.com/DayZMod/DayZ/commit/d5fa3238656c06f8a8c1996d748130002ab2a7f6 https://github.com/DayZMod/DayZ/commit/d37526fcc62a3291fe3b7135bacb4fb172184989 https://github.com/DayZMod/DayZ/commit/5fcca134f05ddf3e4b9458cf9fe54154a9575616 https://github.com/DayZMod/DayZ/commit/c9c1fc934d449b33a9ef3bf14a82b5a40d93874b
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@@ -50,7 +50,7 @@ switch (_status) do {
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_holder setVariable ["ObjectID",_objectID,true];
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_holder setVariable ["ObjectUID",_objectUID,true];
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_holder setVariable ["OEMPos",_pos,true];
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if (DZE_permanentPlot) then {_holder setVariable ["ownerPUID",_ownerID ,true];};
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if (DZE_permanentPlot) then {_holder setVariable ["ownerPUID",_ownerID,true];};
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deleteVehicle _obj;
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[_weapons,_magazines,_backpacks,_holder] call server_addCargo;
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