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Updated ServerTrader & added Categories
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@@ -1,17 +0,0 @@
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#include "TraderCategory.hpp"
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class CfgServerTrader {
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//Hero Trader for Example
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class RU_Functionary1 { //Classname of the person
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humanity = "hero"; //If Hero, normal or bandit
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category[] = { //{"DisplayName","LinkedCategory"}
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{"Ammunition","ammunition_1"},
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{"Clothes","clothes_1"},
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{"Helicopter Armed","heliarmed_1"},
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{"Military Armed","militaryarmed_1"},
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{"Trucks Armed","truckarmed_1"},
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{"Weapons","weapons_1"}
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};
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};
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};
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@@ -1,8 +1,10 @@
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#include "CfgServerTrader\TraderCategory.hpp"
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class CfgServerTrader {
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#include "CfgServerTrader\TraderHero.hpp"
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#include "CfgServerTrader\TraderFriendly.hpp"
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#include "CfgServerTrader\TraderNeutral.hpp"
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#include "CfgServerTrader\TraderBandit.hpp"
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};
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class CfgTraderCategory {
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#include "CfgTraderCategory\HeroAmmunition.hpp"
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};
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