diff --git a/SQF/dayz_code/Configs/CfgExtra/snappoints.hpp b/SQF/dayz_code/Configs/CfgExtra/snappoints.hpp index 93885a5b2..7a304ec93 100644 --- a/SQF/dayz_code/Configs/CfgExtra/snappoints.hpp +++ b/SQF/dayz_code/Configs/CfgExtra/snappoints.hpp @@ -192,10 +192,10 @@ class SnapBuilding { class WoodFloorQuarter_Preview_DZ: FloorsWallsStairs { points[] = { {0,0,0,$STR_EPOCH_ACTION_SNAP_PIVOT}, - {0,-1.2,0.130,$STR_EPOCH_ACTION_SNAP_BACK}, - {0,1.11,0.130,$STR_EPOCH_ACTION_SNAP_FRONT}, - {-1.2,0,0.130,$STR_EPOCH_ACTION_SNAP_LEFT}, - {1.3,0,0.130,$STR_EPOCH_ACTION_SNAP_RIGHT} + {0,-1.2,0.107,$STR_EPOCH_ACTION_SNAP_BACK}, + {0,1.11,0.107,$STR_EPOCH_ACTION_SNAP_FRONT}, + {-1.2,0,0.107,$STR_EPOCH_ACTION_SNAP_LEFT}, + {1.3,0,0.107,$STR_EPOCH_ACTION_SNAP_RIGHT} }; }; class WoodFloorQuarter_DZ: WoodFloorQuarter_Preview_DZ {}; @@ -203,10 +203,10 @@ class SnapBuilding { class WoodFloorHalf_Preview_DZ: FloorsWallsStairs { points[] = { {0,0,0,$STR_EPOCH_ACTION_SNAP_PIVOT}, - {0,-2.33,0.130,$STR_EPOCH_ACTION_SNAP_BACK}, - {0,2.33,0.130,$STR_EPOCH_ACTION_SNAP_FRONT}, - {-1.18,0,0.130,$STR_EPOCH_ACTION_SNAP_LEFT}, - {1.32,0,0.130,$STR_EPOCH_ACTION_SNAP_RIGHT} + {0,-2.33,0.107,$STR_EPOCH_ACTION_SNAP_BACK}, + {0,2.33,0.107,$STR_EPOCH_ACTION_SNAP_FRONT}, + {-1.18,0,0.107,$STR_EPOCH_ACTION_SNAP_LEFT}, + {1.32,0,0.107,$STR_EPOCH_ACTION_SNAP_RIGHT} }; }; class WoodFloorHalf_DZ: WoodFloorHalf_Preview_DZ {}; @@ -226,10 +226,10 @@ class SnapBuilding { class WoodTriangleFloor_DZ: FloorsWallsStairs { points[] = { {0,0,0,$STR_EPOCH_ACTION_SNAP_PIVOT}, - {0,-1.3,0.130,$STR_EPOCH_ACTION_SNAP_BACK}, - {0,1.3,0.130,$STR_EPOCH_ACTION_SNAP_FRONT}, - {-1.258,0.027,0.130,$STR_EPOCH_ACTION_SNAP_LEFT}, - {1.258,0.027,0.130,$STR_EPOCH_ACTION_SNAP_RIGHT} + {0,-1.3,0.092,$STR_EPOCH_ACTION_SNAP_BACK}, + {0,1.3,0.092,$STR_EPOCH_ACTION_SNAP_FRONT}, + {-1.258,0.027,0.092,$STR_EPOCH_ACTION_SNAP_LEFT}, + {1.258,0.027,0.092,$STR_EPOCH_ACTION_SNAP_RIGHT} }; radius = 10; };