Mag names, Attachments names, Translation fixes

Vanilla development commit:

af9e009bae

- renamed magazines for better sorting
- renamed attachments for better sorting ([A] prefix added) some fixes,
some strings moved to proper section
- Remington 870 added to new attachment system (weapon flashlight)
- Double-barrel shotgun will now spawns with pellets and has Doubleshot
option (maybe this will make it more popular?)
This commit is contained in:
ebaydayz
2016-07-10 15:25:36 -04:00
parent 4ff088c80c
commit 73d557806e
19 changed files with 628 additions and 310 deletions

View File

@@ -5,6 +5,8 @@ class 8Rnd_12Gauge_Slug : 8Rnd_B_Beneli_74Slug
{
model = "\z\addons\dayz_communityassets\models\greenshotgunslugs.p3d";
picture = "\z\addons\dayz_communityassets\pictures\equip_greenshotgunslugs_ca.paa";
displayName = $STR_DZ_MAG_8RND_12GAUGE_SLUG_NAME;
descriptionShort = $STR_DZ_MAG_8RND_12GAUGE_SLUG_DESC;
cartridgeName = "12Gauge_Slug";
@@ -14,7 +16,7 @@ class 8Rnd_12Gauge_Slug : 8Rnd_B_Beneli_74Slug
class ReloadMag
{
text = "Split into 4 x 2 rounds";
text = $STR_MAG_SPLIT_8TO2X4;
script = "spawn player_reloadMag;";
use[] = {"8Rnd_12Gauge_Slug"};
output[] =
@@ -32,8 +34,8 @@ class 2Rnd_12Gauge_Slug : 8Rnd_12Gauge_Slug
{
model = "\z\addons\dayz_communityassets\models\2shells_slugshot.p3d";
picture = "\z\addons\dayz_communityassets\pictures\equip_2shells_slugshot_CA.paa";
displayName = $STR_MAG_NAME_8;
descriptionShort = $STR_MAG_DESC_8;
displayName = $STR_DZ_MAG_2RND_12GAUGE_SLUG_NAME;
descriptionShort = $STR_DZ_MAG_2RND_12GAUGE_SLUG_DESC;
count = 2;
@@ -43,7 +45,7 @@ class 2Rnd_12Gauge_Slug : 8Rnd_12Gauge_Slug
class ReloadMag
{
text = $STR_MAG_COMBINE_1;
text = $STR_MAG_COMBINE_2X4IN8;
script = "spawn player_reloadMag;";
use[] =
{
@@ -69,6 +71,8 @@ class 8Rnd_12Gauge_Buck : 8Rnd_B_Beneli_Pellets
{
model = "\z\addons\dayz_communityassets\models\redshotgunpellets.p3d";
picture = "\z\addons\dayz_communityassets\pictures\equip_redshotgunpellets_ca.paa";
displayName = $STR_DZ_MAG_8RND_12GAUGE_BUCK_NAME;
descriptionShort = $STR_DZ_MAG_8RND_12GAUGE_BUCK_DESC;
class ItemActions
{
@@ -76,7 +80,7 @@ class 8Rnd_12Gauge_Buck : 8Rnd_B_Beneli_Pellets
class ReloadMag
{
text = "Split into 4 x 2 rounds";
text = $STR_MAG_SPLIT_8TO2X4;
script = "spawn player_reloadMag;";
use[] = {"8Rnd_12Gauge_Buck"};
output[] =
@@ -94,8 +98,8 @@ class 2Rnd_12Gauge_Buck : 8Rnd_12Gauge_Buck
{
model = "\z\addons\dayz_communityassets\models\2shells_slugshot.p3d";
picture = "\z\addons\dayz_communityassets\pictures\equip_2shells_pellet_ca.paa";
displayName = $STR_MAG_NAME_9;
descriptionShort = $STR_MAG_DESC_9;
displayName = $STR_DZ_MAG_2RND_12GAUGE_BUCK_NAME;
descriptionShort = $STR_DZ_MAG_2RND_12GAUGE_BUCK_DESC;
count = 2;
@@ -105,7 +109,7 @@ class 2Rnd_12Gauge_Buck : 8Rnd_12Gauge_Buck
class ReloadMag
{
text = $STR_MAG_COMBINE_1;
text = $STR_MAG_COMBINE_2X4IN8;
script = "spawn player_reloadMag;";
use[] =
{