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https://github.com/EpochModTeam/DayZ-Epoch.git
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Mag names, Attachments names, Translation fixes
Vanilla development commit:
af9e009bae
- renamed magazines for better sorting
- renamed attachments for better sorting ([A] prefix added) some fixes,
some strings moved to proper section
- Remington 870 added to new attachment system (weapon flashlight)
- Double-barrel shotgun will now spawns with pellets and has Doubleshot
option (maybe this will make it more popular?)
This commit is contained in:
@@ -1,5 +1,7 @@
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class 20Rnd_762x51_FNFAL : CA_Magazine
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{
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displayName = $STR_DZ_MAG_20RND_762X51_FNFAL_NAME;
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cartridgeName = "762x51";
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class ItemActions
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@@ -11,6 +13,7 @@ class 20Rnd_762x51_FNFAL : CA_Magazine
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class 20Rnd_762x51_DMR : CA_Magazine
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{
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model = "\dayz_equip\models\mag20.p3d";
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displayName = $STR_DZ_MAG_20RND_762X51_DMR_NAME;
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cartridgeName = "762x51";
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@@ -20,7 +23,7 @@ class 20Rnd_762x51_DMR : CA_Magazine
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class ReloadMag
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{
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text = "Split into 4 x M24";
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text = $STR_MAG_SPLIT_4X5M24;
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script = "spawn player_reloadMag;";
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use[] = {"20Rnd_762x51_DMR"};
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output[] = {"5Rnd_762x51_M24", "5Rnd_762x51_M24", "5Rnd_762x51_M24", "5Rnd_762x51_M24"};
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@@ -31,6 +34,7 @@ class 20Rnd_762x51_DMR : CA_Magazine
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class 5Rnd_762x51_M24 : CA_Magazine
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{
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model = "\dayz_equip\models\mag5rnd.p3d";
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displayName = $STR_DZ_MAG_5RND_762X51_M24_NAME;
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cartridgeName = "762x51";
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@@ -40,7 +44,7 @@ class 5Rnd_762x51_M24 : CA_Magazine
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class ReloadMag
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{
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text = "Combine for DMR";
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text = $STR_MAG_CONV_M24_DMR;
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script = "spawn player_reloadMag;";
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use[] = {"5Rnd_762x51_M24", "5Rnd_762x51_M24", "5Rnd_762x51_M24", "5Rnd_762x51_M24"};
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output[] = {"20Rnd_762x51_DMR"};
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@@ -50,6 +54,8 @@ class 5Rnd_762x51_M24 : CA_Magazine
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class 100Rnd_762x51_M240: CA_Magazine
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{
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displayName = $STR_DZ_MAG_100RND_762X51_M240_NAME;
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cartridgeName = "762x51";
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type = WeaponSlotItem; // Only takes up one gear slot in Epoch
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