From 73ce162428780d79719c4ffa844afb56a57c59cc Mon Sep 17 00:00:00 2001 From: worldwidesorrow Date: Tue, 26 Nov 2019 09:01:52 -0600 Subject: [PATCH] Remove unnecessary variable --- Server Files/MPMissions/DayZ_Epoch_13.Tavi/init.sqf | 2 -- 1 file changed, 2 deletions(-) diff --git a/Server Files/MPMissions/DayZ_Epoch_13.Tavi/init.sqf b/Server Files/MPMissions/DayZ_Epoch_13.Tavi/init.sqf index ac9e6d969..2e5d7f1c6 100644 --- a/Server Files/MPMissions/DayZ_Epoch_13.Tavi/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_13.Tavi/init.sqf @@ -68,11 +68,9 @@ MaxDynamicDebris = 700; // Max number of random road blocks to spawn around the MaxVehicleLimit = 400; // Max number of random vehicles to spawn around the map spawnArea = 2500; // Distance around markers to find a safe spawn position spawnShoremode = 1; // Random spawn locations 1 = on shores, 0 = inland -EpochUseEvents = true; //Enable event scheduler. Define custom scripts in dayz_server\modules to run on a schedule. EpochEvents = [ //[year,month,day of month, minutes,name of file - .sqf] If minutes is set to -1, the event will run once immediately after server start. ["any","any","any","any",-1,"Care_Packages"], //["any","any","any","any",-1,"Infected_Camps"], // (negatively impacts FPS) - //["any","any","any","any",-1,"CrashSites_Old"], // Old 1.0.5.1 Epoch version updated to work with Epoch 1.0.6+, includes mass graves. ["any","any","any","any",-1,"CrashSites"] ]; // EPOCH CONFIG VARIABLES END //