From 73a5f54f05b1b383e92865f3341d6eb00e87c996 Mon Sep 17 00:00:00 2001 From: ebaydayz Date: Wed, 17 Aug 2016 20:46:58 -0400 Subject: [PATCH] Slightly adjust some assault rifle loot chances --- .../Configs/CfgLoot/Groups/Weapons.hpp | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/SQF/dayz_code/Configs/CfgLoot/Groups/Weapons.hpp b/SQF/dayz_code/Configs/CfgLoot/Groups/Weapons.hpp index 2102f3a7e..f98bf5a84 100644 --- a/SQF/dayz_code/Configs/CfgLoot/Groups/Weapons.hpp +++ b/SQF/dayz_code/Configs/CfgLoot/Groups/Weapons.hpp @@ -79,9 +79,9 @@ assaultrifles[] = { {Loot_WEAPON, 0.1, FN_FAL_ANPVS4_DZE}, //FNFAL_ANPVS4_DZ is NV only _DZE is toggleable {Loot_WEAPON, 0.5, G36A_Camo_DZ}, //G36A_camo {Loot_WEAPON, 0.5, G36C_DZ}, //G36C - {Loot_WEAPON, 0.5, G36C_camo}, + {Loot_WEAPON, 0.4, G36C_camo}, {Loot_WEAPON, 0.5, G36K_Camo_DZ}, //G36K_camo - {Loot_WEAPON, 0.3, G36_C_SD_camo}, + {Loot_WEAPON, 0.2, G36_C_SD_camo}, {Loot_WEAPON, 0.5, M16A2_DZ}, //M16A2 //{Loot_WEAPON, 0.2, M16A2_GL_DZ}, //M16A2GL //added to attachments system {Loot_WEAPON, 0.1, M16A4_ACOG_DZ}, //M16A4_ACG (has slightly different scope) @@ -89,19 +89,19 @@ assaultrifles[] = { {Loot_WEAPON, 0.4, M4A1_CCO_DZ}, //M4A1_Aim {Loot_WEAPON, 0.1, M4A1_AIM_SD_camo}, {Loot_WEAPON, 0.1, M4A1_HWS_GL_camo}, - {Loot_WEAPON, 0.4, M4A3_CCO_EP1}, + {Loot_WEAPON, 0.3, M4A3_CCO_EP1}, {Loot_WEAPON, 0.4, SA58_DZ}, //Sa58P_EP1 (identical), Sa58V_EP1 (different stock) {Loot_WEAPON, 0.3, SA58_CCO_DZ}, //No camo, no grip handle - {Loot_WEAPON, 0.3, Sa58V_CCO_EP1}, //Camo with grip handle + {Loot_WEAPON, 0.2, Sa58V_CCO_EP1}, //Camo with grip handle {Loot_WEAPON, 0.3, SA58_ACOG_DZ}, //No camo, no grip handle - {Loot_WEAPON, 0.3, Sa58V_RCO_EP1}, // Camo with grip handle + {Loot_WEAPON, 0.2, Sa58V_RCO_EP1}, // Camo with grip handle {Loot_WEAPON, 0.3, SA58_RIS_DZ}, //SA58_DZ with different rail {Loot_WEAPON, 0.4, m8_compact}, {Loot_WEAPON, 0.3, m8_sharpshooter}, - {Loot_WEAPON, 0.5, m8_holo_sd}, + {Loot_WEAPON, 0.3, m8_holo_sd}, {Loot_WEAPON, 0.5, m8_carbine}, {Loot_WEAPON, 0.2, BAF_L85A2_RIS_SUSAT}, - {Loot_WEAPON, 0.1, L85_Holo_DZ}, //BAF_L85A2_RIS_Holo + {Loot_WEAPON, 0.3, L85_Holo_DZ}, //BAF_L85A2_RIS_Holo {Loot_WEAPON, 0.1, M4A1_HWS_GL_SD_Camo}, //Epoch 1.0.6 {Loot_WEAPON, 0.2, BAF_L85A2_RIS_ACOG}, //L85A2 ACOG @@ -109,8 +109,8 @@ assaultrifles[] = { {Loot_WEAPON, 0.2, SCAR_L_CQC_CCO_SD}, //Mk16 Aimpoint SD {Loot_WEAPON, 0.3, SCAR_L_CQC}, //Mk16 CQC {Loot_WEAPON, 0.3, SCAR_L_CQC_Holo}, //Mk16 CQC EOTech - {Loot_WEAPON, 0.3, SCAR_L_CQC_EGLM_Holo}, //Mk16 EGLM EOTech,(40mm) - {Loot_WEAPON, 0.3, SCAR_L_STD_EGLM_RCO}, //Mk16 EGLM RCO,(40mm) + {Loot_WEAPON, 0.2, SCAR_L_CQC_EGLM_Holo}, //Mk16 EGLM EOTech,(40mm) + {Loot_WEAPON, 0.2, SCAR_L_STD_EGLM_RCO}, //Mk16 EGLM RCO,(40mm) {Loot_WEAPON, 0.3, SCAR_L_STD_HOLO}, //Mk16 EOTech {Loot_WEAPON, 0.3, SCAR_L_STD_Mk4CQT}, //Mk16 Mk4CQ/T //Mk17