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https://github.com/EpochModTeam/DayZ-Epoch.git
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0.98
+ Added Armored SUV to spawn tables + Lowered gear counts on armed suv to 400,20,10 + Removed boats from takistan DVS table + Moved metals trader options to a "trade metals" menu on each trader. + Changed old metals trader to new Hero only trader, will have certain clothes at first. and lower priced items. + Add crafting in progress lock to prevent duping. + changed wording of vault to safe + added Hero traders that only deal with 5000+ humanity + Updated to larger 10oz copper, silver, gold equipment icons. + Server Side changed allowed buildables to array
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@@ -32,8 +32,6 @@ TK_INS_Warlord_EP1_DZ = "TK_INS_Warlord_EP1_DZ";
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AllPlayers = ["SurvivorW3_DZ","SurvivorW2_DZ","Bandit1_DZ","BanditW1_DZ","BanditW2_DZ","Soldier_Crew_PMC","Sniper1_DZ","Camo1_DZ","Soldier1_DZ","Rocket_DZ","Rocker2_DZ","Priest_DZ","Functionary1_EP1_DZ","GUE_Commander_DZ","Ins_Soldier_GL_DZ","Haris_Press_EP1_DZ","Pilot_EP1_DZ","RU_Policeman_DZ","pz_policeman","pz_suit1","pz_suit2","pz_worker1","pz_worker2","pz_worker3","pz_doctor","pz_teacher","pz_hunter","pz_villager1","pz_villager2","pz_villager3","pz_priest","Soldier_TL_PMC_DZ","Soldier_Sniper_PMC_DZ","Soldier_Bodyguard_AA12_PMC_DZ","Drake_Light_DZ","CZ_Special_Forces_GL_DES_EP1_DZ","TK_INS_Soldier_EP1_DZ","TK_INS_Warlord_EP1_DZ"];
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AllPlayersVehicles = ["SurvivorW3_DZ","SurvivorW2_DZ","Bandit1_DZ","BanditW1_DZ","BanditW2_DZ","Soldier_Crew_PMC","Sniper1_DZ","Camo1_DZ","Soldier1_DZ","Rocket_DZ","Rocker2_DZ","Priest_DZ","Functionary1_EP1_DZ","GUE_Commander_DZ","Ins_Soldier_GL_DZ","Haris_Press_EP1_DZ","Pilot_EP1_DZ","RU_Policeman_DZ","pz_policeman","pz_suit1","pz_suit2","pz_worker1","pz_worker2","pz_worker3","pz_doctor","pz_teacher","pz_hunter","pz_villager1","pz_villager2","pz_villager3","pz_priest","Soldier_TL_PMC_DZ","Soldier_Sniper_PMC_DZ","Soldier_Bodyguard_AA12_PMC_DZ","Drake_Light_DZ","CZ_Special_Forces_GL_DES_EP1_DZ","TK_INS_Soldier_EP1_DZ","TK_INS_Warlord_EP1_DZ","AllVehicles"];
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dayz_allowedObjects = ["TentStorage", "VaultStorageLocked", "Hedgehog_DZ", "Sandbag1_DZ","TrapBear","Fort_RazorWire","WoodGate_DZ","Land_HBarrier1_DZ"];
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PZombie_VB = "PZombie_VB";
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