mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-19 01:52:00 +03:00
0.98
+ Added Armored SUV to spawn tables + Lowered gear counts on armed suv to 400,20,10 + Removed boats from takistan DVS table + Moved metals trader options to a "trade metals" menu on each trader. + Changed old metals trader to new Hero only trader, will have certain clothes at first. and lower priced items. + Add crafting in progress lock to prevent duping. + changed wording of vault to safe + added Hero traders that only deal with 5000+ humanity + Updated to larger 10oz copper, silver, gold equipment icons. + Server Side changed allowed buildables to array
This commit is contained in:
@@ -16,7 +16,7 @@ UnlockInprogress = true;
|
||||
if (_ownerID == dayz_playerUID) then {
|
||||
_alreadyPacking = _obj getVariable["packing",0];
|
||||
|
||||
if (_alreadyPacking == 1) exitWith {cutText ["That vault is already being unlocked." , "PLAIN DOWN"]};
|
||||
if (_alreadyPacking == 1) exitWith {cutText ["That Safe is already being unlocked." , "PLAIN DOWN"]};
|
||||
|
||||
_obj setVariable["packing",1];
|
||||
|
||||
@@ -79,14 +79,14 @@ if (_ownerID == dayz_playerUID) then {
|
||||
} forEach _objWpnTypes;
|
||||
};
|
||||
|
||||
cutText ["Vault has been unlocked.", "PLAIN DOWN"];
|
||||
cutText ["Safe has been unlocked.", "PLAIN DOWN"];
|
||||
} else {
|
||||
player playActionNow "Medic";
|
||||
sleep 3;
|
||||
[player,"repair",0,false] call dayz_zombieSpeak;
|
||||
null = [player,25,true,(getPosATL player)] spawn player_alertZombies;
|
||||
sleep 5;
|
||||
cutText ["Combination incorrect, vault is still locked.", "PLAIN DOWN"];
|
||||
cutText ["Combination incorrect, Safe is still locked.", "PLAIN DOWN"];
|
||||
};
|
||||
|
||||
s_player_unlockvault = -1;
|
||||
|
||||
Reference in New Issue
Block a user