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https://github.com/EpochModTeam/DayZ-Epoch.git
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0.98
+ Added Armored SUV to spawn tables + Lowered gear counts on armed suv to 400,20,10 + Removed boats from takistan DVS table + Moved metals trader options to a "trade metals" menu on each trader. + Changed old metals trader to new Hero only trader, will have certain clothes at first. and lower priced items. + Add crafting in progress lock to prevent duping. + changed wording of vault to safe + added Hero traders that only deal with 5000+ humanity + Updated to larger 10oz copper, silver, gold equipment icons. + Server Side changed allowed buildables to array
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@@ -4,6 +4,9 @@
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*/
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private["_onLadder","_canDo","_recipe_ItemTinBar","_recipe_ItemAluminumBar","_recipe_ItemBronzeBar","_recipe_ItemGoldBar10oz","_recipe_ItemGoldBar","_recipe_FoodChickenNoodle","_recipe_FoodBeefBakedBeans","_item","_config","_create","_selectedRecipe","_recipe_","_selectedRecipeOutput","_proceed","_itemIn","_countIn","_missing","_missingQty","_qty","_itemOut","_countOut"];
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if(TradeInprogress) exitWith { cutText ["Crafting already in progress." , "PLAIN DOWN"]; };
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TradeInprogress = true;
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// Recipes
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// 6 Tin cans = Tin Bar
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@@ -171,11 +174,17 @@ if (inflamed cursorTarget and _canDo) then {
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} forEach _selectedRecipeOutput;
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// get display name
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_textCreate = getText(configFile >> "CfgMagazines" >> _create >> "displayName");
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// Add crafted item
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cutText [format["Crafted Item: %1",_create], "PLAIN DOWN"];
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cutText [format["Crafted Item: %1 x %2",_textCreate,_countOut], "PLAIN DOWN"];
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} else {
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cutText [format["Missing component: %1 x %2",_missing,_missingQty], "PLAIN DOWN"];
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_textMissing = getText(configFile >> "CfgMagazines" >> _missing >> "displayName");
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cutText [format["Missing component: %1 x %2",_textMissing,_missingQty], "PLAIN DOWN"];
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};
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} else {
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cutText ["Crafting needs a fire", "PLAIN DOWN"];
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};
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};
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TradeInprogress = false;
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