mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-26 03:36:02 +03:00
0.98
+ Added Armored SUV to spawn tables + Lowered gear counts on armed suv to 400,20,10 + Removed boats from takistan DVS table + Moved metals trader options to a "trade metals" menu on each trader. + Changed old metals trader to new Hero only trader, will have certain clothes at first. and lower priced items. + Add crafting in progress lock to prevent duping. + changed wording of vault to safe + added Hero traders that only deal with 5000+ humanity + Updated to larger 10oz copper, silver, gold equipment icons. + Server Side changed allowed buildables to array
This commit is contained in:
@@ -1251,7 +1251,7 @@ class Mission
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};
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class Markers
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{
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items=13;
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items=16;
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class Item0
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{
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position[]={6622.5166,301.31479,6751.1309};
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@@ -1330,6 +1330,84 @@ class Mission
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name="spawn10";
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type="Empty";
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};
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class Item13
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{
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position[]={431.62454,303.29282,5554.8208};
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name="tradercitykush";
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text="Trader City Khush";
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type="mil_circle";
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colorName="ColorGreen";
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};
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class Item14
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{
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position[]={7818.2983,467.56793,5592.2051};
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name="Trader_City_GurDur";
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text="Trader City GurDur";
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type="mil_circle";
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colorName="ColorGreen";
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};
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class Item15
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{
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position[]={9397.8838,497.31366,3307.2654};
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name="Trader_City_Manara";
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text="Trader City Manara";
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type="mil_circle";
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colorName="ColorGreen";
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};
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};
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class Sensors
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{
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items=3;
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class Item0
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{
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position[]={436.03763,303.48236,5550.8608};
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a=75;
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b=75;
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activationBy="WEST";
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repeating=1;
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interruptable=1;
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age="UNKNOWN";
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name="zone1";
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expCond="(player distance zone1) < 75;";
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expActiv="TitleText[""Now entering trader city Khush"",""PLAIN DOWN""]; placevault = false;";
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expDesactiv="TitleText[""Now leaving trader city Khush"",""PLAIN DOWN""]; placevault = true;";
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class Effects
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{
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soundDet="arabian_market_1";
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};
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};
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class Item1
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{
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position[]={7817.9443,467.54111,5591.3789};
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activationBy="WEST";
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repeating=1;
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interruptable=1;
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age="UNKNOWN";
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name="zone2";
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expCond="(player distance zone2) < 50;";
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expActiv="TitleText[""Now entering trader city GurDur"",""PLAIN DOWN""]; placevault = false;";
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expDesactiv="TitleText[""Now leaving trader city GurDur"",""PLAIN DOWN""]; placevault = true;";
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class Effects
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{
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soundDet="arabian_market_1";
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};
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};
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class Item2
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{
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position[]={9398.1055,497.21521,3303.7666};
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activationBy="WEST";
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repeating=1;
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interruptable=1;
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age="UNKNOWN";
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name="zone3";
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expCond="(player distance zone3) < 50;";
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expActiv="TitleText[""Now entering trader city Manara"",""PLAIN DOWN""]; placevault = false;";
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expDesactiv="TitleText[""Now leaving trader city Manara"",""PLAIN DOWN""]; placevault = true;";
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class Effects
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{
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soundDet="arabian_market_1";
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};
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};
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};
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};
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class Intro
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