+ Added Armored SUV to spawn tables
+ Lowered gear counts on armed suv to 400,20,10
+ Removed boats from takistan DVS table
+ Moved metals trader options to a "trade metals" menu on each trader.
+ Changed old metals trader to new Hero only trader, will have certain
clothes at first. and lower priced items.
+ Add crafting in progress lock to prevent duping.
+ changed wording of vault to safe
+ added Hero traders that only deal with 5000+ humanity
+ Updated to larger 10oz copper, silver, gold equipment icons.
+ Server Side changed allowed buildables to array
This commit is contained in:
vbawol
2013-02-23 08:45:41 -06:00
parent 16cfc75b26
commit 73594cc02c
29 changed files with 1028 additions and 259 deletions

View File

@@ -1251,7 +1251,7 @@ class Mission
};
class Markers
{
items=13;
items=16;
class Item0
{
position[]={6622.5166,301.31479,6751.1309};
@@ -1330,6 +1330,84 @@ class Mission
name="spawn10";
type="Empty";
};
class Item13
{
position[]={431.62454,303.29282,5554.8208};
name="tradercitykush";
text="Trader City Khush";
type="mil_circle";
colorName="ColorGreen";
};
class Item14
{
position[]={7818.2983,467.56793,5592.2051};
name="Trader_City_GurDur";
text="Trader City GurDur";
type="mil_circle";
colorName="ColorGreen";
};
class Item15
{
position[]={9397.8838,497.31366,3307.2654};
name="Trader_City_Manara";
text="Trader City Manara";
type="mil_circle";
colorName="ColorGreen";
};
};
class Sensors
{
items=3;
class Item0
{
position[]={436.03763,303.48236,5550.8608};
a=75;
b=75;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="zone1";
expCond="(player distance zone1) < 75;";
expActiv="TitleText[""Now entering trader city Khush"",""PLAIN DOWN""]; placevault = false;";
expDesactiv="TitleText[""Now leaving trader city Khush"",""PLAIN DOWN""]; placevault = true;";
class Effects
{
soundDet="arabian_market_1";
};
};
class Item1
{
position[]={7817.9443,467.54111,5591.3789};
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="zone2";
expCond="(player distance zone2) < 50;";
expActiv="TitleText[""Now entering trader city GurDur"",""PLAIN DOWN""]; placevault = false;";
expDesactiv="TitleText[""Now leaving trader city GurDur"",""PLAIN DOWN""]; placevault = true;";
class Effects
{
soundDet="arabian_market_1";
};
};
class Item2
{
position[]={9398.1055,497.21521,3303.7666};
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="zone3";
expCond="(player distance zone3) < 50;";
expActiv="TitleText[""Now entering trader city Manara"",""PLAIN DOWN""]; placevault = false;";
expDesactiv="TitleText[""Now leaving trader city Manara"",""PLAIN DOWN""]; placevault = true;";
class Effects
{
soundDet="arabian_market_1";
};
};
};
};
class Intro