mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 12:12:34 +03:00
Namalsk mission files
This commit is contained in:
@@ -5,7 +5,7 @@ OnLoadIntro = "Welcome to Namalsk";
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OnLoadIntroTime = False;
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OnLoadIntroTime = False;
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OnLoadMissionTime = False;
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OnLoadMissionTime = False;
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disabledAI = true;
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disabledAI = true;
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disableChannels[]={0,1,2,6};
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disableChannels[]={1,2,6};
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enableItemsDropping=0;
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enableItemsDropping=0;
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#include "R3F_Realism\R3F_Weight\R3F_CfgWeight.h"
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#include "R3F_Realism\R3F_Weight\R3F_CfgWeight.h"
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@@ -22,7 +22,7 @@ AllowedVehiclesList = [
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["hilux1_civil_3_open_EP1",5],
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["hilux1_civil_3_open_EP1",5],
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["HMMWV_Ambulance",2],
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["HMMWV_Ambulance",2],
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["HMMWV_Ambulance_CZ_DES_EP1",2],
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["HMMWV_Ambulance_CZ_DES_EP1",2],
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["HMMWV_DES_EP1",5],
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["HMMWV_DES_EP1",5],
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["HMMWV_DZ",5],
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["HMMWV_DZ",5],
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["HMMWV_M1035_DES_EP1",1],
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["HMMWV_M1035_DES_EP1",1],
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["HMMWV_M1151_M2_CZ_DES_EP1",1],
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["HMMWV_M1151_M2_CZ_DES_EP1",1],
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@@ -30,7 +30,7 @@ AllowedVehiclesList = [
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["Ikarus",1],
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["Ikarus",1],
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["Ikarus_TK_CIV_EP1",1],
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["Ikarus_TK_CIV_EP1",1],
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["Kamaz",5],
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["Kamaz",5],
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["KamazRefuel",1],
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["KamazRefuel_DZ",1],
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["Lada1",5],
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["Lada1",5],
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["Lada1_TK_CIV_EP1",5],
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["Lada1_TK_CIV_EP1",5],
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["Lada2",5],
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["Lada2",5],
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@@ -45,7 +45,7 @@ AllowedVehiclesList = [
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["Mi17_Civilian_DZ",2],
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["Mi17_Civilian_DZ",2],
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["Mi17_DZ",1],
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["Mi17_DZ",1],
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["MMT_Civ",10],
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["MMT_Civ",10],
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["MtvrRefuel_DES_EP1",1],
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["MtvrRefuel_DES_EP1_DZ",1],
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["MTVR_DES_EP1",5],
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["MTVR_DES_EP1",5],
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["Offroad_DSHKM_Gue",5],
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["Offroad_DSHKM_Gue",5],
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["Old_bike_TK_INS_EP1",5],
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["Old_bike_TK_INS_EP1",5],
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@@ -85,7 +85,7 @@ AllowedVehiclesList = [
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["UAZ_Unarmed_TK_EP1",2],
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["UAZ_Unarmed_TK_EP1",2],
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["UAZ_Unarmed_UN_EP1",2],
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["UAZ_Unarmed_UN_EP1",2],
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["UH1H_DZ",1],
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["UH1H_DZ",1],
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["UralRefuel_TK_EP1",1],
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["UralRefuel_TK_EP1_DZ",1],
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["Ural_CDF",2],
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["Ural_CDF",2],
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["Ural_TK_CIV_EP1",2],
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["Ural_TK_CIV_EP1",2],
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["Ural_UN_EP1",2],
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["Ural_UN_EP1",2],
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@@ -20,23 +20,23 @@ enableRadio false;
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spawnShoremode = 1; // Default = 1 (on shore)
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spawnShoremode = 1; // Default = 1 (on shore)
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spawnArea= 1500; // Default = 1500
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spawnArea= 1500; // Default = 1500
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// MaxHeliCrashes= 2; // Default = 5
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// MaxHeliCrashes= 2; // Default = 5
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MaxVehicleLimit = 200; // Default = 50
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MaxVehicleLimit = 300; // Default = 50
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MaxDynamicDebris = 300; // Default = 100
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MaxDynamicDebris = 500; // Default = 100
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dayz_MapArea = 8000; // Default = 10000
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dayz_MapArea = 8000; // Default = 10000
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dayz_maxLocalZombies = 80; // Default = 40
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dayz_maxLocalZombies = 80; // Default = 40
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dayz_maxGlobalZombiesInit = 60; // Default = 40
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dayz_maxGlobalZombies = 60; // Default = 30
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dayz_maxZeds = 1000; // Default = 500
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dayz_maxZeds = 1000; // Default = 500
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// new stuff
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// new stuff
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dayz_paraSpawn = true;
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dayz_paraSpawn = false;
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spawnMarkerCount = 10; // Default: 4
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spawnMarkerCount = 10; // Default: 4
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dayz_maxAnimals = 8; // Default: 8
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dayz_maxAnimals = 8; // Default: 8
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dayz_tameDogs = true;
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dayz_tameDogs = true;
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DynamicVehicleDamageLow = 50; // Default: 0
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DynamicVehicleDamageLow = 0; // Default: 0
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DynamicVehicleDamageHigh = 100; // Default: 100
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DynamicVehicleDamageHigh = 100; // Default: 100
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DZEdebug = true;
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// DZEdebug = true;
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//Load in compiled functions
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//Load in compiled functions
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; //Initilize the Variables (IMPORTANT: Must happen very early)
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; //Initilize the Variables (IMPORTANT: Must happen very early)
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@@ -9,7 +9,7 @@ if (true) then
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_vehicle_2 = objNull;
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_vehicle_2 = objNull;
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if (true) then
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if (true) then
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{
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{
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_this = createVehicle ["sad_target", [5761.0767, 10775.953], [], 0, "CAN_COLLIDE"];
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_this = createVehicle ["sad_target", [5761.0767, 10775.953], [], 0, "CAN_COLLIDE"];
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_vehicle_2 = _this;
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_vehicle_2 = _this;
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_this setDir 3.0928693;
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_this setDir 3.0928693;
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@@ -217,6 +217,7 @@ if (true) then
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_vehicle_42 = _this;
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_vehicle_42 = _this;
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_this setDir 3.486232;
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_this setDir 3.486232;
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_this setPos [5776.3779, 10776.735, 1.5258789e-005];
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_this setPos [5776.3779, 10776.735, 1.5258789e-005];
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_this setVehicleInit "this enableSimulation false;";
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};
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};
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_vehicle_43 = objNull;
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_vehicle_43 = objNull;
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@@ -226,6 +227,7 @@ if (true) then
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_vehicle_43 = _this;
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_vehicle_43 = _this;
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_this setDir 168.04138;
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_this setDir 168.04138;
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_this setPos [5777.0171, 10775.549, 4.196167e-005];
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_this setPos [5777.0171, 10775.549, 4.196167e-005];
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_this setVehicleInit "this enableSimulation false;";
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};
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};
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_vehicle_44 = objNull;
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_vehicle_44 = objNull;
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@@ -244,6 +246,7 @@ if (true) then
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_vehicle_46 = _this;
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_vehicle_46 = _this;
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_this setDir 185.13194;
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_this setDir 185.13194;
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_this setPos [5772.2446, 10777.618, -7.2479248e-005];
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_this setPos [5772.2446, 10777.618, -7.2479248e-005];
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_this setVehicleInit "this enableSimulation false;";
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};
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};
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_vehicle_48 = objNull;
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_vehicle_48 = objNull;
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@@ -271,6 +274,7 @@ if (true) then
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_vehicle_51 = _this;
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_vehicle_51 = _this;
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_this setDir 94.418816;
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_this setDir 94.418816;
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_this setPos [5771.9692, 10775.985, 5.531311e-005];
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_this setPos [5771.9692, 10775.985, 5.531311e-005];
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_this setVehicleInit "this enableSimulation false;";
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};
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};
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_vehicle_53 = objNull;
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_vehicle_53 = objNull;
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@@ -280,6 +284,7 @@ if (true) then
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_vehicle_53 = _this;
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_vehicle_53 = _this;
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_this setDir 113.3124;
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_this setDir 113.3124;
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_this setPos [5772.7681, 10775.761, 6.1035156e-005];
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_this setPos [5772.7681, 10775.761, 6.1035156e-005];
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_this setVehicleInit "this enableSimulation false;";
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};
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};
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_vehicle_55 = objNull;
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_vehicle_55 = objNull;
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@@ -289,6 +294,7 @@ if (true) then
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_vehicle_55 = _this;
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_vehicle_55 = _this;
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_this setDir 210.47275;
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_this setDir 210.47275;
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_this setPos [5771.1138, 10775.968, -3.8146973e-006];
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_this setPos [5771.1138, 10775.968, -3.8146973e-006];
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_this setVehicleInit "this enableSimulation false;";
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};
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};
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_vehicle_57 = objNull;
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_vehicle_57 = objNull;
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@@ -313,7 +319,7 @@ if (true) then
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_this setDir -2.7836955;
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_this setDir -2.7836955;
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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_this setUnitAbility 0.60000002;
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_this setUnitAbility 0.60000002;
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_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
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_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
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};
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};
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_vehicle_59 = objNull;
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_vehicle_59 = objNull;
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@@ -376,7 +382,7 @@ if (true) then
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_unit_7 = _this;
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_unit_7 = _this;
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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_this setUnitAbility 0.60000002;
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_this setUnitAbility 0.60000002;
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_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
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_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
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};
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};
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_vehicle_73 = objNull;
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_vehicle_73 = objNull;
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@@ -406,7 +412,7 @@ if (true) then
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_this setDir 78.773201;
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_this setDir 78.773201;
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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_this setUnitAbility 0.60000002;
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_this setUnitAbility 0.60000002;
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_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
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_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
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};
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};
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_vehicle_75 = objNull;
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_vehicle_75 = objNull;
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@@ -479,6 +485,7 @@ if (true) then
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_vehicle_85 = _this;
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_vehicle_85 = _this;
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_this setDir -5.6631036;
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_this setDir -5.6631036;
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_this setPos [4705.1978, 8925.2207, 0.10253087];
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_this setPos [4705.1978, 8925.2207, 0.10253087];
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_this setVehicleInit "this enableSimulation false;";
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};
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};
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_vehicle_93 = objNull;
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_vehicle_93 = objNull;
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@@ -497,6 +504,7 @@ if (true) then
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_vehicle_94 = _this;
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_vehicle_94 = _this;
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_this setDir 166.24194;
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_this setDir 166.24194;
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_this setPos [4704.752, 8923.8262, 0.078517102];
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_this setPos [4704.752, 8923.8262, 0.078517102];
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_this setVehicleInit "this enableSimulation false;";
|
||||||
};
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};
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_vehicle_96 = objNull;
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_vehicle_96 = objNull;
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||||||
@@ -506,6 +514,7 @@ if (true) then
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_vehicle_96 = _this;
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_vehicle_96 = _this;
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_this setDir 225.09821;
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_this setDir 225.09821;
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_this setPos [4699.5386, 8918.2539, 3.8950038];
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_this setPos [4699.5386, 8918.2539, 3.8950038];
|
||||||
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_this setVehicleInit "this enableSimulation false;";
|
||||||
};
|
};
|
||||||
|
|
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_vehicle_98 = objNull;
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_vehicle_98 = objNull;
|
||||||
@@ -533,7 +542,7 @@ if (true) then
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|||||||
_this setDir 190.65311;
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_this setDir 190.65311;
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||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||||
_this setUnitAbility 0.60000002;
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_this setUnitAbility 0.60000002;
|
||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
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_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||||
};
|
};
|
||||||
|
|
||||||
_vehicle_100 = objNull;
|
_vehicle_100 = objNull;
|
||||||
@@ -567,6 +576,7 @@ if (true) then
|
|||||||
_vehicle_105 = _this;
|
_vehicle_105 = _this;
|
||||||
_this setDir 25.439491;
|
_this setDir 25.439491;
|
||||||
_this setPos [5554.2085, 10357.669, 0.60609627];
|
_this setPos [5554.2085, 10357.669, 0.60609627];
|
||||||
|
_this setVehicleInit "this enableSimulation false;";
|
||||||
};
|
};
|
||||||
|
|
||||||
_vehicle_106 = objNull;
|
_vehicle_106 = objNull;
|
||||||
@@ -576,6 +586,7 @@ if (true) then
|
|||||||
_vehicle_106 = _this;
|
_vehicle_106 = _this;
|
||||||
_this setDir -5.783649;
|
_this setDir -5.783649;
|
||||||
_this setPos [5552.8374, 10356.26, 0.34405845];
|
_this setPos [5552.8374, 10356.26, 0.34405845];
|
||||||
|
_this setVehicleInit "this enableSimulation false;";
|
||||||
};
|
};
|
||||||
|
|
||||||
_vehicle_107 = objNull;
|
_vehicle_107 = objNull;
|
||||||
@@ -672,7 +683,7 @@ if (true) then
|
|||||||
_this setDir 14.189513;
|
_this setDir 14.189513;
|
||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||||
_this setUnitAbility 0.60000002;
|
_this setUnitAbility 0.60000002;
|
||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||||
};
|
};
|
||||||
|
|
||||||
_unit_122 = objNull;
|
_unit_122 = objNull;
|
||||||
@@ -683,7 +694,7 @@ if (true) then
|
|||||||
_this setDir -20.240097;
|
_this setDir -20.240097;
|
||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||||
_this setUnitAbility 0.60000002;
|
_this setUnitAbility 0.60000002;
|
||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||||
};
|
};
|
||||||
|
|
||||||
_vehicle_196 = objNull;
|
_vehicle_196 = objNull;
|
||||||
@@ -729,7 +740,7 @@ if (true) then
|
|||||||
_this setDir -106.67235;
|
_this setDir -106.67235;
|
||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||||
_this setUnitAbility 0.60000002;
|
_this setUnitAbility 0.60000002;
|
||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||||
};
|
};
|
||||||
|
|
||||||
_vehicle_238 = objNull;
|
_vehicle_238 = objNull;
|
||||||
@@ -793,7 +804,7 @@ if (true) then
|
|||||||
_this setDir 137.64249;
|
_this setDir 137.64249;
|
||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||||
_this setUnitAbility 0.60000002;
|
_this setUnitAbility 0.60000002;
|
||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||||
};
|
};
|
||||||
|
|
||||||
_unit_161 = objNull;
|
_unit_161 = objNull;
|
||||||
@@ -804,7 +815,7 @@ if (true) then
|
|||||||
_this setDir 80.769196;
|
_this setDir 80.769196;
|
||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||||
_this setUnitAbility 0.60000002;
|
_this setUnitAbility 0.60000002;
|
||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||||
};
|
};
|
||||||
|
|
||||||
_vehicle_251 = objNull;
|
_vehicle_251 = objNull;
|
||||||
@@ -857,7 +868,7 @@ if (true) then
|
|||||||
_this setDir -35.82135;
|
_this setDir -35.82135;
|
||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||||
_this setUnitAbility 0.60000002;
|
_this setUnitAbility 0.60000002;
|
||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||||
};
|
};
|
||||||
|
|
||||||
_vehicle_256 = objNull;
|
_vehicle_256 = objNull;
|
||||||
@@ -921,7 +932,7 @@ if (true) then
|
|||||||
_this setDir 157.8391;
|
_this setDir 157.8391;
|
||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||||
_this setUnitAbility 0.60000002;
|
_this setUnitAbility 0.60000002;
|
||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||||
};
|
};
|
||||||
|
|
||||||
_unit_173 = objNull;
|
_unit_173 = objNull;
|
||||||
@@ -932,7 +943,7 @@ if (true) then
|
|||||||
_this setDir 185.29475;
|
_this setDir 185.29475;
|
||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||||
_this setUnitAbility 0.60000002;
|
_this setUnitAbility 0.60000002;
|
||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||||
};
|
};
|
||||||
|
|
||||||
_vehicle_263 = objNull;
|
_vehicle_263 = objNull;
|
||||||
@@ -941,6 +952,7 @@ if (true) then
|
|||||||
_this = createVehicle ["FoldTable", [5032.0024, 8231.7559, 4.8737202], [], 0, "CAN_COLLIDE"];
|
_this = createVehicle ["FoldTable", [5032.0024, 8231.7559, 4.8737202], [], 0, "CAN_COLLIDE"];
|
||||||
_vehicle_263 = _this;
|
_vehicle_263 = _this;
|
||||||
_this setPos [5032.0024, 8231.7559, 4.8737202];
|
_this setPos [5032.0024, 8231.7559, 4.8737202];
|
||||||
|
_this setVehicleInit "this enableSimulation false;";
|
||||||
};
|
};
|
||||||
|
|
||||||
_vehicle_264 = objNull;
|
_vehicle_264 = objNull;
|
||||||
@@ -986,6 +998,7 @@ if (true) then
|
|||||||
_vehicle_269 = _this;
|
_vehicle_269 = _this;
|
||||||
_this setDir -0.13874577;
|
_this setDir -0.13874577;
|
||||||
_this setPos [4312.5278, 4777.5376, -5.9604645e-006];
|
_this setPos [4312.5278, 4777.5376, -5.9604645e-006];
|
||||||
|
_this setVehicleInit "this enableSimulation false;";
|
||||||
};
|
};
|
||||||
|
|
||||||
_vehicle_271 = objNull;
|
_vehicle_271 = objNull;
|
||||||
@@ -995,6 +1008,7 @@ if (true) then
|
|||||||
_vehicle_271 = _this;
|
_vehicle_271 = _this;
|
||||||
_this setDir 88.823166;
|
_this setDir 88.823166;
|
||||||
_this setPos [4310.6528, 4779.7397, 4.0531158e-006];
|
_this setPos [4310.6528, 4779.7397, 4.0531158e-006];
|
||||||
|
_this setVehicleInit "this enableSimulation false;";
|
||||||
};
|
};
|
||||||
|
|
||||||
_unit_176 = objNull;
|
_unit_176 = objNull;
|
||||||
@@ -1005,7 +1019,7 @@ if (true) then
|
|||||||
_this setDir 41.202724;
|
_this setDir 41.202724;
|
||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||||
_this setUnitAbility 0.60000002;
|
_this setUnitAbility 0.60000002;
|
||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||||
};
|
};
|
||||||
|
|
||||||
_vehicle_274 = objNull;
|
_vehicle_274 = objNull;
|
||||||
@@ -1075,7 +1089,7 @@ if (true) then
|
|||||||
_this setDir -172.49802;
|
_this setDir -172.49802;
|
||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
|
||||||
_this setUnitAbility 0.60000002;
|
_this setUnitAbility 0.60000002;
|
||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||||
};
|
};
|
||||||
|
|
||||||
_unit_203 = objNull;
|
_unit_203 = objNull;
|
||||||
@@ -1086,7 +1100,7 @@ if (true) then
|
|||||||
_this setDir -161.52242;
|
_this setDir -161.52242;
|
||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
|
||||||
_this setUnitAbility 0.60000002;
|
_this setUnitAbility 0.60000002;
|
||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||||
};
|
};
|
||||||
|
|
||||||
_unit_206 = objNull;
|
_unit_206 = objNull;
|
||||||
@@ -1097,7 +1111,7 @@ if (true) then
|
|||||||
_this setDir 84.480438;
|
_this setDir 84.480438;
|
||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
|
||||||
_this setUnitAbility 0.60000002;
|
_this setUnitAbility 0.60000002;
|
||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||||
};
|
};
|
||||||
|
|
||||||
_vehicle_284 = objNull;
|
_vehicle_284 = objNull;
|
||||||
@@ -1140,6 +1154,7 @@ if (true) then
|
|||||||
_vehicle_289 = _this;
|
_vehicle_289 = _this;
|
||||||
_this setDir 286.36047;
|
_this setDir 286.36047;
|
||||||
_this setPos [4295.752, 4782.6045, 0.077848651];
|
_this setPos [4295.752, 4782.6045, 0.077848651];
|
||||||
|
_this setVehicleInit "this enableSimulation false;";
|
||||||
};
|
};
|
||||||
|
|
||||||
_vehicle_291 = objNull;
|
_vehicle_291 = objNull;
|
||||||
@@ -1149,6 +1164,7 @@ if (true) then
|
|||||||
_vehicle_291 = _this;
|
_vehicle_291 = _this;
|
||||||
_this setDir -178.96597;
|
_this setDir -178.96597;
|
||||||
_this setPos [4299.7778, 4782.8535, 0.083143242];
|
_this setPos [4299.7778, 4782.8535, 0.083143242];
|
||||||
|
_this setVehicleInit "this enableSimulation false;";
|
||||||
};
|
};
|
||||||
|
|
||||||
_unit_209 = objNull;
|
_unit_209 = objNull;
|
||||||
@@ -1159,7 +1175,7 @@ if (true) then
|
|||||||
_this setDir -57.135807;
|
_this setDir -57.135807;
|
||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||||
_this setUnitAbility 0.60000002;
|
_this setUnitAbility 0.60000002;
|
||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||||
};
|
};
|
||||||
|
|
||||||
_vehicle_292 = objNull;
|
_vehicle_292 = objNull;
|
||||||
@@ -1171,36 +1187,47 @@ if (true) then
|
|||||||
_this setPos [4291.4438, 4782.0732, 0.076717921];
|
_this setPos [4291.4438, 4782.0732, 0.076717921];
|
||||||
};
|
};
|
||||||
|
|
||||||
_vehicle_308 = objNull;
|
_vehicle_293 = objNull;
|
||||||
if (true) then
|
if (true) then
|
||||||
{
|
{
|
||||||
_this = createVehicle ["Land_ConcreteBlock", [1360.1985, 1157.5498, -1.052331], [], 0, "CAN_COLLIDE"];
|
_this = createVehicle ["HeliHEmpty", [6238.4155, 9389.2471, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
|
||||||
_vehicle_308 = _this;
|
_vehicle_293 = _this;
|
||||||
_this setPos [1360.1985, 1157.5498, -1.052331];
|
_this setPos [6238.4155, 9389.2471, 7.6293945e-006];
|
||||||
};
|
};
|
||||||
|
|
||||||
_vehicle_310 = objNull;
|
_unit_220 = objNull;
|
||||||
if (true) then
|
if (true) then
|
||||||
{
|
{
|
||||||
_this = createVehicle ["Land_ConcreteBlock", [1360.4006, 1152.3916, -0.95587093], [], 0, "CAN_COLLIDE"];
|
_this = _group_1 createUnit ["UN_CDF_Soldier_Pilot_EP1", [6281.9492, 9399.0371, 5.1704836], [], 0, "CAN_COLLIDE"];
|
||||||
_vehicle_310 = _this;
|
_unit_220 = _this;
|
||||||
_this setPos [1360.4006, 1152.3916, -0.95587093];
|
_this setDir -161.84711;
|
||||||
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
|
||||||
|
_this setUnitAbility 0.60000002;
|
||||||
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||||
};
|
};
|
||||||
|
|
||||||
_vehicle_312 = objNull;
|
_vehicle_294 = objNull;
|
||||||
if (true) then
|
if (true) then
|
||||||
{
|
{
|
||||||
_this = createVehicle ["Land_ConcreteBlock", [1351.6055, 1152.1189, -0.87151676], [], 0, "CAN_COLLIDE"];
|
_this = createVehicle ["Land_Fire_barrel_burning", [6294.2134, 9927.041, 0.57340926], [], 0, "CAN_COLLIDE"];
|
||||||
_vehicle_312 = _this;
|
_vehicle_294 = _this;
|
||||||
_this setPos [1351.6055, 1152.1189, -0.87151676];
|
_this setPos [6294.2134, 9927.041, 0.57340926];
|
||||||
};
|
};
|
||||||
|
|
||||||
_vehicle_314 = objNull;
|
_vehicle_300 = objNull;
|
||||||
if (true) then
|
if (true) then
|
||||||
{
|
{
|
||||||
_this = createVehicle ["Land_ConcreteBlock", [1351.5781, 1157.3811, -0.8524617], [], 0, "CAN_COLLIDE"];
|
_this = createVehicle ["FlagCarrierTFKnight_EP1", [6284.2314, 9397.1699, 5.0819116], [], 0, "CAN_COLLIDE"];
|
||||||
_vehicle_314 = _this;
|
_vehicle_300 = _this;
|
||||||
_this setPos [1351.5781, 1157.3811, -0.8524617];
|
_this setPos [6284.2314, 9397.1699, 5.0819116];
|
||||||
|
};
|
||||||
|
|
||||||
|
_vehicle_301 = objNull;
|
||||||
|
if (true) then
|
||||||
|
{
|
||||||
|
_this = createVehicle ["Land_Fire_barrel_burning", [6280.9292, 9401.3848, 5.1017332], [], 0, "CAN_COLLIDE"];
|
||||||
|
_vehicle_301 = _this;
|
||||||
|
_this setPos [6280.9292, 9401.3848, 5.1017332];
|
||||||
};
|
};
|
||||||
|
|
||||||
processInitCommands;
|
processInitCommands;
|
||||||
File diff suppressed because it is too large
Load Diff
@@ -1,6 +1,5 @@
|
|||||||
// DayZ Epoch TRADERS for 15
|
// DayZ Epoch TRADERS for 15
|
||||||
serverTraders = ["GUE_Villager4","RU_Farmwife4","RU_Farmwife3","Dr_Hladik_EP1","CIV_Contractor2_BAF","Soldier_Sniper_PMC","GUE_Soldier_Pilot","GUE_Soldier_2","GUE_Soldier_1","GUE_Soldier_CO","GUE_Woodlander2","GUE_Soldier_Crew","Woodlander2","UN_CDF_Soldier_MG_EP1","UN_CDF_Soldier_EP1","Tanny_PMC"];
|
serverTraders = ["GUE_Villager4","RU_Farmwife4","RU_Farmwife3","Dr_Hladik_EP1","CIV_Contractor2_BAF","Soldier_Sniper_PMC","GUE_Soldier_Pilot","GUE_Soldier_2","GUE_Soldier_1","GUE_Soldier_CO","GUE_Woodlander2","GUE_Soldier_Crew","Woodlander2","UN_CDF_Soldier_MG_EP1","UN_CDF_Soldier_EP1","Tanny_PMC","UN_CDF_Soldier_Pilot_EP1"];
|
||||||
// START PER TRADER CONFIG
|
|
||||||
// Bastions Parts Supplies
|
// Bastions Parts Supplies
|
||||||
menu_GUE_Villager4 = [
|
menu_GUE_Villager4 = [
|
||||||
[["Vehicle Parts",309],["Building Supplies",310],["Toolbelt Items",311]],
|
[["Vehicle Parts",309],["Building Supplies",310],["Toolbelt Items",311]],
|
||||||
@@ -10,19 +9,19 @@ menu_GUE_Villager4 = [
|
|||||||
// Alda's General Supplies
|
// Alda's General Supplies
|
||||||
menu_RU_Farmwife4 = [
|
menu_RU_Farmwife4 = [
|
||||||
[["Food/Drinks",312],["Clothes",313],["Backpacks",314]],
|
[["Food/Drinks",312],["Clothes",313],["Backpacks",314]],
|
||||||
[],
|
[["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]],
|
||||||
"friendly"
|
"friendly"
|
||||||
];
|
];
|
||||||
// Carole's General Supplies
|
// Carole's General Supplies
|
||||||
menu_RU_Farmwife3 = [
|
menu_RU_Farmwife3 = [
|
||||||
[["Food/Drinks",315],["Clothes",316],["Backpacks",317]],
|
[["Food/Drinks",315],["Clothes",316],["Backpacks",317]],
|
||||||
[],
|
[["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]],
|
||||||
"neutral"
|
"neutral"
|
||||||
];
|
];
|
||||||
// Dr. Zoidberg
|
// Dr. Zoidberg
|
||||||
menu_Dr_Hladik_EP1 = [
|
menu_Dr_Hladik_EP1 = [
|
||||||
[["Medical Supplies",318],["Chem lights/Flares",319]],
|
[["Medical Supplies",318],["Chem lights/Flares",319]],
|
||||||
[],
|
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
|
||||||
"friendly"
|
"friendly"
|
||||||
];
|
];
|
||||||
// High End Ammo
|
// High End Ammo
|
||||||
@@ -33,7 +32,7 @@ menu_CIV_Contractor2_BAF = [
|
|||||||
];
|
];
|
||||||
// High End Weapons
|
// High End Weapons
|
||||||
menu_Soldier_Sniper_PMC = [
|
menu_Soldier_Sniper_PMC = [
|
||||||
[["Pistols",325],["Assault Rifles",326],["Light Machine Guns",327],["Sniper Rifles",328]],
|
[["Pistols",325],["Assault Rifles",326],["Light Machine Guns",327],["Sniper Rifles",328],["Sub Machine Guns",368]],
|
||||||
[],
|
[],
|
||||||
"friendly"
|
"friendly"
|
||||||
];
|
];
|
||||||
@@ -45,7 +44,7 @@ menu_GUE_Soldier_Pilot = [
|
|||||||
];
|
];
|
||||||
// Rhven's Weapons
|
// Rhven's Weapons
|
||||||
menu_GUE_Soldier_2 = [
|
menu_GUE_Soldier_2 = [
|
||||||
[["Helicopter Unarmed",329],["Pistols",336],["Assalut Rifles",337],["Sniper Rifles",338],["Shotguns/Crossbow",366]],
|
[["Pistols",336],["Assault Rifles",337],["Sniper Rifles",338],["Shotguns/Crossbow",366]],
|
||||||
[],
|
[],
|
||||||
"neutral"
|
"neutral"
|
||||||
];
|
];
|
||||||
@@ -95,5 +94,11 @@ menu_UN_CDF_Soldier_EP1 = [
|
|||||||
menu_Tanny_PMC = [
|
menu_Tanny_PMC = [
|
||||||
[["Weapons",361],["Vehicles",362],["Clothes",363],["Ammunition",364],["Safes",365]],
|
[["Weapons",361],["Vehicles",362],["Clothes",363],["Ammunition",364],["Safes",365]],
|
||||||
[],
|
[],
|
||||||
|
"hero"
|
||||||
|
];
|
||||||
|
// Piloted Vehicles
|
||||||
|
menu_UN_CDF_Soldier_Pilot_EP1 = [
|
||||||
|
[["Airplanes",386],["Jets",387],["Attack Choppers",388]],
|
||||||
|
[],
|
||||||
"friendly"
|
"friendly"
|
||||||
];
|
];
|
||||||
Reference in New Issue
Block a user