Namalsk mission files

This commit is contained in:
vbawol
2013-05-06 14:29:27 -05:00
parent f94a5f4351
commit 7355d18cb0
6 changed files with 322 additions and 263 deletions

View File

@@ -5,7 +5,7 @@ OnLoadIntro = "Welcome to Namalsk";
OnLoadIntroTime = False; OnLoadIntroTime = False;
OnLoadMissionTime = False; OnLoadMissionTime = False;
disabledAI = true; disabledAI = true;
disableChannels[]={0,1,2,6}; disableChannels[]={1,2,6};
enableItemsDropping=0; enableItemsDropping=0;
#include "R3F_Realism\R3F_Weight\R3F_CfgWeight.h" #include "R3F_Realism\R3F_Weight\R3F_CfgWeight.h"

View File

@@ -30,7 +30,7 @@ AllowedVehiclesList = [
["Ikarus",1], ["Ikarus",1],
["Ikarus_TK_CIV_EP1",1], ["Ikarus_TK_CIV_EP1",1],
["Kamaz",5], ["Kamaz",5],
["KamazRefuel",1], ["KamazRefuel_DZ",1],
["Lada1",5], ["Lada1",5],
["Lada1_TK_CIV_EP1",5], ["Lada1_TK_CIV_EP1",5],
["Lada2",5], ["Lada2",5],
@@ -45,7 +45,7 @@ AllowedVehiclesList = [
["Mi17_Civilian_DZ",2], ["Mi17_Civilian_DZ",2],
["Mi17_DZ",1], ["Mi17_DZ",1],
["MMT_Civ",10], ["MMT_Civ",10],
["MtvrRefuel_DES_EP1",1], ["MtvrRefuel_DES_EP1_DZ",1],
["MTVR_DES_EP1",5], ["MTVR_DES_EP1",5],
["Offroad_DSHKM_Gue",5], ["Offroad_DSHKM_Gue",5],
["Old_bike_TK_INS_EP1",5], ["Old_bike_TK_INS_EP1",5],
@@ -85,7 +85,7 @@ AllowedVehiclesList = [
["UAZ_Unarmed_TK_EP1",2], ["UAZ_Unarmed_TK_EP1",2],
["UAZ_Unarmed_UN_EP1",2], ["UAZ_Unarmed_UN_EP1",2],
["UH1H_DZ",1], ["UH1H_DZ",1],
["UralRefuel_TK_EP1",1], ["UralRefuel_TK_EP1_DZ",1],
["Ural_CDF",2], ["Ural_CDF",2],
["Ural_TK_CIV_EP1",2], ["Ural_TK_CIV_EP1",2],
["Ural_UN_EP1",2], ["Ural_UN_EP1",2],

View File

@@ -20,23 +20,23 @@ enableRadio false;
spawnShoremode = 1; // Default = 1 (on shore) spawnShoremode = 1; // Default = 1 (on shore)
spawnArea= 1500; // Default = 1500 spawnArea= 1500; // Default = 1500
// MaxHeliCrashes= 2; // Default = 5 // MaxHeliCrashes= 2; // Default = 5
MaxVehicleLimit = 200; // Default = 50 MaxVehicleLimit = 300; // Default = 50
MaxDynamicDebris = 300; // Default = 100 MaxDynamicDebris = 500; // Default = 100
dayz_MapArea = 8000; // Default = 10000 dayz_MapArea = 8000; // Default = 10000
dayz_maxLocalZombies = 80; // Default = 40 dayz_maxLocalZombies = 80; // Default = 40
dayz_maxGlobalZombiesInit = 60; // Default = 40 dayz_maxGlobalZombies = 60; // Default = 30
dayz_maxZeds = 1000; // Default = 500 dayz_maxZeds = 1000; // Default = 500
// new stuff // new stuff
dayz_paraSpawn = true; dayz_paraSpawn = false;
spawnMarkerCount = 10; // Default: 4 spawnMarkerCount = 10; // Default: 4
dayz_maxAnimals = 8; // Default: 8 dayz_maxAnimals = 8; // Default: 8
dayz_tameDogs = true; dayz_tameDogs = true;
DynamicVehicleDamageLow = 50; // Default: 0 DynamicVehicleDamageLow = 0; // Default: 0
DynamicVehicleDamageHigh = 100; // Default: 100 DynamicVehicleDamageHigh = 100; // Default: 100
DZEdebug = true; // DZEdebug = true;
//Load in compiled functions //Load in compiled functions
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; //Initilize the Variables (IMPORTANT: Must happen very early) call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; //Initilize the Variables (IMPORTANT: Must happen very early)

View File

@@ -217,6 +217,7 @@ if (true) then
_vehicle_42 = _this; _vehicle_42 = _this;
_this setDir 3.486232; _this setDir 3.486232;
_this setPos [5776.3779, 10776.735, 1.5258789e-005]; _this setPos [5776.3779, 10776.735, 1.5258789e-005];
_this setVehicleInit "this enableSimulation false;";
}; };
_vehicle_43 = objNull; _vehicle_43 = objNull;
@@ -226,6 +227,7 @@ if (true) then
_vehicle_43 = _this; _vehicle_43 = _this;
_this setDir 168.04138; _this setDir 168.04138;
_this setPos [5777.0171, 10775.549, 4.196167e-005]; _this setPos [5777.0171, 10775.549, 4.196167e-005];
_this setVehicleInit "this enableSimulation false;";
}; };
_vehicle_44 = objNull; _vehicle_44 = objNull;
@@ -244,6 +246,7 @@ if (true) then
_vehicle_46 = _this; _vehicle_46 = _this;
_this setDir 185.13194; _this setDir 185.13194;
_this setPos [5772.2446, 10777.618, -7.2479248e-005]; _this setPos [5772.2446, 10777.618, -7.2479248e-005];
_this setVehicleInit "this enableSimulation false;";
}; };
_vehicle_48 = objNull; _vehicle_48 = objNull;
@@ -271,6 +274,7 @@ if (true) then
_vehicle_51 = _this; _vehicle_51 = _this;
_this setDir 94.418816; _this setDir 94.418816;
_this setPos [5771.9692, 10775.985, 5.531311e-005]; _this setPos [5771.9692, 10775.985, 5.531311e-005];
_this setVehicleInit "this enableSimulation false;";
}; };
_vehicle_53 = objNull; _vehicle_53 = objNull;
@@ -280,6 +284,7 @@ if (true) then
_vehicle_53 = _this; _vehicle_53 = _this;
_this setDir 113.3124; _this setDir 113.3124;
_this setPos [5772.7681, 10775.761, 6.1035156e-005]; _this setPos [5772.7681, 10775.761, 6.1035156e-005];
_this setVehicleInit "this enableSimulation false;";
}; };
_vehicle_55 = objNull; _vehicle_55 = objNull;
@@ -289,6 +294,7 @@ if (true) then
_vehicle_55 = _this; _vehicle_55 = _this;
_this setDir 210.47275; _this setDir 210.47275;
_this setPos [5771.1138, 10775.968, -3.8146973e-006]; _this setPos [5771.1138, 10775.968, -3.8146973e-006];
_this setVehicleInit "this enableSimulation false;";
}; };
_vehicle_57 = objNull; _vehicle_57 = objNull;
@@ -313,7 +319,7 @@ if (true) then
_this setDir -2.7836955; _this setDir -2.7836955;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002; _this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
}; };
_vehicle_59 = objNull; _vehicle_59 = objNull;
@@ -376,7 +382,7 @@ if (true) then
_unit_7 = _this; _unit_7 = _this;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002; _this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
}; };
_vehicle_73 = objNull; _vehicle_73 = objNull;
@@ -406,7 +412,7 @@ if (true) then
_this setDir 78.773201; _this setDir 78.773201;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002; _this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
}; };
_vehicle_75 = objNull; _vehicle_75 = objNull;
@@ -479,6 +485,7 @@ if (true) then
_vehicle_85 = _this; _vehicle_85 = _this;
_this setDir -5.6631036; _this setDir -5.6631036;
_this setPos [4705.1978, 8925.2207, 0.10253087]; _this setPos [4705.1978, 8925.2207, 0.10253087];
_this setVehicleInit "this enableSimulation false;";
}; };
_vehicle_93 = objNull; _vehicle_93 = objNull;
@@ -497,6 +504,7 @@ if (true) then
_vehicle_94 = _this; _vehicle_94 = _this;
_this setDir 166.24194; _this setDir 166.24194;
_this setPos [4704.752, 8923.8262, 0.078517102]; _this setPos [4704.752, 8923.8262, 0.078517102];
_this setVehicleInit "this enableSimulation false;";
}; };
_vehicle_96 = objNull; _vehicle_96 = objNull;
@@ -506,6 +514,7 @@ if (true) then
_vehicle_96 = _this; _vehicle_96 = _this;
_this setDir 225.09821; _this setDir 225.09821;
_this setPos [4699.5386, 8918.2539, 3.8950038]; _this setPos [4699.5386, 8918.2539, 3.8950038];
_this setVehicleInit "this enableSimulation false;";
}; };
_vehicle_98 = objNull; _vehicle_98 = objNull;
@@ -533,7 +542,7 @@ if (true) then
_this setDir 190.65311; _this setDir 190.65311;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002; _this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
}; };
_vehicle_100 = objNull; _vehicle_100 = objNull;
@@ -567,6 +576,7 @@ if (true) then
_vehicle_105 = _this; _vehicle_105 = _this;
_this setDir 25.439491; _this setDir 25.439491;
_this setPos [5554.2085, 10357.669, 0.60609627]; _this setPos [5554.2085, 10357.669, 0.60609627];
_this setVehicleInit "this enableSimulation false;";
}; };
_vehicle_106 = objNull; _vehicle_106 = objNull;
@@ -576,6 +586,7 @@ if (true) then
_vehicle_106 = _this; _vehicle_106 = _this;
_this setDir -5.783649; _this setDir -5.783649;
_this setPos [5552.8374, 10356.26, 0.34405845]; _this setPos [5552.8374, 10356.26, 0.34405845];
_this setVehicleInit "this enableSimulation false;";
}; };
_vehicle_107 = objNull; _vehicle_107 = objNull;
@@ -672,7 +683,7 @@ if (true) then
_this setDir 14.189513; _this setDir 14.189513;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002; _this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
}; };
_unit_122 = objNull; _unit_122 = objNull;
@@ -683,7 +694,7 @@ if (true) then
_this setDir -20.240097; _this setDir -20.240097;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002; _this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
}; };
_vehicle_196 = objNull; _vehicle_196 = objNull;
@@ -729,7 +740,7 @@ if (true) then
_this setDir -106.67235; _this setDir -106.67235;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002; _this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
}; };
_vehicle_238 = objNull; _vehicle_238 = objNull;
@@ -793,7 +804,7 @@ if (true) then
_this setDir 137.64249; _this setDir 137.64249;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002; _this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
}; };
_unit_161 = objNull; _unit_161 = objNull;
@@ -804,7 +815,7 @@ if (true) then
_this setDir 80.769196; _this setDir 80.769196;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002; _this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
}; };
_vehicle_251 = objNull; _vehicle_251 = objNull;
@@ -857,7 +868,7 @@ if (true) then
_this setDir -35.82135; _this setDir -35.82135;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002; _this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
}; };
_vehicle_256 = objNull; _vehicle_256 = objNull;
@@ -921,7 +932,7 @@ if (true) then
_this setDir 157.8391; _this setDir 157.8391;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002; _this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
}; };
_unit_173 = objNull; _unit_173 = objNull;
@@ -932,7 +943,7 @@ if (true) then
_this setDir 185.29475; _this setDir 185.29475;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002; _this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
}; };
_vehicle_263 = objNull; _vehicle_263 = objNull;
@@ -941,6 +952,7 @@ if (true) then
_this = createVehicle ["FoldTable", [5032.0024, 8231.7559, 4.8737202], [], 0, "CAN_COLLIDE"]; _this = createVehicle ["FoldTable", [5032.0024, 8231.7559, 4.8737202], [], 0, "CAN_COLLIDE"];
_vehicle_263 = _this; _vehicle_263 = _this;
_this setPos [5032.0024, 8231.7559, 4.8737202]; _this setPos [5032.0024, 8231.7559, 4.8737202];
_this setVehicleInit "this enableSimulation false;";
}; };
_vehicle_264 = objNull; _vehicle_264 = objNull;
@@ -986,6 +998,7 @@ if (true) then
_vehicle_269 = _this; _vehicle_269 = _this;
_this setDir -0.13874577; _this setDir -0.13874577;
_this setPos [4312.5278, 4777.5376, -5.9604645e-006]; _this setPos [4312.5278, 4777.5376, -5.9604645e-006];
_this setVehicleInit "this enableSimulation false;";
}; };
_vehicle_271 = objNull; _vehicle_271 = objNull;
@@ -995,6 +1008,7 @@ if (true) then
_vehicle_271 = _this; _vehicle_271 = _this;
_this setDir 88.823166; _this setDir 88.823166;
_this setPos [4310.6528, 4779.7397, 4.0531158e-006]; _this setPos [4310.6528, 4779.7397, 4.0531158e-006];
_this setVehicleInit "this enableSimulation false;";
}; };
_unit_176 = objNull; _unit_176 = objNull;
@@ -1005,7 +1019,7 @@ if (true) then
_this setDir 41.202724; _this setDir 41.202724;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002; _this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
}; };
_vehicle_274 = objNull; _vehicle_274 = objNull;
@@ -1075,7 +1089,7 @@ if (true) then
_this setDir -172.49802; _this setDir -172.49802;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002; _this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
}; };
_unit_203 = objNull; _unit_203 = objNull;
@@ -1086,7 +1100,7 @@ if (true) then
_this setDir -161.52242; _this setDir -161.52242;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002; _this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
}; };
_unit_206 = objNull; _unit_206 = objNull;
@@ -1097,7 +1111,7 @@ if (true) then
_this setDir 84.480438; _this setDir 84.480438;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002; _this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
}; };
_vehicle_284 = objNull; _vehicle_284 = objNull;
@@ -1140,6 +1154,7 @@ if (true) then
_vehicle_289 = _this; _vehicle_289 = _this;
_this setDir 286.36047; _this setDir 286.36047;
_this setPos [4295.752, 4782.6045, 0.077848651]; _this setPos [4295.752, 4782.6045, 0.077848651];
_this setVehicleInit "this enableSimulation false;";
}; };
_vehicle_291 = objNull; _vehicle_291 = objNull;
@@ -1149,6 +1164,7 @@ if (true) then
_vehicle_291 = _this; _vehicle_291 = _this;
_this setDir -178.96597; _this setDir -178.96597;
_this setPos [4299.7778, 4782.8535, 0.083143242]; _this setPos [4299.7778, 4782.8535, 0.083143242];
_this setVehicleInit "this enableSimulation false;";
}; };
_unit_209 = objNull; _unit_209 = objNull;
@@ -1159,7 +1175,7 @@ if (true) then
_this setDir -57.135807; _this setDir -57.135807;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002; _this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
}; };
_vehicle_292 = objNull; _vehicle_292 = objNull;
@@ -1171,36 +1187,47 @@ if (true) then
_this setPos [4291.4438, 4782.0732, 0.076717921]; _this setPos [4291.4438, 4782.0732, 0.076717921];
}; };
_vehicle_308 = objNull; _vehicle_293 = objNull;
if (true) then if (true) then
{ {
_this = createVehicle ["Land_ConcreteBlock", [1360.1985, 1157.5498, -1.052331], [], 0, "CAN_COLLIDE"]; _this = createVehicle ["HeliHEmpty", [6238.4155, 9389.2471, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_vehicle_308 = _this; _vehicle_293 = _this;
_this setPos [1360.1985, 1157.5498, -1.052331]; _this setPos [6238.4155, 9389.2471, 7.6293945e-006];
}; };
_vehicle_310 = objNull; _unit_220 = objNull;
if (true) then if (true) then
{ {
_this = createVehicle ["Land_ConcreteBlock", [1360.4006, 1152.3916, -0.95587093], [], 0, "CAN_COLLIDE"]; _this = _group_1 createUnit ["UN_CDF_Soldier_Pilot_EP1", [6281.9492, 9399.0371, 5.1704836], [], 0, "CAN_COLLIDE"];
_vehicle_310 = _this; _unit_220 = _this;
_this setPos [1360.4006, 1152.3916, -0.95587093]; _this setDir -161.84711;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
}; };
_vehicle_312 = objNull; _vehicle_294 = objNull;
if (true) then if (true) then
{ {
_this = createVehicle ["Land_ConcreteBlock", [1351.6055, 1152.1189, -0.87151676], [], 0, "CAN_COLLIDE"]; _this = createVehicle ["Land_Fire_barrel_burning", [6294.2134, 9927.041, 0.57340926], [], 0, "CAN_COLLIDE"];
_vehicle_312 = _this; _vehicle_294 = _this;
_this setPos [1351.6055, 1152.1189, -0.87151676]; _this setPos [6294.2134, 9927.041, 0.57340926];
}; };
_vehicle_314 = objNull; _vehicle_300 = objNull;
if (true) then if (true) then
{ {
_this = createVehicle ["Land_ConcreteBlock", [1351.5781, 1157.3811, -0.8524617], [], 0, "CAN_COLLIDE"]; _this = createVehicle ["FlagCarrierTFKnight_EP1", [6284.2314, 9397.1699, 5.0819116], [], 0, "CAN_COLLIDE"];
_vehicle_314 = _this; _vehicle_300 = _this;
_this setPos [1351.5781, 1157.3811, -0.8524617]; _this setPos [6284.2314, 9397.1699, 5.0819116];
};
_vehicle_301 = objNull;
if (true) then
{
_this = createVehicle ["Land_Fire_barrel_burning", [6280.9292, 9401.3848, 5.1017332], [], 0, "CAN_COLLIDE"];
_vehicle_301 = _this;
_this setPos [6280.9292, 9401.3848, 5.1017332];
}; };
processInitCommands; processInitCommands;

File diff suppressed because it is too large Load Diff

View File

@@ -1,6 +1,5 @@
// DayZ Epoch TRADERS for 15 // DayZ Epoch TRADERS for 15
serverTraders = ["GUE_Villager4","RU_Farmwife4","RU_Farmwife3","Dr_Hladik_EP1","CIV_Contractor2_BAF","Soldier_Sniper_PMC","GUE_Soldier_Pilot","GUE_Soldier_2","GUE_Soldier_1","GUE_Soldier_CO","GUE_Woodlander2","GUE_Soldier_Crew","Woodlander2","UN_CDF_Soldier_MG_EP1","UN_CDF_Soldier_EP1","Tanny_PMC"]; serverTraders = ["GUE_Villager4","RU_Farmwife4","RU_Farmwife3","Dr_Hladik_EP1","CIV_Contractor2_BAF","Soldier_Sniper_PMC","GUE_Soldier_Pilot","GUE_Soldier_2","GUE_Soldier_1","GUE_Soldier_CO","GUE_Woodlander2","GUE_Soldier_Crew","Woodlander2","UN_CDF_Soldier_MG_EP1","UN_CDF_Soldier_EP1","Tanny_PMC","UN_CDF_Soldier_Pilot_EP1"];
// START PER TRADER CONFIG
// Bastions Parts Supplies // Bastions Parts Supplies
menu_GUE_Villager4 = [ menu_GUE_Villager4 = [
[["Vehicle Parts",309],["Building Supplies",310],["Toolbelt Items",311]], [["Vehicle Parts",309],["Building Supplies",310],["Toolbelt Items",311]],
@@ -10,19 +9,19 @@ menu_GUE_Villager4 = [
// Alda's General Supplies // Alda's General Supplies
menu_RU_Farmwife4 = [ menu_RU_Farmwife4 = [
[["Food/Drinks",312],["Clothes",313],["Backpacks",314]], [["Food/Drinks",312],["Clothes",313],["Backpacks",314]],
[], [["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]],
"friendly" "friendly"
]; ];
// Carole's General Supplies // Carole's General Supplies
menu_RU_Farmwife3 = [ menu_RU_Farmwife3 = [
[["Food/Drinks",315],["Clothes",316],["Backpacks",317]], [["Food/Drinks",315],["Clothes",316],["Backpacks",317]],
[], [["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]],
"neutral" "neutral"
]; ];
// Dr. Zoidberg // Dr. Zoidberg
menu_Dr_Hladik_EP1 = [ menu_Dr_Hladik_EP1 = [
[["Medical Supplies",318],["Chem lights/Flares",319]], [["Medical Supplies",318],["Chem lights/Flares",319]],
[], [["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"friendly" "friendly"
]; ];
// High End Ammo // High End Ammo
@@ -33,7 +32,7 @@ menu_CIV_Contractor2_BAF = [
]; ];
// High End Weapons // High End Weapons
menu_Soldier_Sniper_PMC = [ menu_Soldier_Sniper_PMC = [
[["Pistols",325],["Assault Rifles",326],["Light Machine Guns",327],["Sniper Rifles",328]], [["Pistols",325],["Assault Rifles",326],["Light Machine Guns",327],["Sniper Rifles",328],["Sub Machine Guns",368]],
[], [],
"friendly" "friendly"
]; ];
@@ -45,7 +44,7 @@ menu_GUE_Soldier_Pilot = [
]; ];
// Rhven's Weapons // Rhven's Weapons
menu_GUE_Soldier_2 = [ menu_GUE_Soldier_2 = [
[["Helicopter Unarmed",329],["Pistols",336],["Assalut Rifles",337],["Sniper Rifles",338],["Shotguns/Crossbow",366]], [["Pistols",336],["Assault Rifles",337],["Sniper Rifles",338],["Shotguns/Crossbow",366]],
[], [],
"neutral" "neutral"
]; ];
@@ -95,5 +94,11 @@ menu_UN_CDF_Soldier_EP1 = [
menu_Tanny_PMC = [ menu_Tanny_PMC = [
[["Weapons",361],["Vehicles",362],["Clothes",363],["Ammunition",364],["Safes",365]], [["Weapons",361],["Vehicles",362],["Clothes",363],["Ammunition",364],["Safes",365]],
[], [],
"hero"
];
// Piloted Vehicles
menu_UN_CDF_Soldier_Pilot_EP1 = [
[["Airplanes",386],["Jets",387],["Attack Choppers",388]],
[],
"friendly" "friendly"
]; ];