Namalsk mission files

This commit is contained in:
vbawol
2013-05-06 14:29:27 -05:00
parent f94a5f4351
commit 7355d18cb0
6 changed files with 322 additions and 263 deletions

View File

@@ -20,23 +20,23 @@ enableRadio false;
spawnShoremode = 1; // Default = 1 (on shore)
spawnArea= 1500; // Default = 1500
// MaxHeliCrashes= 2; // Default = 5
MaxVehicleLimit = 200; // Default = 50
MaxDynamicDebris = 300; // Default = 100
MaxVehicleLimit = 300; // Default = 50
MaxDynamicDebris = 500; // Default = 100
dayz_MapArea = 8000; // Default = 10000
dayz_maxLocalZombies = 80; // Default = 40
dayz_maxGlobalZombiesInit = 60; // Default = 40
dayz_maxGlobalZombies = 60; // Default = 30
dayz_maxZeds = 1000; // Default = 500
// new stuff
dayz_paraSpawn = true;
dayz_paraSpawn = false;
spawnMarkerCount = 10; // Default: 4
dayz_maxAnimals = 8; // Default: 8
dayz_tameDogs = true;
DynamicVehicleDamageLow = 50; // Default: 0
DynamicVehicleDamageLow = 0; // Default: 0
DynamicVehicleDamageHigh = 100; // Default: 100
DZEdebug = true;
// DZEdebug = true;
//Load in compiled functions
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; //Initilize the Variables (IMPORTANT: Must happen very early)