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Namalsk mission files
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@@ -20,23 +20,23 @@ enableRadio false;
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spawnShoremode = 1; // Default = 1 (on shore)
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spawnArea= 1500; // Default = 1500
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// MaxHeliCrashes= 2; // Default = 5
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MaxVehicleLimit = 200; // Default = 50
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MaxDynamicDebris = 300; // Default = 100
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MaxVehicleLimit = 300; // Default = 50
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MaxDynamicDebris = 500; // Default = 100
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dayz_MapArea = 8000; // Default = 10000
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dayz_maxLocalZombies = 80; // Default = 40
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dayz_maxGlobalZombiesInit = 60; // Default = 40
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dayz_maxGlobalZombies = 60; // Default = 30
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dayz_maxZeds = 1000; // Default = 500
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// new stuff
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dayz_paraSpawn = true;
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dayz_paraSpawn = false;
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spawnMarkerCount = 10; // Default: 4
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dayz_maxAnimals = 8; // Default: 8
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dayz_tameDogs = true;
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DynamicVehicleDamageLow = 50; // Default: 0
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DynamicVehicleDamageLow = 0; // Default: 0
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DynamicVehicleDamageHigh = 100; // Default: 100
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DZEdebug = true;
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// DZEdebug = true;
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//Load in compiled functions
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; //Initilize the Variables (IMPORTANT: Must happen very early)
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