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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 12:12:34 +03:00
Cleanup some merge conflicts
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@@ -611,18 +611,6 @@ dayz_canDelete = 350; // Z, further than this distance from its "owner", will be
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dayz_traps = [];
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dayz_traps_active = [];
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dayz_traps_trigger = [];
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//Remove
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if(isNil "dayz_ForcefullmoonNights") then {
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dayz_ForcefullmoonNights = false; //force full moon nights.
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};
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if(isNil "dayz_bleedingeffect") then {
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dayz_bleedingeffect = 3;
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};//dayz_bleedingeffect = 3; //1= blood on the ground, 2= partical effect, 3 = both.
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<<<<<<< HEAD
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if(isNil "dayz_temperature_override") then {
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dayz_temperature_override = false;
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};
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//Settings Not under dayz_settings
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if(isNil "dayz_attackRange") then {
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@@ -631,17 +619,6 @@ if(isNil "dayz_attackRange") then {
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};
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if(isNil "dayz_DamageMultiplier") then {
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dayz_DamageMultiplier = 1;
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=======
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if(isNil "dayz_ForcefullmoonNights") then {
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dayz_ForcefullmoonNights = false; //force full moon nights.
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};
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if(isNil "dayz_temperature_override") then {
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dayz_temperature_override = false;
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};
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if(isNil "dayz_spawnselection") then {
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dayz_spawnselection = 0;
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>>>>>>> upstream/master
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};
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if(isNil "dayz_quickSwitch") then {
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dayz_quickSwitch = false; //Enable quick weapon switch,
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@@ -1085,11 +1062,8 @@ if(!isDedicated) then {
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//if (uiNamespace getVariable ['DZ_displayUI', 0] == 2) then {
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// dayzDebug = true;
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//};
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<<<<<<< HEAD
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dayz_dodge = false;
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=======
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dayz_onBack = "";
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>>>>>>> upstream/master
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DZE_ActionInProgress = false;
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// DayZ Epoch Client only variables
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@@ -1160,9 +1134,6 @@ if(!isDedicated) then {
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DZE_SaveTime = 30;
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Dayz_constructionContext = [];
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<<<<<<< HEAD
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Dayz_freefall = [ time, 0, 0.1 ];
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=======
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autoRunActive = 0;
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>>>>>>> upstream/master
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};
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