diff --git a/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Castle.hpp b/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Castle.hpp
index 6d8ecbb36..920a17a4e 100644
--- a/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Castle.hpp
+++ b/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Castle.hpp
@@ -26,6 +26,7 @@ Castle[] =
{Loot_MAGAZINE, 4, PartWoodPile},
{Loot_MAGAZINE, 2, ItemComboLock},
{Loot_MAGAZINE, 1, ItemTent},
+ {Loot_MAGAZINE, 1, equip_tent_poles},
{Loot_MAGAZINE, 1, forest_net_kit},
//Groups
diff --git a/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Farm.hpp b/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Farm.hpp
index fd41b45ce..3f07b7bf5 100644
--- a/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Farm.hpp
+++ b/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Farm.hpp
@@ -11,6 +11,7 @@ Farm[] =
{Loot_WEAPON, 5, ItemKnife},
//Items
+ {Loot_MAGAZINE, 1, equip_tent_poles},
{Loot_MAGAZINE, 4, ItemSandbag},
{Loot_MAGAZINE, 1, TrapBear},
{Loot_MAGAZINE, 8, PartWoodPile},
diff --git a/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Hunting.hpp b/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Hunting.hpp
index b33f58ed5..b48d539d6 100644
--- a/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Hunting.hpp
+++ b/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Hunting.hpp
@@ -29,6 +29,7 @@ Hunting[] =
//Other
{Loot_MAGAZINE, 2, ItemTent},
+ {Loot_MAGAZINE, 1, equip_tent_poles},
{Loot_MAGAZINE, 2, ItemBandage},
{Loot_MAGAZINE, 1, ItemDomeTent},
{Loot_MAGAZINE, 3, TrapBear},
diff --git a/SQF/dayz_code/Configs/CfgMagazines/DZE/Misc.hpp b/SQF/dayz_code/Configs/CfgMagazines/DZE/Misc.hpp
index b55bbbfd8..d520c7f34 100644
--- a/SQF/dayz_code/Configs/CfgMagazines/DZE/Misc.hpp
+++ b/SQF/dayz_code/Configs/CfgMagazines/DZE/Misc.hpp
@@ -16,7 +16,7 @@ class ItemCanvas: CA_Magazine
neednearby[] = {"workshop"};
requiretools[] = {"ItemToolbox","ItemKnife"};
output[] = {{"ItemTent",1}};
- input[] = {{"ItemCanvas",2},{"ItemPole",2}};
+ input[] = {{"ItemCanvas",2},{"equip_tent_poles",2}};
};
class Crafting1
{
@@ -25,7 +25,7 @@ class ItemCanvas: CA_Magazine
neednearby[] = {"workshop"};
requiretools[] = {"ItemToolbox","ItemKnife"};
output[] = {{"ItemDesertTent",1}};
- input[] = {{"ItemCanvas",3},{"ItemPole",3}};
+ input[] = {{"ItemCanvas",3},{"equip_tent_poles",2}};
};
class Crafting2
{
@@ -34,7 +34,7 @@ class ItemCanvas: CA_Magazine
neednearby[] = {"workshop"};
requiretools[] = {"ItemToolbox","ItemKnife"};
output[] = {{"ItemDomeTent",1}};
- input[] = {{"ItemCanvas",3},{"ItemPole",3}};
+ input[] = {{"ItemCanvas",3},{"equip_tent_poles",2}};
};
class Crafting3
{
@@ -124,7 +124,6 @@ class ItemComboLock: CA_Magazine
model = "\z\addons\dayz_epoch\models\combo_lock_mag.p3d";
picture = "\z\addons\dayz_epoch\pictures\equip_combolock_ca.paa";
descriptionShort = $STR_EPOCH_COMBINATIONLOCK_DESC;
-
};
class ItemCorrugated : CA_Magazine
diff --git a/SQF/dayz_code/Configs/CfgMagazines/Items/Tent.hpp b/SQF/dayz_code/Configs/CfgMagazines/Items/Tent.hpp
index 4845828ce..910c7b232 100644
--- a/SQF/dayz_code/Configs/CfgMagazines/Items/Tent.hpp
+++ b/SQF/dayz_code/Configs/CfgMagazines/Items/Tent.hpp
@@ -15,9 +15,7 @@ class ItemTent : CA_Magazine
text = $STR_PITCH_TENT;
script = "spawn player_build;";
require[] = {};
- consume[] = {"ItemTent"};
create = "TentStorage";
- //ghost = "TentStorage_Ghost";
//Bypass collision test
bypassCollision = "true";
};
@@ -28,7 +26,7 @@ class ItemTent : CA_Magazine
neednearby[] = {"workshop"};
requiretools[] = {"ItemToolbox","ItemKnife"};
output[] = {{"desert_net_kit",1}};
- input[] = {{"ItemTent",2},{"ItemPole",2}};
+ input[] = {{"ItemTent",2},{"equip_tent_poles",2}};
};
class Crafting1
{
@@ -37,7 +35,7 @@ class ItemTent : CA_Magazine
neednearby[] = {"workshop"};
requiretools[] = {"ItemToolbox","ItemKnife"};
output[] = {{"forest_net_kit",1}};
- input[] = {{"ItemTent",2},{"ItemPole",2}};
+ input[] = {{"ItemTent",2},{"equip_tent_poles",2}};
};
};
};
@@ -60,9 +58,7 @@ class ItemDomeTent : CA_Magazine
text = $STR_PITCH_DOME_TENT;
script = "spawn player_build;";
require[] = {};
- consume[] = {"ItemDomeTent"};
create = "DomeTentStorage";
- //ghost = "DomeTentStorage_Ghost";
//Bypass collision test
bypassCollision = "true";
};
@@ -73,7 +69,7 @@ class ItemDomeTent : CA_Magazine
neednearby[] = {"workshop"};
requiretools[] = {"ItemToolbox","ItemKnife"};
output[] = {{"forest_net_kit",1}};
- input[] = {{"ItemDomeTent",2},{"ItemPole",2}};
+ input[] = {{"ItemDomeTent",2},{"equip_tent_poles",2}};
};
};
};
@@ -97,7 +93,6 @@ class ItemDesertTent : CA_Magazine
text = $STR_PITCH_DESERT_TENT;
script = "spawn player_build;";
require[] = {};
- consume[] = {"ItemDesertTent"};
create = "DesertTentStorage";
};
class Crafting
@@ -107,7 +102,7 @@ class ItemDesertTent : CA_Magazine
neednearby[] = {"workshop"};
requiretools[] = {"ItemToolbox","ItemKnife"};
output[] = {{"desert_net_kit",1}};
- input[] = {{"ItemDesertTent",2},{"ItemPole",2}};
+ input[] = {{"ItemDesertTent",2},{"equip_tent_poles",2}};
};
};
};
\ No newline at end of file
diff --git a/SQF/dayz_code/stringtable.xml b/SQF/dayz_code/stringtable.xml
index 2318dd46a..c60b3fd13 100644
--- a/SQF/dayz_code/stringtable.xml
+++ b/SQF/dayz_code/stringtable.xml
@@ -2036,9 +2036,9 @@
Eine Metallstange, welche beim Handwerken verwendet werden kann.
- 6 Tent Poles
- 6 Zeltstangen
- 6 распорок
+ Tent Poles
+ Zeltstangen
+ Pаспорок
Varilla Metálica
Perche métallique
Stanové tyče
@@ -2049,7 +2049,7 @@
6 палаточных распорок, которые могут пригодиться в мастерской для создания палаток и масксетей.
Šest stanových tyčí, jež lze využít při výrobě stanů a kamuflážních sítí.
Perche métallique (Artisanat)
- Sechs Zeltstangen aus Metall, welche beim Handwerken verwendet werden können.
+ Sechs Zeltstangen aus Metall, welche zum Bau von Zelten und Tarnnetzen verwendet werden können.
Small rubber tube