Fixed #1132 mistake

Thanks Skaronator
This commit is contained in:
Florian Kinder
2014-02-17 00:15:14 +01:00
parent c3cdd80c4d
commit 72dee3c644
3 changed files with 17 additions and 20 deletions

View File

@@ -5,6 +5,7 @@
[CHANGED] PBOPREFIX to $PBOPREFIX$ @Fank
[CHANGED] Consum Eat/Drink in vehicle will add empty food/drink cans into vehicle inventory. @SilvDev
[CHANGED] Lootsystem based on DayZ 1.8
[INFO] Models/textures by Paul Tomany. @Sequisha.
[INFO] Special thanks to http://verthosting.com for hosting our development server.

View File

@@ -48,15 +48,10 @@ if (["ItemSoda",_itemorignal] call fnc_inString) then {
[player,_dis,true,(getPosATL player)] spawn player_alertZombies;
};
if (_hasoutput) then {
if (_hasoutput && !_invehicle) then {
// Selecting output
_itemtodrop = drink_output select (drink_with_output find _itemorignal);
if (_invehicle) exitWith {
sleep 2;
(vehicle player) addMagazineCargoGlobal [_itemtodrop,1];
};
sleep 3;
_nearByPile= nearestObjects [(getPosATL player), ["WeaponHolder","WeaponHolderBase"],2];
if (count _nearByPile ==0) then {
@@ -70,9 +65,10 @@ if (_hasoutput) then {
_item addMagazineCargoGlobal [_itemtodrop,1];
};
if (_invehicle) then {
sleep 2;
(vehicle player) addMagazineCargoGlobal [_itemtodrop,1];
};
//add infection chance for "ItemWaterbottle",
if ((random 15 < 1) and (_itemorignal == "ItemWaterbottle")) then {

View File

@@ -48,15 +48,10 @@ if (dayz_lastMeal < 3600) then {
};
};
if (_hasoutput) then {
if (_hasoutput && !_invehicle) then {
// Selecting output
_itemtodrop = food_output select (food_with_output find _itemorignal);
if (_invehicle) exitWith {
sleep 2;
(vehicle player) addMagazineCargoGlobal [_itemtodrop,1];
};
sleep 3;
_nearByPile= nearestObjects [(getposATL player), ["WeaponHolder","WeaponHolderBase"],2];
if (count _nearByPile ==0) then {
@@ -70,6 +65,11 @@ if (_hasoutput) then {
_item addMagazineCargoGlobal [_itemtodrop,1];
};
if (_invehicle) then {
sleep 2;
(vehicle player) addMagazineCargoGlobal [_itemtodrop,1];
};
if (_rawfood and !_rawexceptions and (random 15 < 1)) then {
r_player_infected = true;
player setVariable["USEC_infected",true,true];