diff --git a/SQF/dayz_server/compile/server_tradeObject.sqf b/SQF/dayz_server/compile/server_tradeObject.sqf index f0f11b046..b5355a0a5 100644 --- a/SQF/dayz_server/compile/server_tradeObject.sqf +++ b/SQF/dayz_server/compile/server_tradeObject.sqf @@ -1,27 +1,34 @@ -private ["_player","_playerUID","_name","_traderid","_buyorsell","_data","_result","_key","_outcome","_clientID","_price","_quantity","_container","_return","_classname","_traderCity","_currency","_message"]; +local _player = _this select 0; +local _traderID = _this select 1; +local _buyorsell = _this select 2; //0 > Buy // 1 > Sell +local _classname = _this select 3; +local _traderCity = _this select 4; +local _currency = _this select 5; +local _price = _this select 6; -_player = _this select 0; -_traderID = _this select 1; -_buyorsell = _this select 2; //0 > Buy // 1 > Sell -_classname = _this select 3; -_traderCity = _this select 4; -_currency = _this select 5; -_price = _this select 6; - -_clientID = owner _player; -_playerUID = getPlayerUID _player; -_name = if (alive _player) then {name _player} else {"Dead Player"}; +local _message = ""; +local _playerUID = getPlayerUID _player; +local _name = if (alive _player) then {name _player} else {"Dead Player"}; +local _quantity = 1; +local _container = "gear"; if (count _this > 7) then { _quantity = _this select 7; - _container = _this select 8; - _return = false; -} else { - _quantity = 1; - _container = "gear"; - _return = true; + _container = _this select 8; }; +local _checkItems = true; // Activate this to log all items within the '_watchClasses'. Specify the quantity with '_watchNumber' when the sold items will be logged. + +if (_checkItems) then { + local _watchClasses = ["ItemBriefcase40oz","ItemBriefcase50oz","ItemBriefcase60oz","ItemBriefcase70oz","ItemBriefcase80oz","ItemBriefcase90oz","ItemBriefcase100oz","ItemTopaz","ItemObsidian","ItemSapphire","ItemAmethyst","ItemEmerald","ItemCitrine","ItemRuby"]; // Items to be logged + local _watchNumber = 4; // Minimum number of quantity before logging occurs + + if (_quantity >= _watchNumber && {_className in _watchClasses} && {_buyOrSell == 1}) then { + _message = format ["%1 (%2) could be duping! Selling %3x %4",_name,_playerUID,_quantity,_className]; + diag_log _message; + }; +}; + if (typeName _currency == "STRING") then {_price = format ["%1 %2",_price,_currency];}; if (_buyorsell == 0) then { // Buy @@ -30,12 +37,4 @@ if (_buyorsell == 0) then { // Buy _message = format["Trader Menu: %1 (%2) sold %3x %4 from %5 at %6 for %7",_name,_playerUID,_quantity,_classname,_container,_traderCity,_price]; }; -diag_log _message; -_outcome = "PASS"; - -if (_return) then { - dayzTradeResult = _outcome; - if (!isNull _player) then { - _clientID publicVariableClient "dayzTradeResult"; - }; -}; +diag_log _message; \ No newline at end of file