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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-17 09:10:27 +03:00
Actions cleanup
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@@ -91,6 +91,7 @@ if (!isDedicated) then {
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} else {
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player_build = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\player_build.sqf";
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};
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player_buildVanilla = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\player_buildVanilla.sqf";
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fn_buildCamera = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_buildCamera.sqf";
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object_build = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\object_build.sqf";
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object_upgradeFireplace = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\object_upgradeFireplace.sqf";
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@@ -134,7 +135,7 @@ if (!isDedicated) then {
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//Crafting
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fn_updateCraftUI = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_updateCraftUI.sqf";
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player_craftItem_DZV = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\player_craftItem.sqf";
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player_craftItemVanilla = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\player_craftItemVanilla.sqf";
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player_craftItemGUI = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\player_craftItemGUI.sqf";
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player_checkRecipe = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\player_checkRecipe.sqf";
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@@ -34,7 +34,7 @@ DayZ_Female = ["SurvivorW2_DZ","BanditW1_DZ","BanditW2_DZ","SurvivorWcombat_DZ",
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//Classnames for specific items
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MeleeWeapons = ["MeleeHatchet","MeleeCrowbar","MeleeMachete","MeleeBaseball","MeleeBaseBallBat","MeleeBaseBallBatBarbed","MeleeBaseBallBatNails","MeleeFishingPole","MeleeSledge","MeleeHatchet_DZE"];
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MeleeMagazines = ["Hatchet_Swing","Crowbar_Swing","Machete_Swing","Bat_Swing","BatBarbed_Swing","BatNails_Swing","Fishing_Swing"];
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MeleeMagazines = ["Hatchet_Swing","Crowbar_Swing","Machete_Swing","Bat_Swing","BatBarbed_Swing","BatNails_Swing","Fishing_Swing","Sledge_Swing"];
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Dayz_fishingItems = ["MeleeFishingPole"];
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Dayz_plants = ["Dayz_Plant1","Dayz_Plant2","Dayz_Plant3"];
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Dayz_attachment_array = ["Attachment_ACG","Attachment_AIM"];
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@@ -711,7 +711,6 @@ if (!isDedicated) then {
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DZE_myHaloVehicle = objNull;
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dayz_myLiftVehicle = objNull;
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DZE_Friends = [];
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DZE_CanPickup = true;
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DZE_Q = false;
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DZE_Z = false;
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DZE_Q_alt = false;
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