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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2026-02-20 23:20:50 +03:00
Actions cleanup
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@@ -1,4 +1,4 @@
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private ["_item","_config","_text","_booleans","_worldspace","_dir","_location","_dis","_fire"];
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private ["_item","_config","_text","_booleans","_worldspace","_dir","_location","_dis","_fire","_tool","_itemPile"];
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_tool = _this;
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call gear_ui_init;
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@@ -6,12 +6,11 @@ closeDialog 0;
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_item = "ItemLog";
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_itemPile = "PartWoodPile";
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_config = configFile >> "CfgMagazines" >> _item;
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_text = getText (_config >> "displayName");
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// item is missing or tools are missing
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if ((!(_item IN magazines player)) && (!(_itemPile in magazines player))) exitWith {
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if (!(_item in magazines player) && !(_itemPile in magazines player)) exitWith {
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//cutText [localize "str_player_22", "PLAIN DOWN"];
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(localize "str_player_22") call dayz_rollingMessages;
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};
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@@ -45,17 +44,15 @@ if ((count _worldspace) == 2) then {
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// Added Nutrition-Factor for work
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["Working",0,[20,40,15,0]] call dayz_NutritionSystem;
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uiSleep 5;
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_fire = createVehicle ["Land_Fire_DZ", getMarkerpos "respawn_west", [], 0, "CAN_COLLIDE"];
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_fire setDir _dir;
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_fire setPos _location; // follow terrain slope
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player reveal _fire;
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[_fire,true] call dayz_inflame;
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_fire spawn player_fireMonitor;
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if (dayz_playerAchievements select 14 < 1) then {
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// Firestarter
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