This commit is contained in:
icomrade
2016-02-17 22:48:31 -05:00
parent 0e0fa0925a
commit 7151e455c9

View File

@@ -45,7 +45,8 @@ _canDo = (!r_drag_sqf && !r_player_unconscious && !_onLadder);
// Need Near Requirements
_needNear = getArray (configFile >> _baseClass >> _item >> "ItemActions" >> _crafting >> "neednearby");
if("fire" in _needNear) then {
_isNear = {inflamed _x} count (getPosATL player nearObjects _distance);
_pPos = [player] call FNC_GetPos;
_isNear = {inflamed _x} count (_pPos nearObjects _distance);
if(_isNear == 0) then {
_abort = true;
_reason = "fire";