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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
MISSION_ROOT variable is no longer needed
Also @icomrade you accidentally committed the testkit code to chernarus11 init.sqf. Removed it for you.
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@@ -259,7 +259,7 @@ if (isNil "keyboard_keys") then {
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_build_str8OnOff = {
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if (0 != count Dayz_constructionContext) then {
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Dayz_constructionContext set [ 5, !(Dayz_constructionContext select 5) ];
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_handled = true; // used by keyboard.sqf
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_handled = true;
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r_interrupt = true;
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};
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if (player isKindOf "PZombie_VB") then {
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@@ -347,9 +347,6 @@ if (isNil "keyboard_keys") then {
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DIK_F3,DIK_F2,DIK_9,
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DIK_8,DIK_7,DIK_6,DIK_5,DIK_4], _block] call _addArray;
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//(findDisplay 46) displayRemoveAllEventHandlers "KeyUp";
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//(findDisplay 46) displayRemoveAllEventHandlers "KeyDown";
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//(findDisplay 46) displayAddEventHandler ["KeyDown", preprocessFileLineNumbers (MISSION_ROOT+'keyboard.sqf')];
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if (!isNil "bis_fnc_halo_keydown_eh") then {bis_fnc_halo_keydown_eh = (finddisplay 46) displayaddeventhandler ["keydown","_this call bis_fnc_halo_keydown;"];}; // halo in progress
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//diag_log [diag_ticktime, __FILE__, "eh reset" ];
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};
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