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https://github.com/EpochModTeam/DayZ-Epoch.git
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0.974
+ allow cargo check on open vaults + added Land_HBarrier1_DZ for large sandbag crafting + fixed animation sources error with wood gate. fixes #109 + fixed missing Soldier1_DZ one skin. fixes #93
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@@ -1980,6 +1980,29 @@ class CfgVehicles
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vehicleClass = "Fortifications";
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};
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class Land_HBarrier1_DZ : BuiltItems {
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scope = 2;
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animated = 0;
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vehicleClass = "Fortifications";
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typicalCargo[] = {};
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irTarget = 0;
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accuracy = 0.3;
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transportAmmo = 0;
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transportRepair = 0;
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transportFuel = 0;
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destrType = "DestructBuilding";
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armor = 500;
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coefInside = 0.5;
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coefInsideHeur = 0.8;
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cost = 0;
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picture = "\CA\ui\data\icon_wf_barriers_ca.paa";
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model = "\ca\misc2\HBarrier1.p3d";
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icon = "\Ca\misc2\data\Icons\icon_hescoBarrier1_ca.paa";
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mapSize = 2;
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displayName = "H-barrier cube";
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GhostPreview = "Land_HBarrier1Preview";
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};
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class WoodGate_DZ: BuiltItems
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{
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scope = 2;
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@@ -1991,6 +2014,14 @@ class CfgVehicles
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armor = 50;
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displayName = "Locked Wood Gate";
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vehicleClass = "Fortifications";
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class AnimationSources
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{
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class DoorR {
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source = "User";
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animPeriod = 1;
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initPhase = 0;
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}
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}
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};
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class BearTrap_DZ: TrapItems
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{
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