From 701254a538de9f774b4e602216e95b9064e09786 Mon Sep 17 00:00:00 2001 From: A Man Date: Sun, 17 Apr 2022 14:38:43 +0200 Subject: [PATCH] Update DZE_BuryOnRoad description --- SQF/dayz_code/configVariables.sqf | 4 ++-- .../MPMissions/DayZ_Epoch_1.Takistan/configVariables.sqf | 4 ++-- .../MPMissions/DayZ_Epoch_11.Chernarus/configVariables.sqf | 4 ++-- .../MPMissions/DayZ_Epoch_12.isladuala/configVariables.sqf | 4 ++-- .../MPMissions/DayZ_Epoch_13.Tavi/configVariables.sqf | 4 ++-- .../MPMissions/DayZ_Epoch_15.namalsk/configVariables.sqf | 4 ++-- .../MPMissions/DayZ_Epoch_16.Panthera2/configVariables.sqf | 4 ++-- .../MPMissions/DayZ_Epoch_17.Chernarus/configVariables.sqf | 4 ++-- .../MPMissions/DayZ_Epoch_19.FDF_Isle1_a/configVariables.sqf | 4 ++-- .../DayZ_Epoch_2.Chernarus_Winter/configVariables.sqf | 4 ++-- .../MPMissions/DayZ_Epoch_21.Caribou/configVariables.sqf | 4 ++-- .../DayZ_Epoch_22.smd_sahrani_A2/configVariables.sqf | 4 ++-- .../MPMissions/DayZ_Epoch_23.cmr_ovaron/configVariables.sqf | 4 ++-- .../MPMissions/DayZ_Epoch_24.Napf/configVariables.sqf | 4 ++-- .../MPMissions/DayZ_Epoch_25.sauerland/configVariables.sqf | 4 ++-- .../DayZ_Epoch_26.sauerland_winter/configVariables.sqf | 4 ++-- .../MPMissions/DayZ_Epoch_27.ruegen/configVariables.sqf | 4 ++-- .../MPMissions/DayZ_Epoch_7.Lingor/configVariables.sqf | 4 ++-- 18 files changed, 36 insertions(+), 36 deletions(-) diff --git a/SQF/dayz_code/configVariables.sqf b/SQF/dayz_code/configVariables.sqf index cd7706e2d..a1d4821fa 100644 --- a/SQF/dayz_code/configVariables.sqf +++ b/SQF/dayz_code/configVariables.sqf @@ -420,11 +420,11 @@ if (!isDedicated) then { // Bury and Butcher Bodies if (DZE_Bury_Body) then { DZE_Bury_Body_Value = 30;// Amount of humanity to gain for burying a body. - DZE_BuryOnRoad = false; // Restrict burying/butchering on roads? + DZE_BuryOnRoad = false; // Allow burying/butchering on roads? }; if (DZE_Butcher_Body) then { DZE_Butcher_Body_Value = -30;// Amount of humanity to lose for butchering a body. - DZE_BuryOnRoad = false; // Restrict burying/butchering on roads? + DZE_BuryOnRoad = false; // Allow burying/butchering on roads? }; // Take Clothes diff --git a/Server Files/MPMissions/DayZ_Epoch_1.Takistan/configVariables.sqf b/Server Files/MPMissions/DayZ_Epoch_1.Takistan/configVariables.sqf index cd7706e2d..a1d4821fa 100644 --- a/Server Files/MPMissions/DayZ_Epoch_1.Takistan/configVariables.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_1.Takistan/configVariables.sqf @@ -420,11 +420,11 @@ if (!isDedicated) then { // Bury and Butcher Bodies if (DZE_Bury_Body) then { DZE_Bury_Body_Value = 30;// Amount of humanity to gain for burying a body. - DZE_BuryOnRoad = false; // Restrict burying/butchering on roads? + DZE_BuryOnRoad = false; // Allow burying/butchering on roads? }; if (DZE_Butcher_Body) then { DZE_Butcher_Body_Value = -30;// Amount of humanity to lose for butchering a body. - DZE_BuryOnRoad = false; // Restrict burying/butchering on roads? + DZE_BuryOnRoad = false; // Allow burying/butchering on roads? }; // Take Clothes diff --git a/Server Files/MPMissions/DayZ_Epoch_11.Chernarus/configVariables.sqf b/Server Files/MPMissions/DayZ_Epoch_11.Chernarus/configVariables.sqf index cd7706e2d..a1d4821fa 100644 --- a/Server Files/MPMissions/DayZ_Epoch_11.Chernarus/configVariables.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_11.Chernarus/configVariables.sqf @@ -420,11 +420,11 @@ if (!isDedicated) then { // Bury and Butcher Bodies if (DZE_Bury_Body) then { DZE_Bury_Body_Value = 30;// Amount of humanity to gain for burying a body. - DZE_BuryOnRoad = false; // Restrict burying/butchering on roads? + DZE_BuryOnRoad = false; // Allow burying/butchering on roads? }; if (DZE_Butcher_Body) then { DZE_Butcher_Body_Value = -30;// Amount of humanity to lose for butchering a body. - DZE_BuryOnRoad = false; // Restrict burying/butchering on roads? + DZE_BuryOnRoad = false; // Allow burying/butchering on roads? }; // Take Clothes diff --git a/Server Files/MPMissions/DayZ_Epoch_12.isladuala/configVariables.sqf b/Server Files/MPMissions/DayZ_Epoch_12.isladuala/configVariables.sqf index cd7706e2d..a1d4821fa 100644 --- a/Server Files/MPMissions/DayZ_Epoch_12.isladuala/configVariables.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_12.isladuala/configVariables.sqf @@ -420,11 +420,11 @@ if (!isDedicated) then { // Bury and Butcher Bodies if (DZE_Bury_Body) then { DZE_Bury_Body_Value = 30;// Amount of humanity to gain for burying a body. - DZE_BuryOnRoad = false; // Restrict burying/butchering on roads? + DZE_BuryOnRoad = false; // Allow burying/butchering on roads? }; if (DZE_Butcher_Body) then { DZE_Butcher_Body_Value = -30;// Amount of humanity to lose for butchering a body. - DZE_BuryOnRoad = false; // Restrict burying/butchering on roads? + DZE_BuryOnRoad = false; // Allow burying/butchering on roads? }; // Take Clothes diff --git a/Server Files/MPMissions/DayZ_Epoch_13.Tavi/configVariables.sqf b/Server Files/MPMissions/DayZ_Epoch_13.Tavi/configVariables.sqf index cd7706e2d..a1d4821fa 100644 --- a/Server Files/MPMissions/DayZ_Epoch_13.Tavi/configVariables.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_13.Tavi/configVariables.sqf @@ -420,11 +420,11 @@ if (!isDedicated) then { // Bury and Butcher Bodies if (DZE_Bury_Body) then { DZE_Bury_Body_Value = 30;// Amount of humanity to gain for burying a body. - DZE_BuryOnRoad = false; // Restrict burying/butchering on roads? + DZE_BuryOnRoad = false; // Allow burying/butchering on roads? }; if (DZE_Butcher_Body) then { DZE_Butcher_Body_Value = -30;// Amount of humanity to lose for butchering a body. - DZE_BuryOnRoad = false; // Restrict burying/butchering on roads? + DZE_BuryOnRoad = false; // Allow burying/butchering on roads? }; // Take Clothes diff --git a/Server Files/MPMissions/DayZ_Epoch_15.namalsk/configVariables.sqf b/Server Files/MPMissions/DayZ_Epoch_15.namalsk/configVariables.sqf index cd7706e2d..a1d4821fa 100644 --- a/Server Files/MPMissions/DayZ_Epoch_15.namalsk/configVariables.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_15.namalsk/configVariables.sqf @@ -420,11 +420,11 @@ if (!isDedicated) then { // Bury and Butcher Bodies if (DZE_Bury_Body) then { DZE_Bury_Body_Value = 30;// Amount of humanity to gain for burying a body. - DZE_BuryOnRoad = false; // Restrict burying/butchering on roads? + DZE_BuryOnRoad = false; // Allow burying/butchering on roads? }; if (DZE_Butcher_Body) then { DZE_Butcher_Body_Value = -30;// Amount of humanity to lose for butchering a body. - DZE_BuryOnRoad = false; // Restrict burying/butchering on roads? + DZE_BuryOnRoad = false; // Allow burying/butchering on roads? }; // Take Clothes diff --git a/Server Files/MPMissions/DayZ_Epoch_16.Panthera2/configVariables.sqf b/Server Files/MPMissions/DayZ_Epoch_16.Panthera2/configVariables.sqf index cd7706e2d..a1d4821fa 100644 --- a/Server Files/MPMissions/DayZ_Epoch_16.Panthera2/configVariables.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_16.Panthera2/configVariables.sqf @@ -420,11 +420,11 @@ if (!isDedicated) then { // Bury and Butcher Bodies if (DZE_Bury_Body) then { DZE_Bury_Body_Value = 30;// Amount of humanity to gain for burying a body. - DZE_BuryOnRoad = false; // Restrict burying/butchering on roads? + DZE_BuryOnRoad = false; // Allow burying/butchering on roads? }; if (DZE_Butcher_Body) then { DZE_Butcher_Body_Value = -30;// Amount of humanity to lose for butchering a body. - DZE_BuryOnRoad = false; // Restrict burying/butchering on roads? + DZE_BuryOnRoad = false; // Allow burying/butchering on roads? }; // Take Clothes diff --git a/Server Files/MPMissions/DayZ_Epoch_17.Chernarus/configVariables.sqf b/Server Files/MPMissions/DayZ_Epoch_17.Chernarus/configVariables.sqf index cd7706e2d..a1d4821fa 100644 --- a/Server Files/MPMissions/DayZ_Epoch_17.Chernarus/configVariables.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_17.Chernarus/configVariables.sqf @@ -420,11 +420,11 @@ if (!isDedicated) then { // Bury and Butcher Bodies if (DZE_Bury_Body) then { DZE_Bury_Body_Value = 30;// Amount of humanity to gain for burying a body. - DZE_BuryOnRoad = false; // Restrict burying/butchering on roads? + DZE_BuryOnRoad = false; // Allow burying/butchering on roads? }; if (DZE_Butcher_Body) then { DZE_Butcher_Body_Value = -30;// Amount of humanity to lose for butchering a body. - DZE_BuryOnRoad = false; // Restrict burying/butchering on roads? + DZE_BuryOnRoad = false; // Allow burying/butchering on roads? }; // Take Clothes diff --git a/Server Files/MPMissions/DayZ_Epoch_19.FDF_Isle1_a/configVariables.sqf b/Server Files/MPMissions/DayZ_Epoch_19.FDF_Isle1_a/configVariables.sqf index cd7706e2d..a1d4821fa 100644 --- a/Server Files/MPMissions/DayZ_Epoch_19.FDF_Isle1_a/configVariables.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_19.FDF_Isle1_a/configVariables.sqf @@ -420,11 +420,11 @@ if (!isDedicated) then { // Bury and Butcher Bodies if (DZE_Bury_Body) then { DZE_Bury_Body_Value = 30;// Amount of humanity to gain for burying a body. - DZE_BuryOnRoad = false; // Restrict burying/butchering on roads? + DZE_BuryOnRoad = false; // Allow burying/butchering on roads? }; if (DZE_Butcher_Body) then { DZE_Butcher_Body_Value = -30;// Amount of humanity to lose for butchering a body. - DZE_BuryOnRoad = false; // Restrict burying/butchering on roads? + DZE_BuryOnRoad = false; // Allow burying/butchering on roads? }; // Take Clothes diff --git a/Server Files/MPMissions/DayZ_Epoch_2.Chernarus_Winter/configVariables.sqf b/Server Files/MPMissions/DayZ_Epoch_2.Chernarus_Winter/configVariables.sqf index cd7706e2d..a1d4821fa 100644 --- a/Server Files/MPMissions/DayZ_Epoch_2.Chernarus_Winter/configVariables.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_2.Chernarus_Winter/configVariables.sqf @@ -420,11 +420,11 @@ if (!isDedicated) then { // Bury and Butcher Bodies if (DZE_Bury_Body) then { DZE_Bury_Body_Value = 30;// Amount of humanity to gain for burying a body. - DZE_BuryOnRoad = false; // Restrict burying/butchering on roads? + DZE_BuryOnRoad = false; // Allow burying/butchering on roads? }; if (DZE_Butcher_Body) then { DZE_Butcher_Body_Value = -30;// Amount of humanity to lose for butchering a body. - DZE_BuryOnRoad = false; // Restrict burying/butchering on roads? + DZE_BuryOnRoad = false; // Allow burying/butchering on roads? }; // Take Clothes diff --git a/Server Files/MPMissions/DayZ_Epoch_21.Caribou/configVariables.sqf b/Server Files/MPMissions/DayZ_Epoch_21.Caribou/configVariables.sqf index cd7706e2d..a1d4821fa 100644 --- a/Server Files/MPMissions/DayZ_Epoch_21.Caribou/configVariables.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_21.Caribou/configVariables.sqf @@ -420,11 +420,11 @@ if (!isDedicated) then { // Bury and Butcher Bodies if (DZE_Bury_Body) then { DZE_Bury_Body_Value = 30;// Amount of humanity to gain for burying a body. - DZE_BuryOnRoad = false; // Restrict burying/butchering on roads? + DZE_BuryOnRoad = false; // Allow burying/butchering on roads? }; if (DZE_Butcher_Body) then { DZE_Butcher_Body_Value = -30;// Amount of humanity to lose for butchering a body. - DZE_BuryOnRoad = false; // Restrict burying/butchering on roads? + DZE_BuryOnRoad = false; // Allow burying/butchering on roads? }; // Take Clothes diff --git a/Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/configVariables.sqf b/Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/configVariables.sqf index cd7706e2d..a1d4821fa 100644 --- a/Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/configVariables.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/configVariables.sqf @@ -420,11 +420,11 @@ if (!isDedicated) then { // Bury and Butcher Bodies if (DZE_Bury_Body) then { DZE_Bury_Body_Value = 30;// Amount of humanity to gain for burying a body. - DZE_BuryOnRoad = false; // Restrict burying/butchering on roads? + DZE_BuryOnRoad = false; // Allow burying/butchering on roads? }; if (DZE_Butcher_Body) then { DZE_Butcher_Body_Value = -30;// Amount of humanity to lose for butchering a body. - DZE_BuryOnRoad = false; // Restrict burying/butchering on roads? + DZE_BuryOnRoad = false; // Allow burying/butchering on roads? }; // Take Clothes diff --git a/Server Files/MPMissions/DayZ_Epoch_23.cmr_ovaron/configVariables.sqf b/Server Files/MPMissions/DayZ_Epoch_23.cmr_ovaron/configVariables.sqf index cd7706e2d..a1d4821fa 100644 --- a/Server Files/MPMissions/DayZ_Epoch_23.cmr_ovaron/configVariables.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_23.cmr_ovaron/configVariables.sqf @@ -420,11 +420,11 @@ if (!isDedicated) then { // Bury and Butcher Bodies if (DZE_Bury_Body) then { DZE_Bury_Body_Value = 30;// Amount of humanity to gain for burying a body. - DZE_BuryOnRoad = false; // Restrict burying/butchering on roads? + DZE_BuryOnRoad = false; // Allow burying/butchering on roads? }; if (DZE_Butcher_Body) then { DZE_Butcher_Body_Value = -30;// Amount of humanity to lose for butchering a body. - DZE_BuryOnRoad = false; // Restrict burying/butchering on roads? + DZE_BuryOnRoad = false; // Allow burying/butchering on roads? }; // Take Clothes diff --git a/Server Files/MPMissions/DayZ_Epoch_24.Napf/configVariables.sqf b/Server Files/MPMissions/DayZ_Epoch_24.Napf/configVariables.sqf index cd7706e2d..a1d4821fa 100644 --- a/Server Files/MPMissions/DayZ_Epoch_24.Napf/configVariables.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_24.Napf/configVariables.sqf @@ -420,11 +420,11 @@ if (!isDedicated) then { // Bury and Butcher Bodies if (DZE_Bury_Body) then { DZE_Bury_Body_Value = 30;// Amount of humanity to gain for burying a body. - DZE_BuryOnRoad = false; // Restrict burying/butchering on roads? + DZE_BuryOnRoad = false; // Allow burying/butchering on roads? }; if (DZE_Butcher_Body) then { DZE_Butcher_Body_Value = -30;// Amount of humanity to lose for butchering a body. - DZE_BuryOnRoad = false; // Restrict burying/butchering on roads? + DZE_BuryOnRoad = false; // Allow burying/butchering on roads? }; // Take Clothes diff --git a/Server Files/MPMissions/DayZ_Epoch_25.sauerland/configVariables.sqf b/Server Files/MPMissions/DayZ_Epoch_25.sauerland/configVariables.sqf index cd7706e2d..a1d4821fa 100644 --- a/Server Files/MPMissions/DayZ_Epoch_25.sauerland/configVariables.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_25.sauerland/configVariables.sqf @@ -420,11 +420,11 @@ if (!isDedicated) then { // Bury and Butcher Bodies if (DZE_Bury_Body) then { DZE_Bury_Body_Value = 30;// Amount of humanity to gain for burying a body. - DZE_BuryOnRoad = false; // Restrict burying/butchering on roads? + DZE_BuryOnRoad = false; // Allow burying/butchering on roads? }; if (DZE_Butcher_Body) then { DZE_Butcher_Body_Value = -30;// Amount of humanity to lose for butchering a body. - DZE_BuryOnRoad = false; // Restrict burying/butchering on roads? + DZE_BuryOnRoad = false; // Allow burying/butchering on roads? }; // Take Clothes diff --git a/Server Files/MPMissions/DayZ_Epoch_26.sauerland_winter/configVariables.sqf b/Server Files/MPMissions/DayZ_Epoch_26.sauerland_winter/configVariables.sqf index cd7706e2d..a1d4821fa 100644 --- a/Server Files/MPMissions/DayZ_Epoch_26.sauerland_winter/configVariables.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_26.sauerland_winter/configVariables.sqf @@ -420,11 +420,11 @@ if (!isDedicated) then { // Bury and Butcher Bodies if (DZE_Bury_Body) then { DZE_Bury_Body_Value = 30;// Amount of humanity to gain for burying a body. - DZE_BuryOnRoad = false; // Restrict burying/butchering on roads? + DZE_BuryOnRoad = false; // Allow burying/butchering on roads? }; if (DZE_Butcher_Body) then { DZE_Butcher_Body_Value = -30;// Amount of humanity to lose for butchering a body. - DZE_BuryOnRoad = false; // Restrict burying/butchering on roads? + DZE_BuryOnRoad = false; // Allow burying/butchering on roads? }; // Take Clothes diff --git a/Server Files/MPMissions/DayZ_Epoch_27.ruegen/configVariables.sqf b/Server Files/MPMissions/DayZ_Epoch_27.ruegen/configVariables.sqf index cd7706e2d..a1d4821fa 100644 --- a/Server Files/MPMissions/DayZ_Epoch_27.ruegen/configVariables.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_27.ruegen/configVariables.sqf @@ -420,11 +420,11 @@ if (!isDedicated) then { // Bury and Butcher Bodies if (DZE_Bury_Body) then { DZE_Bury_Body_Value = 30;// Amount of humanity to gain for burying a body. - DZE_BuryOnRoad = false; // Restrict burying/butchering on roads? + DZE_BuryOnRoad = false; // Allow burying/butchering on roads? }; if (DZE_Butcher_Body) then { DZE_Butcher_Body_Value = -30;// Amount of humanity to lose for butchering a body. - DZE_BuryOnRoad = false; // Restrict burying/butchering on roads? + DZE_BuryOnRoad = false; // Allow burying/butchering on roads? }; // Take Clothes diff --git a/Server Files/MPMissions/DayZ_Epoch_7.Lingor/configVariables.sqf b/Server Files/MPMissions/DayZ_Epoch_7.Lingor/configVariables.sqf index cd7706e2d..a1d4821fa 100644 --- a/Server Files/MPMissions/DayZ_Epoch_7.Lingor/configVariables.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_7.Lingor/configVariables.sqf @@ -420,11 +420,11 @@ if (!isDedicated) then { // Bury and Butcher Bodies if (DZE_Bury_Body) then { DZE_Bury_Body_Value = 30;// Amount of humanity to gain for burying a body. - DZE_BuryOnRoad = false; // Restrict burying/butchering on roads? + DZE_BuryOnRoad = false; // Allow burying/butchering on roads? }; if (DZE_Butcher_Body) then { DZE_Butcher_Body_Value = -30;// Amount of humanity to lose for butchering a body. - DZE_BuryOnRoad = false; // Restrict burying/butchering on roads? + DZE_BuryOnRoad = false; // Allow burying/butchering on roads? }; // Take Clothes