Change used ammo for weapons

This commitment changes the type of ammo that can be used in silenced and non-silenced weapons. SD and non-SD ammo can currently be used in all weapon variations. We know this is possible and normal in real life, but arma weapons and ammo work in an unrealistic way. In the current state a SD weapon is almost no longer necessary since all normal weapons can be used with SD ammo to avoid triggering zombies or AIs. This is the same way that regular ammo in SD weapons works. This triggers AI's and zombies but not players. With this commitment we restore the actual and intended purpose of silenced weapons. SD ammo and SD weapons will have more relevance after this change. All silenced weapons can now only be used with SD ammo, and all non-silenced weapons can only be used with regular (non-SD) ammo.
This commit is contained in:
A Man
2020-02-20 16:06:01 +01:00
parent 2a41d122f6
commit 6f4b1706e3
26 changed files with 99 additions and 149 deletions

View File

@@ -4,8 +4,6 @@ class M16A2_DZ : M16A2
magazines[] =
{
30Rnd_556x45_Stanag,
30Rnd_556x45_StanagSD,//Allow both SD and non-SD
30Rnd_556x45_G36SD,
30Rnd_556x45_G36,
100Rnd_556x45_BetaCMag,
20Rnd_556x45_Stanag,
@@ -22,8 +20,6 @@ class M16A2_GL_DZ : M16A2GL
magazines[] =
{
30Rnd_556x45_Stanag,
30Rnd_556x45_StanagSD,//Allow both SD and non-SD
30Rnd_556x45_G36SD,
30Rnd_556x45_G36,
100Rnd_556x45_BetaCMag,
20Rnd_556x45_Stanag,
@@ -58,8 +54,6 @@ class ice_apo_weapons_M16_DZE : M16A2 {
magazines[] =
{
30Rnd_556x45_Stanag,
30Rnd_556x45_StanagSD,//Allow both SD and non-SD
30Rnd_556x45_G36SD,
30Rnd_556x45_G36,
100Rnd_556x45_BetaCMag,
20Rnd_556x45_Stanag,